rive_rs/animation/state_machine.rs
// Copyright 2021 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
use crate::animation::Animation;
use crate::core::{Core, ObjectRef, OnAdded};
#[derive(Debug, Default)]
pub struct StateMachine {
animation: Animation,
}
impl Core for StateMachine {
parent_types![(animation, Animation)];
properties!(animation);
}
impl OnAdded for ObjectRef<'_, StateMachine> {
on_added!(Animation);
}