base64/engine/mod.rs
1//! Provides the [Engine] abstraction and out of the box implementations.
2#[cfg(any(feature = "alloc", test))]
3use crate::chunked_encoder;
4use crate::{
5 encode::{encode_with_padding, EncodeSliceError},
6 encoded_len, DecodeError, DecodeSliceError,
7};
8#[cfg(any(feature = "alloc", test))]
9use alloc::vec::Vec;
10
11#[cfg(any(feature = "alloc", test))]
12use alloc::{string::String, vec};
13
14pub mod general_purpose;
15
16#[cfg(test)]
17mod naive;
18
19#[cfg(test)]
20mod tests;
21
22pub use general_purpose::{GeneralPurpose, GeneralPurposeConfig};
23
24/// An `Engine` provides low-level encoding and decoding operations that all other higher-level parts of the API use. Users of the library will generally not need to implement this.
25///
26/// Different implementations offer different characteristics. The library currently ships with
27/// [GeneralPurpose] that offers good speed and works on any CPU, with more choices
28/// coming later, like a constant-time one when side channel resistance is called for, and vendor-specific vectorized ones for more speed.
29///
30/// See [general_purpose::STANDARD_NO_PAD] if you just want standard base64. Otherwise, when possible, it's
31/// recommended to store the engine in a `const` so that references to it won't pose any lifetime
32/// issues, and to avoid repeating the cost of engine setup.
33///
34/// Since almost nobody will need to implement `Engine`, docs for internal methods are hidden.
35// When adding an implementation of Engine, include them in the engine test suite:
36// - add an implementation of [engine::tests::EngineWrapper]
37// - add the implementation to the `all_engines` macro
38// All tests run on all engines listed in the macro.
39pub trait Engine: Send + Sync {
40 /// The config type used by this engine
41 type Config: Config;
42 /// The decode estimate used by this engine
43 type DecodeEstimate: DecodeEstimate;
44
45 /// This is not meant to be called directly; it is only for `Engine` implementors.
46 /// See the other `encode*` functions on this trait.
47 ///
48 /// Encode the `input` bytes into the `output` buffer based on the mapping in `encode_table`.
49 ///
50 /// `output` will be long enough to hold the encoded data.
51 ///
52 /// Returns the number of bytes written.
53 ///
54 /// No padding should be written; that is handled separately.
55 ///
56 /// Must not write any bytes into the output slice other than the encoded data.
57 #[doc(hidden)]
58 fn internal_encode(&self, input: &[u8], output: &mut [u8]) -> usize;
59
60 /// This is not meant to be called directly; it is only for `Engine` implementors.
61 ///
62 /// As an optimization to prevent the decoded length from being calculated twice, it is
63 /// sometimes helpful to have a conservative estimate of the decoded size before doing the
64 /// decoding, so this calculation is done separately and passed to [Engine::decode()] as needed.
65 #[doc(hidden)]
66 fn internal_decoded_len_estimate(&self, input_len: usize) -> Self::DecodeEstimate;
67
68 /// This is not meant to be called directly; it is only for `Engine` implementors.
69 /// See the other `decode*` functions on this trait.
70 ///
71 /// Decode `input` base64 bytes into the `output` buffer.
72 ///
73 /// `decode_estimate` is the result of [Engine::internal_decoded_len_estimate()], which is passed in to avoid
74 /// calculating it again (expensive on short inputs).`
75 ///
76 /// Each complete 4-byte chunk of encoded data decodes to 3 bytes of decoded data, but this
77 /// function must also handle the final possibly partial chunk.
78 /// If the input length is not a multiple of 4, or uses padding bytes to reach a multiple of 4,
79 /// the trailing 2 or 3 bytes must decode to 1 or 2 bytes, respectively, as per the
80 /// [RFC](https://tools.ietf.org/html/rfc4648#section-3.5).
81 ///
82 /// Decoding must not write any bytes into the output slice other than the decoded data.
83 ///
84 /// Non-canonical trailing bits in the final tokens or non-canonical padding must be reported as
85 /// errors unless the engine is configured otherwise.
86 #[doc(hidden)]
87 fn internal_decode(
88 &self,
89 input: &[u8],
90 output: &mut [u8],
91 decode_estimate: Self::DecodeEstimate,
92 ) -> Result<DecodeMetadata, DecodeSliceError>;
93
94 /// Returns the config for this engine.
95 fn config(&self) -> &Self::Config;
96
97 /// Encode arbitrary octets as base64 using the provided `Engine`.
98 /// Returns a `String`.
