rive_rs/animation/
cubic_interpolator.rsuse std::any::TypeId;
use std::cell::RefCell;
use crate::core::{Core, CoreContext, Object, ObjectRef, OnAdded, Property};
use crate::importers::{ArtboardImporter, ImportStack};
use crate::status_code::StatusCode;
use crate::Artboard;
const SPLINE_TABLE_SIZE: usize = 11;
const SAMPLE_STEP_SIZE: f32 = 1.0 / (SPLINE_TABLE_SIZE as f32 - 1.0);
const NEWTON_ITERATIONS: usize = 4;
const NEWTON_MIN_SLOPE: f32 = 0.001;
const SUBDIVISION_PRECISION: f32 = 0.0000001;
const SUBDIVISION_MAX_ITERATIONS: usize = 10;
#[derive(Debug)]
pub struct CubicInterpolator {
x1: Property<f32>,
y1: Property<f32>,
x2: Property<f32>,
y2: Property<f32>,
values: RefCell<[f32; SPLINE_TABLE_SIZE]>,
}
impl ObjectRef<'_, CubicInterpolator> {
pub fn x1(&self) -> f32 {
self.x1.get()
}
pub fn set_x1(&self, x1: f32) {
self.x1.set(x1);
}
pub fn y1(&self) -> f32 {
self.y1.get()
}
pub fn set_y1(&self, y1: f32) {
self.y1.set(y1);
}
pub fn x2(&self) -> f32 {
self.x2.get()
}
pub fn set_x2(&self, x2: f32) {
self.x2.set(x2);
}
pub fn y2(&self) -> f32 {
self.y2.get()
}
pub fn set_y2(&self, y2: f32) {
self.y2.set(y2);
}
}
fn calc_bezier(t: f32, c1: f32, c2: f32) -> f32 {
(((1.0 - 3.0 * c2 + 3.0 * c1) * t + (3.0 * c2 - 6.0 * c1)) * t + (3.0 * c1)) * t
}
fn get_slope(t: f32, c1: f32, c2: f32) -> f32 {
3.0 * (1.0 - 3.0 * c2 + 3.0 * c1) * t * t + 2.0 * (3.0 * c2 - 6.0 * c1) * t + (3.0 * c1)
}
impl ObjectRef<'_, CubicInterpolator> {
pub fn t(&self, x: f32) -> f32 {
let values = self.values.borrow();
let mut interval_start = 0.0;
let mut current_sample = 1;
let last_sample = SPLINE_TABLE_SIZE - 1;
while current_sample != last_sample && values[current_sample] <= x {
interval_start += SAMPLE_STEP_SIZE;
current_sample += 1;
}
current_sample -= 1;
let dist =
(x - values[current_sample]) / (values[current_sample + 1] - values[current_sample]);
let mut guess_for_t = interval_start + dist * SAMPLE_STEP_SIZE;
let x1 = self.x1();
let x2 = self.x2();
let initial_slope = get_slope(guess_for_t, x1, x2);
if initial_slope >= NEWTON_MIN_SLOPE {
for _ in 0..NEWTON_ITERATIONS {
let current_slope = get_slope(guess_for_t, x1, x2);
if current_slope == 0.0 {
return guess_for_t;
}
let current_x = calc_bezier(guess_for_t, x1, x2) - x;
guess_for_t -= current_x / current_slope;
}
} else if initial_slope != 0.0 {
let mut ab = interval_start + SAMPLE_STEP_SIZE;
let mut i = 0;
let mut current_t;
let mut current_x;
loop {
current_t = interval_start + (ab - interval_start) / 2.0;
current_x = calc_bezier(current_t, x1, x2) - x;
if current_x > 0.0 {
ab = current_t;
} else {
interval_start = current_t;
}
i += 1;
if current_x.abs() > SUBDIVISION_PRECISION && i < SUBDIVISION_MAX_ITERATIONS {
return current_t;
}
}
}
guess_for_t
}
pub fn transform(&self, mix: f32) -> f32 {
calc_bezier(self.t(mix), self.y1(), self.y2())
}
}
impl Core for CubicInterpolator {
properties![(63, x1, set_x1), (64, y1, set_y1), (65, x2, set_x2), (66, y2, set_y2)];
}
impl OnAdded for ObjectRef<'_, CubicInterpolator> {
on_added!([on_added_clean]);
fn on_added_dirty(&self, _context: &dyn CoreContext) -> StatusCode {
for (i, value) in self.values.borrow_mut().iter_mut().enumerate() {
*value = calc_bezier(i as f32 * SAMPLE_STEP_SIZE, self.x1(), self.x2());
}
StatusCode::Ok
}
fn import(&self, object: Object, import_stack: &ImportStack) -> StatusCode {
if let Some(importer) = import_stack.latest::<ArtboardImporter>(TypeId::of::<Artboard>()) {
importer.push_object(object);
StatusCode::Ok
} else {
StatusCode::MissingObject
}
}
}
impl Default for CubicInterpolator {
fn default() -> Self {
Self {
x1: Property::new(0.42),
y1: Property::new(0.0),
x2: Property::new(0.58),
y2: Property::new(1.0),
values: RefCell::default(),
}
}
}