xdg_shell_server_protocol/xdg_shell_server_protocol.rs
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// GENERATED FILE -- DO NOT EDIT
//
// Copyright © 2008-2013 Kristian Høgsberg
// Copyright © 2013 Rafael Antognolli
// Copyright © 2013 Jasper St. Pierre
// Copyright © 2010-2013 Intel Corporation
// Copyright © 2015-2017 Samsung Electronics Co., Ltd
// Copyright © 2015-2017 Red Hat Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice (including the next
// paragraph) shall be included in all copies or substantial portions of the
// Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#![allow(warnings)]
#![allow(clippy::all)]
use anyhow;
#[allow(unused_imports)]
use fuchsia_wayland_core::{Array, Enum, Fixed, NewId, NewObject};
use fuchsia_wayland_core::{ArgKind, Arg, FromArgs, IntoMessage, Message,
MessageGroupSpec, MessageHeader, MessageSpec, MessageType,
ObjectId, EncodeError, DecodeError, Interface};
pub mod xdg_wm_base {
use super::*;
/// create desktop-style surfaces
///
/// The xdg_wm_base interface is exposed as a global object enabling clients
/// to turn their wl_surfaces into windows in a desktop environment. It
/// defines the basic functionality needed for clients and the compositor to
/// create windows that can be dragged, resized, maximized, etc, as well as
/// creating transient windows such as popup menus.
#[derive(Debug)]
pub struct XdgWmBase;
impl Interface for XdgWmBase {
const NAME: &'static str = "xdg_wm_base";
const VERSION: u32 = 3;
const REQUESTS: MessageGroupSpec = MessageGroupSpec(&[
// destroy
MessageSpec(&[
]),
// create_positioner
MessageSpec(&[
ArgKind::NewId,
]),
// get_xdg_surface
MessageSpec(&[
ArgKind::NewId,
ArgKind::Object,
]),
// pong
MessageSpec(&[
ArgKind::Uint,
]),
]);
const EVENTS: MessageGroupSpec = MessageGroupSpec(&[
// ping
MessageSpec(&[
ArgKind::Uint,
]),
]);
type Incoming = Request;
type Outgoing = Event;
}
#[derive(Debug)]
pub enum Request {
/// destroy xdg_wm_base
///
/// Destroy this xdg_wm_base object.
///
/// Destroying a bound xdg_wm_base object while there are surfaces
/// still alive created by this xdg_wm_base object instance is illegal
/// and will result in a protocol error.
Destroy,
/// create a positioner object
///
/// Create a positioner object. A positioner object is used to position
/// surfaces relative to some parent surface. See the interface description
/// and xdg_surface.get_popup for details.
CreatePositioner {
id: NewObject<XdgPositioner>,
},
/// create a shell surface from a surface
///
/// This creates an xdg_surface for the given surface. While xdg_surface
/// itself is not a role, the corresponding surface may only be assigned
/// a role extending xdg_surface, such as xdg_toplevel or xdg_popup.
///
/// This creates an xdg_surface for the given surface. An xdg_surface is
/// used as basis to define a role to a given surface, such as xdg_toplevel
/// or xdg_popup. It also manages functionality shared between xdg_surface
/// based surface roles.
///
/// See the documentation of xdg_surface for more details about what an
/// xdg_surface is and how it is used.
GetXdgSurface {
id: NewObject<XdgSurface>,
surface: ObjectId,
},
/// respond to a ping event
///
/// A client must respond to a ping event with a pong request or
/// the client may be deemed unresponsive. See xdg_wm_base.ping.
Pong {
/// serial of the ping event
serial: u32,
},
}
impl MessageType for Request {
fn log(&self, this: ObjectId) -> String {
match *self {
Request::Destroy {
} => {
format!("xdg_wm_base@{:?}::destroy()", this)
}
Request::CreatePositioner {
ref id,
} => {
format!("xdg_wm_base@{:?}::create_positioner(id: {:?})", this, id)
}
Request::GetXdgSurface {
ref id,
ref surface,
} => {
format!("xdg_wm_base@{:?}::get_xdg_surface(id: {:?}, surface: {:?})", this, id, surface)
}
Request::Pong {
ref serial,
} => {
format!("xdg_wm_base@{:?}::pong(serial: {:?})", this, serial)
}
}
}
fn message_name(&self) -> &'static std::ffi::CStr{
match *self {
Request::Destroy { .. } => c"xdg_wm_base::destroy",
Request::CreatePositioner { .. } => c"xdg_wm_base::create_positioner",
Request::GetXdgSurface { .. } => c"xdg_wm_base::get_xdg_surface",
Request::Pong { .. } => c"xdg_wm_base::pong",
}
}
}
#[derive(Debug)]
pub enum Event {
/// check if the client is alive
///
/// The ping event asks the client if it's still alive. Pass the
/// serial specified in the event back to the compositor by sending
/// a "pong" request back with the specified serial. See xdg_wm_base.pong.