99 ///
100 /// # Example
101 ///
102 /// ```rust
103 /// use base64::{Engine as _, engine::{self, general_purpose}, alphabet};
104 ///
105 /// let b64 = general_purpose::STANDARD.encode(b"hello world~");
106 /// println!("{}", b64);
107 ///
108 /// const CUSTOM_ENGINE: engine::GeneralPurpose =
109 /// engine::GeneralPurpose::new(&alphabet::URL_SAFE, general_purpose::NO_PAD);
110 ///
111 /// let b64_url = CUSTOM_ENGINE.encode(b"hello internet~");
112 /// ```
113 #[cfg(any(feature = "alloc", test))]
114 #[inline]
115 fn encode<T: AsRef<[u8]>>(&self, input: T) -> String {
116 fn inner<E>(engine: &E, input_bytes: &[u8]) -> String
117 where
118 E: Engine + ?Sized,
119 {
120 let encoded_size = encoded_len(input_bytes.len(), engine.config().encode_padding())
121 .expect("integer overflow when calculating buffer size");
122
123 let mut buf = vec![0; encoded_size];
124
125 encode_with_padding(input_bytes, &mut buf[..], engine, encoded_size);
126
127 String::from_utf8(buf).expect("Invalid UTF8")
128 }
129
130 inner(self, input.as_ref())
131 }
132
133 /// Encode arbitrary octets as base64 into a supplied `String`.
134 /// Writes into the supplied `String`, which may allocate if its internal buffer isn't big enough.
135 ///
136 /// # Example
137 ///
138 /// ```rust
139 /// use base64::{Engine as _, engine::{self, general_purpose}, alphabet};
140 /// const CUSTOM_ENGINE: engine::GeneralPurpose =
141 /// engine::GeneralPurpose::new(&alphabet::URL_SAFE, general_purpose::NO_PAD);
142 ///
143 /// fn main() {
144 /// let mut buf = String::new();
145 /// general_purpose::STANDARD.encode_string(b"hello world~", &mut buf);
146 /// println!("{}", buf);
147 ///
148 /// buf.clear();
149 /// CUSTOM_ENGINE.encode_string(b"hello internet~", &mut buf);
150 /// println!("{}", buf);
151 /// }
152 /// ```
153 #[cfg(any(feature = "alloc", test))]
154 #[inline]
155 fn encode_string<T: AsRef<[u8]>>(&self, input: T, output_buf: &mut String) {
156 fn inner<E>(engine: &E, input_bytes: &[u8], output_buf: &mut String)
157 where
158 E: Engine + ?Sized,
159 {
160 let mut sink = chunked_encoder::StringSink::new(output_buf);
161
162 chunked_encoder::ChunkedEncoder::new(engine)
163 .encode(input_bytes, &mut sink)
164 .expect("Writing to a String shouldn't fail");
165 }
166
167 inner(self, input.as_ref(), output_buf)
168 }
169
170 /// Encode arbitrary octets as base64 into a supplied slice.
171 /// Writes into the supplied output buffer.
172 ///
173 /// This is useful if you wish to avoid allocation entirely (e.g. encoding into a stack-resident
174 /// or statically-allocated buffer).
175 ///
176 /// # Example
177 ///
178 #[cfg_attr(feature = "alloc", doc = "```")]
179 #[cfg_attr(not(feature = "alloc"), doc = "```ignore")]
180 /// use base64::{Engine as _, engine::general_purpose};
181 /// let s = b"hello internet!";
182 /// let mut buf = Vec::new();
183 /// // make sure we'll have a slice big enough for base64 + padding
184 /// buf.resize(s.len() * 4 / 3 + 4, 0);
185 ///
186 /// let bytes_written = general_purpose::STANDARD.encode_slice(s, &mut buf).unwrap();
187 ///
188 /// // shorten our vec down to just what was written
189 /// buf.truncate(bytes_written);
190 ///
191 /// assert_eq!(s, general_purpose::STANDARD.decode(&buf).unwrap().as_slice());
192 /// ```
193 #[inline]
194 fn encode_slice<T: AsRef<[u8]>>(
195 &self,
196 input: T,
197 output_buf: &mut [u8],
198 ) -> Result<usize, EncodeSliceError> {
199 fn inner<E>(
200 engine: &E,
201 input_bytes: &[u8],
202 output_buf: &mut [u8],
203 ) -> Result<usize, EncodeSliceError>
204 where
205 E: Engine + ?Sized,
206 {
207 let encoded_size = encoded_len(input_bytes.len(), engine.config().encode_padding())
208 .expect("usize overflow when calculating buffer size");
209
210 if output_buf.len() < encoded_size {
211 return Err(EncodeSliceError::OutputSliceTooSmall);
212 }
213
214 let b64_output = &mut output_buf[0..encoded_size];
215
216 encode_with_padding(input_bytes, b64_output, engine, encoded_size);
217
218 Ok(encoded_size)
219 }
220
221 inner(self, input.as_ref(), output_buf)
222 }
223
224 /// Decode the input into a new `Vec`.
