concurrent_queue/single.rs
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use core::mem::MaybeUninit;
use core::ptr;
use crate::sync::atomic::{AtomicUsize, Ordering};
use crate::sync::cell::UnsafeCell;
#[allow(unused_imports)]
use crate::sync::prelude::*;
use crate::{busy_wait, ForcePushError, PopError, PushError};
const LOCKED: usize = 1 << 0;
const PUSHED: usize = 1 << 1;
const CLOSED: usize = 1 << 2;
/// A single-element queue.
pub struct Single<T> {
state: AtomicUsize,
slot: UnsafeCell<MaybeUninit<T>>,
}
impl<T> Single<T> {
/// Creates a new single-element queue.
pub fn new() -> Single<T> {
Single {
state: AtomicUsize::new(0),
slot: UnsafeCell::new(MaybeUninit::uninit()),
}
}
/// Attempts to push an item into the queue.
pub fn push(&self, value: T) -> Result<(), PushError<T>> {
// Lock and fill the slot.
let state = self
.state
.compare_exchange(0, LOCKED | PUSHED, Ordering::SeqCst, Ordering::SeqCst)
.unwrap_or_else(|x| x);
if state == 0 {
// Write the value and unlock.
self.slot.with_mut(|slot| unsafe {
slot.write(MaybeUninit::new(value));
});
self.state.fetch_and(!LOCKED, Ordering::Release);
Ok(())
} else if state & CLOSED != 0 {
Err(PushError::Closed(value))
} else {
Err(PushError::Full(value))
}
}
/// Attempts to push an item into the queue, displacing another if necessary.
pub fn force_push(&self, value: T) -> Result<Option<T>, ForcePushError<T>> {
// Attempt to lock the slot.
let mut state = 0;
loop {
// Lock the slot.
let prev = self
.state
.compare_exchange(state, LOCKED | PUSHED, Ordering::SeqCst, Ordering::SeqCst)
.unwrap_or_else(|x| x);
if prev & CLOSED != 0 {
return Err(ForcePushError(value));
}
if prev == state {
// If the value was pushed, swap out the value.
let prev_value = if prev & PUSHED == 0 {
// SAFETY: write is safe because we have locked the state.
self.slot.with_mut(|slot| unsafe {
slot.write(MaybeUninit::new(value));
});
None
} else {
// SAFETY: replace is safe because we have locked the state, and
// assume_init is safe because we have checked that the value was pushed.
let prev_value = unsafe {
self.slot.with_mut(move |slot| {
ptr::replace(slot, MaybeUninit::new(value)).assume_init()
})
};
Some(prev_value)
};
// We can unlock the slot now.
self.state.fetch_and(!LOCKED, Ordering::Release);
// Return the old value.
return Ok(prev_value);
}
// Try to go for the current (pushed) state.
if prev & LOCKED == 0 {
state = prev;
} else {
// State is locked.
busy_wait();
state = prev & !LOCKED;
}
}
}
/// Attempts to pop an item from the queue.
pub fn pop(&self) -> Result<T, PopError> {
let mut state = PUSHED;
loop {
// Lock and empty the slot.
let prev = self
.state
.compare_exchange(
state,
(state | LOCKED) & !PUSHED,
Ordering::SeqCst,
Ordering::SeqCst,
)
.unwrap_or_else(|x| x);
if prev == state {
// Read the value and unlock.
let value = self
.slot
.with_mut(|slot| unsafe { slot.read().assume_init() });
self.state.fetch_and(!LOCKED, Ordering::Release);
return Ok(value);
}
if prev & PUSHED == 0 {
if prev & CLOSED == 0 {
return Err(PopError::Empty);
} else {
return Err(PopError::Closed);
}
}
if prev & LOCKED == 0 {
state = prev;
} else {
busy_wait();
state = prev & !LOCKED;
}
}
}
/// Returns the number of items in the queue.
pub fn len(&self) -> usize {
usize::from(self.state.load(Ordering::SeqCst) & PUSHED != 0)
}
/// Returns `true` if the queue is empty.
pub fn is_empty(&self) -> bool {
self.len() == 0
}
/// Returns `true` if the queue is full.
pub fn is_full(&self) -> bool {
self.len() == 1
}
/// Closes the queue.
///
/// Returns `true` if this call closed the queue.
pub fn close(&self) -> bool {
let state = self.state.fetch_or(CLOSED, Ordering::SeqCst);
state & CLOSED == 0
}
/// Returns `true` if the queue is closed.
pub fn is_closed(&self) -> bool {
self.state.load(Ordering::SeqCst) & CLOSED != 0
}
}
impl<T> Drop for Single<T> {
fn drop(&mut self) {
// Drop the value in the slot.
let Self { state, slot } = self;
state.with_mut(|state| {
if *state & PUSHED != 0 {
slot.with_mut(|slot| unsafe {
let value = &mut *slot;
value.as_mut_ptr().drop_in_place();
});
}
});
}
}