///
/// Compositors can use this to determine if the client is still
/// alive. It's unspecified what will happen if the client doesn't
/// respond to the ping request, or in what timeframe. Clients should
/// try to respond in a reasonable amount of time.
///
/// A compositor is free to ping in any way it wants, but a client must
/// always respond to any xdg_wm_base object it created.
Ping {
/// pass this to the pong request
serial: u32,
},
}
impl MessageType for Event {
fn log(&self, this: ObjectId) -> String {
match *self {
Event::Ping {
ref serial,
} => {
format!("xdg_wm_base@{:?}::ping(serial: {:?})", this, serial)
}
}
}
fn message_name(&self) -> &'static std::ffi::CStr{
match *self {
Event::Ping { .. } => c"xdg_wm_base::ping",
}
}
}
impl IntoMessage for Event {
type Error = EncodeError;
fn into_message(self, id: u32) -> Result<Message, <Self as IntoMessage>::Error> {
let mut header = MessageHeader {
sender: id,
opcode: 0,
length: 0,
};
let mut msg = Message::new();
msg.write_header(&header)?;
match self {
Event::Ping {
serial,
} => {
msg.write_arg(Arg::Uint(serial))?;
header.opcode = 0;
},
}
header.length = msg.bytes().len() as u16;
msg.rewind();
msg.write_header(&header)?;
Ok(msg)
}
}
impl FromArgs for Request {
fn from_args(op: u16, mut args: Vec<Arg>) -> Result<Self, anyhow::Error> {
match op {
0 /* destroy */ => {
let mut iter = args.into_iter();
Ok(Request::Destroy {
})
},
1 /* create_positioner */ => {
let mut iter = args.into_iter();
Ok(Request::CreatePositioner {
id: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_new_id()?.into(),
})
},
2 /* get_xdg_surface */ => {
let mut iter = args.into_iter();
Ok(Request::GetXdgSurface {
id: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_new_id()?.into(),
surface: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_object()?,
})
},
3 /* pong */ => {
let mut iter = args.into_iter();
Ok(Request::Pong {
serial: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint()?,
})
},
_ => {
Err(DecodeError::InvalidOpcode(op).into())
},
}
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
#[repr(u32)]
pub enum Error {
/// given wl_surface has another role,
Role = 0,
/// xdg_wm_base was destroyed before children,
DefunctSurfaces = 1,
/// the client tried to map or destroy a non-topmost popup,
NotTheTopmostPopup = 2,
/// the client specified an invalid popup parent surface,
InvalidPopupParent = 3,
/// the client provided an invalid surface state,
InvalidSurfaceState = 4,
/// the client provided an invalid positioner,
InvalidPositioner = 5,
}
impl Error {
pub fn from_bits(v: u32) -> Option<Self> {
match v {
0 => Some(Error::Role),
1 => Some(Error::DefunctSurfaces),
2 => Some(Error::NotTheTopmostPopup),
3 => Some(Error::InvalidPopupParent),
4 => Some(Error::InvalidSurfaceState),
5 => Some(Error::InvalidPositioner),
_ => None,
}
}
pub fn bits(&self) -> u32 {
*self as u32
}
}
impl Into<Arg> for Error {
fn into(self) -> Arg {
Arg::Uint(self.bits())
}
}
} // mod xdg_wm_base
pub use crate::xdg_wm_base::XdgWmBase;
pub use crate::xdg_wm_base::Request as XdgWmBaseRequest;
pub use crate::xdg_wm_base::Event as XdgWmBaseEvent;
pub mod xdg_positioner {
use super::*;
/// child surface positioner
///
/// The xdg_positioner provides a collection of rules for the placement of a
/// child surface relative to a parent surface. Rules can be defined to ensure
/// the child surface remains within the visible area's borders, and to
/// specify how the child surface changes its position, such as sliding along
/// an axis, or flipping around a rectangle. These positioner-created rules are
/// constrained by the requirement that a child surface must intersect with or
/// be at least partially adjacent to its parent surface.
///
/// See the various requests for details about possible rules.
///
/// At the time of the request, the compositor makes a copy of the rules
/// specified by the xdg_positioner. Thus, after the request is complete the
/// xdg_positioner object can be destroyed or reused; further changes to the
/// object will have no effect on previous usages.