225 ///
226 /// # Example
227 ///
228 /// ```rust
229 /// use base64::{Engine as _, alphabet, engine::{self, general_purpose}};
230 ///
231 /// let bytes = general_purpose::STANDARD
232 /// .decode("aGVsbG8gd29ybGR+Cg==").unwrap();
233 /// println!("{:?}", bytes);
234 ///
235 /// // custom engine setup
236 /// let bytes_url = engine::GeneralPurpose::new(
237 /// &alphabet::URL_SAFE,
238 /// general_purpose::NO_PAD)
239 /// .decode("aGVsbG8gaW50ZXJuZXR-Cg").unwrap();
240 /// println!("{:?}", bytes_url);
241 /// ```
242 #[cfg(any(feature = "alloc", test))]
243 #[inline]
244 fn decode<T: AsRef<[u8]>>(&self, input: T) -> Result<Vec<u8>, DecodeError> {
245 fn inner<E>(engine: &E, input_bytes: &[u8]) -> Result<Vec<u8>, DecodeError>
246 where
247 E: Engine + ?Sized,
248 {
249 let estimate = engine.internal_decoded_len_estimate(input_bytes.len());
250 let mut buffer = vec![0; estimate.decoded_len_estimate()];
251
252 let bytes_written = engine
253 .internal_decode(input_bytes, &mut buffer, estimate)
254 .map_err(|e| match e {
255 DecodeSliceError::DecodeError(e) => e,
256 DecodeSliceError::OutputSliceTooSmall => {
257 unreachable!("Vec is sized conservatively")
258 }
259 })?
260 .decoded_len;
261
262 buffer.truncate(bytes_written);
263
264 Ok(buffer)
265 }
266
267 inner(self, input.as_ref())
268 }
269
270 /// Decode the `input` into the supplied `buffer`.
271 ///
272 /// Writes into the supplied `Vec`, which may allocate if its internal buffer isn't big enough.
273 /// Returns a `Result` containing an empty tuple, aka `()`.
274 ///
275 /// # Example
276 ///
277 /// ```rust
278 /// use base64::{Engine as _, alphabet, engine::{self, general_purpose}};
279 /// const CUSTOM_ENGINE: engine::GeneralPurpose =
280 /// engine::GeneralPurpose::new(&alphabet::URL_SAFE, general_purpose::PAD);
281 ///
282 /// fn main() {
283 /// use base64::Engine;
284 /// let mut buffer = Vec::<u8>::new();
285 /// // with the default engine
286 /// general_purpose::STANDARD
287 /// .decode_vec("aGVsbG8gd29ybGR+Cg==", &mut buffer,).unwrap();
288 /// println!("{:?}", buffer);
289 ///
290 /// buffer.clear();
291 ///
292 /// // with a custom engine
293 /// CUSTOM_ENGINE.decode_vec(
294 /// "aGVsbG8gaW50ZXJuZXR-Cg==",
295 /// &mut buffer,
296 /// ).unwrap();
297 /// println!("{:?}", buffer);
298 /// }
299 /// ```
300 #[cfg(any(feature = "alloc", test))]
301 #[inline]
302 fn decode_vec<T: AsRef<[u8]>>(
303 &self,
304 input: T,
305 buffer: &mut Vec<u8>,
306 ) -> Result<(), DecodeError> {
307 fn inner<E>(engine: &E, input_bytes: &[u8], buffer: &mut Vec<u8>) -> Result<(), DecodeError>
308 where
309 E: Engine + ?Sized,
310 {
311 let starting_output_len = buffer.len();
312 let estimate = engine.internal_decoded_len_estimate(input_bytes.len());
313
314 let total_len_estimate = estimate
315 .decoded_len_estimate()
316 .checked_add(starting_output_len)
317 .expect("Overflow when calculating output buffer length");
318
319 buffer.resize(total_len_estimate, 0);
320
321 let buffer_slice = &mut buffer.as_mut_slice()[starting_output_len..];
322
323 let bytes_written = engine
324 .internal_decode(input_bytes, buffer_slice, estimate)
325 .map_err(|e| match e {
326 DecodeSliceError::DecodeError(e) => e,
327 DecodeSliceError::OutputSliceTooSmall => {
328 unreachable!("Vec is sized conservatively")
329 }
330 })?
331 .decoded_len;
332
333 buffer.truncate(starting_output_len + bytes_written);
334
335 Ok(())
336 }
337
338 inner(self, input.as_ref(), buffer)
339 }
340
341 /// Decode the input into the provided output slice.
342 ///
343 /// Returns the number of bytes written to the slice, or an error if `output` is smaller than
344 /// the estimated decoded length.
345 ///
346 /// This will not write any bytes past exactly what is decoded (no stray garbage bytes at the end).
347 ///
348 /// See [crate::decoded_len_estimate] for calculating buffer sizes.
349 ///
350 /// See [Engine::decode_slice_unchecked] for a version that panics instead of returning an error
351 /// if the output buffer is too small.
352 #[inline]
353 fn decode_slice<T: AsRef<[u8]>>(
354 &self,
355 input: T,
356 output: &mut [u8],
357 ) -> Result<usize, DecodeSliceError> {
358 fn inner<E>(
359 engine: &E,
360 input_bytes: &[u8],
361 output: &mut [u8],
362 ) -> Result<usize, DecodeSliceError>
363 where
364 E: Engine + ?Sized,
365 {
366 engine
367 .internal_decode(
368 input_bytes,
369 output,
370 engine.internal_decoded_len_estimate(input_bytes.len()),
371 )
372 .map(|dm| dm.decoded_len)
373 }
374
375 inner(self, input.as_ref(), output)
376 }
377
378 /// Decode the input into the provided output slice.
379 ///
380 /// Returns the number of bytes written to the slice.
381 ///
382 /// This will not write any bytes past exactly what is decoded (no stray garbage bytes at the end).
383 ///
384 /// See [crate::decoded_len_estimate] for calculating buffer sizes.
385 ///
386 /// See [Engine::decode_slice] for a version that returns an error instead of panicking if the output
387 /// buffer is too small.
388 ///
389 /// # Panics
390 ///
391 /// Panics if the provided output buffer is too small for the decoded data.
392 #[inline]
393 fn decode_slice_unchecked<T: AsRef<[u8]>>(
394 &self,
395 input: T,
396 output: &mut [u8],
397 ) -> Result<usize, DecodeError> {
398 fn inner<E>(engine: &E, input_bytes: &[u8], output: &mut [u8]) -> Result<usize, DecodeError>
399 where
400 E: Engine + ?Sized,
401 {
402 engine
403 .internal_decode(
404 input_bytes,
405 output,
406 engine.internal_decoded_len_estimate(input_bytes.len()),
407 )
408 .map(|dm| dm.decoded_len)
409 .map_err(|e| match e {
410 DecodeSliceError::DecodeError(e) => e,
411 DecodeSliceError::OutputSliceTooSmall => {
412 panic!("Output slice is too small")
413 }
414 })
415 }
416
417 inner(self, input.as_ref(), output)
418 }
419}
420
421/// The minimal level of configuration that engines must support.
422pub trait Config {
423 /// Returns `true` if padding should be added after the encoded output.
424 ///
425 /// Padding is added outside the engine's encode() since the engine may be used
426 /// to encode only a chunk of the overall output, so it can't always know when
427 /// the output is "done" and would therefore need padding (if configured).
428 // It could be provided as a separate parameter when encoding, but that feels like
429 // leaking an implementation detail to the user, and it's hopefully more convenient
430 // to have to only pass one thing (the engine) to any part of the API.
431 fn encode_padding(&self) -> bool;
432}
433
434/// The decode estimate used by an engine implementation. Users do not need to interact with this;
435/// it is only for engine implementors.
436///
437/// Implementors may store relevant data here when constructing this to avoid having to calculate
438/// them again during actual decoding.
439pub trait DecodeEstimate {
440 /// Returns a conservative (err on the side of too big) estimate of the decoded length to use
441 /// for pre-allocating buffers, etc.
442 ///
443 /// The estimate must be no larger than the next largest complete triple of decoded bytes.
444 /// That is, the final quad of tokens to decode may be assumed to be complete with no padding.
445 fn decoded_len_estimate(&self) -> usize;
446}
447
448/// Controls how pad bytes are handled when decoding.
449///
450/// Each [Engine] must support at least the behavior indicated by
451/// [DecodePaddingMode::RequireCanonical], and may support other modes.
452#[derive(Clone, Copy, Debug, PartialEq, Eq)]
453pub enum DecodePaddingMode {
454 /// Canonical padding is allowed, but any fewer padding bytes than that is also allowed.
455 Indifferent,
456 /// Padding must be canonical (0, 1, or 2 `=` as needed to produce a 4 byte suffix).
457 RequireCanonical,
458 /// Padding must be absent -- for when you want predictable padding, without any wasted bytes.
459 RequireNone,
460}
461
462/// Metadata about the result of a decode operation
463#[derive(PartialEq, Eq, Debug)]
464pub struct DecodeMetadata {
465 /// Number of decoded bytes output
466 pub(crate) decoded_len: usize,
467 /// Offset of the first padding byte in the input, if any
468 pub(crate) padding_offset: Option<usize>,
469}
470
471impl DecodeMetadata {
472 pub(crate) fn new(decoded_bytes: usize, padding_index: Option<usize>) -> Self {
473 Self {
474 decoded_len: decoded_bytes,
475 padding_offset: padding_index,
476 }
477 }
478}