///
/// For an xdg_positioner object to be considered complete, it must have a
/// non-zero size set by set_size, and a non-zero anchor rectangle set by
/// set_anchor_rect. Passing an incomplete xdg_positioner object when
/// positioning a surface raises an error.
#[derive(Debug)]
pub struct XdgPositioner;
impl Interface for XdgPositioner {
const NAME: &'static str = "xdg_positioner";
const VERSION: u32 = 3;
const REQUESTS: MessageGroupSpec = MessageGroupSpec(&[
// destroy
MessageSpec(&[
]),
// set_size
MessageSpec(&[
ArgKind::Int,
ArgKind::Int,
]),
// set_anchor_rect
MessageSpec(&[
ArgKind::Int,
ArgKind::Int,
ArgKind::Int,
ArgKind::Int,
]),
// set_anchor
MessageSpec(&[
ArgKind::Uint,
]),
// set_gravity
MessageSpec(&[
ArgKind::Uint,
]),
// set_constraint_adjustment
MessageSpec(&[
ArgKind::Uint,
]),
// set_offset
MessageSpec(&[
ArgKind::Int,
ArgKind::Int,
]),
// set_reactive
MessageSpec(&[
]),
// set_parent_size
MessageSpec(&[
ArgKind::Int,
ArgKind::Int,
]),
// set_parent_configure
MessageSpec(&[
ArgKind::Uint,
]),
]);
const EVENTS: MessageGroupSpec = MessageGroupSpec(&[
]);
type Incoming = Request;
type Outgoing = Event;
}
#[derive(Debug)]
pub enum Request {
/// destroy the xdg_positioner object
///
/// Notify the compositor that the xdg_positioner will no longer be used.
Destroy,
/// set the size of the to-be positioned rectangle
///
/// Set the size of the surface that is to be positioned with the positioner
/// object. The size is in surface-local coordinates and corresponds to the
/// window geometry. See xdg_surface.set_window_geometry.
///
/// If a zero or negative size is set the invalid_input error is raised.
SetSize {
/// width of positioned rectangle
width: i32,
/// height of positioned rectangle
height: i32,
},
/// set the anchor rectangle within the parent surface
///
/// Specify the anchor rectangle within the parent surface that the child
/// surface will be placed relative to. The rectangle is relative to the
/// window geometry as defined by xdg_surface.set_window_geometry of the
/// parent surface.
///
/// When the xdg_positioner object is used to position a child surface, the
/// anchor rectangle may not extend outside the window geometry of the
/// positioned child's parent surface.
///
/// If a negative size is set the invalid_input error is raised.
SetAnchorRect {
/// x position of anchor rectangle
x: i32,
/// y position of anchor rectangle
y: i32,
/// width of anchor rectangle
width: i32,
/// height of anchor rectangle
height: i32,
},
/// set anchor rectangle anchor
///
/// Defines the anchor point for the anchor rectangle. The specified anchor
/// is used derive an anchor point that the child surface will be
/// positioned relative to. If a corner anchor is set (e.g. 'top_left' or
/// 'bottom_right'), the anchor point will be at the specified corner;
/// otherwise, the derived anchor point will be centered on the specified
/// edge, or in the center of the anchor rectangle if no edge is specified.
SetAnchor {
/// anchor
anchor: Enum<Anchor>,
},
/// set child surface gravity
///
/// Defines in what direction a surface should be positioned, relative to
/// the anchor point of the parent surface. If a corner gravity is
/// specified (e.g. 'bottom_right' or 'top_left'), then the child surface
/// will be placed towards the specified gravity; otherwise, the child
/// surface will be centered over the anchor point on any axis that had no
/// gravity specified.
SetGravity {
/// gravity direction
gravity: Enum<Gravity>,
},
/// set the adjustment to be done when constrained
///
/// Specify how the window should be positioned if the originally intended
/// position caused the surface to be constrained, meaning at least
/// partially outside positioning boundaries set by the compositor. The
/// adjustment is set by constructing a bitmask describing the adjustment to
/// be made when the surface is constrained on that axis.
///
/// If no bit for one axis is set, the compositor will assume that the child
/// surface should not change its position on that axis when constrained.
///
/// If more than one bit for one axis is set, the order of how adjustments
/// are applied is specified in the corresponding adjustment descriptions.
///
/// The default adjustment is none.
SetConstraintAdjustment {
/// bit mask of constraint adjustments
constraint_adjustment: u32,
},
/// set surface position offset
///
/// Specify the surface position offset relative to the position of the
/// anchor on the anchor rectangle and the anchor on the surface. For
/// example if the anchor of the anchor rectangle is at (x, y), the surface
/// has the gravity bottom|right, and the offset is (ox, oy), the calculated
/// surface position will be (x + ox, y + oy). The offset position of the
/// surface is the one used for constraint testing. See
/// set_constraint_adjustment.
///
/// An example use case is placing a popup menu on top of a user interface
/// element, while aligning the user interface element of the parent surface
/// with some user interface element placed somewhere in the popup surface.
SetOffset {
/// surface position x offset
x: i32,
/// surface position y offset
y: i32,
},
/// continuously reconstrain the surface
///
/// When set reactive, the surface is reconstrained if the conditions used
/// for constraining changed, e.g. the parent window moved.
///
/// If the conditions changed and the popup was reconstrained, an
/// xdg_popup.configure event is sent with updated geometry, followed by an
/// xdg_surface.configure event.
SetReactive,
///
/// Set the parent window geometry the compositor should use when
/// positioning the popup. The compositor may use this information to
/// determine the future state the popup should be constrained using. If
/// this doesn't match the dimension of the parent the popup is eventually
/// positioned against, the behavior is undefined.
///
/// The arguments are given in the surface-local coordinate space.
SetParentSize {
/// future window geometry width of parent
parent_width: i32,
/// future window geometry height of parent
parent_height: i32,
},
/// set parent configure this is a response to
///
/// Set the serial of an xdg_surface.configure event this positioner will be
/// used in response to. The compositor may use this information together
/// with set_parent_size to determine what future state the popup should be
/// constrained using.
SetParentConfigure {
/// serial of parent configure event
serial: u32,
},
}
impl MessageType for Request {
fn log(&self, this: ObjectId) -> String {
match *self {
Request::Destroy {
} => {
format!("xdg_positioner@{:?}::destroy()", this)
}
Request::SetSize {
ref width,
ref height,
} => {
format!("xdg_positioner@{:?}::set_size(width: {:?}, height: {:?})", this, width, height)
}
Request::SetAnchorRect {
ref x,
ref y,
ref width,
ref height,
} => {
format!("xdg_positioner@{:?}::set_anchor_rect(x: {:?}, y: {:?}, width: {:?}, height: {:?})", this, x, y, width, height)
}
Request::SetAnchor {
ref anchor,
} => {
format!("xdg_positioner@{:?}::set_anchor(anchor: {:?})", this, anchor)
}
Request::SetGravity {
ref gravity,
} => {
format!("xdg_positioner@{:?}::set_gravity(gravity: {:?})", this, gravity)
}
Request::SetConstraintAdjustment {
ref constraint_adjustment,
} => {
format!("xdg_positioner@{:?}::set_constraint_adjustment(constraint_adjustment: {:?})", this, constraint_adjustment)
}
Request::SetOffset {
ref x,
ref y,
} => {
format!("xdg_positioner@{:?}::set_offset(x: {:?}, y: {:?})", this, x, y)
}
Request::SetReactive {
} => {
format!("xdg_positioner@{:?}::set_reactive()", this)
}
Request::SetParentSize {
ref parent_width,
ref parent_height,
} => {
format!("xdg_positioner@{:?}::set_parent_size(parent_width: {:?}, parent_height: {:?})", this, parent_width, parent_height)
}
Request::SetParentConfigure {
ref serial,
} => {
format!("xdg_positioner@{:?}::set_parent_configure(serial: {:?})", this, serial)
}
}
}
fn message_name(&self) -> &'static std::ffi::CStr{
match *self {
Request::Destroy { .. } => c"xdg_positioner::destroy",
Request::SetSize { .. } => c"xdg_positioner::set_size",
Request::SetAnchorRect { .. } => c"xdg_positioner::set_anchor_rect",
Request::SetAnchor { .. } => c"xdg_positioner::set_anchor",
Request::SetGravity { .. } => c"xdg_positioner::set_gravity",
Request::SetConstraintAdjustment { .. } => c"xdg_positioner::set_constraint_adjustment",
Request::SetOffset { .. } => c"xdg_positioner::set_offset",
Request::SetReactive { .. } => c"xdg_positioner::set_reactive",
Request::SetParentSize { .. } => c"xdg_positioner::set_parent_size",
Request::SetParentConfigure { .. } => c"xdg_positioner::set_parent_configure",
}
}
}
#[derive(Debug)]
pub enum Event {
}
impl MessageType for Event {
fn log(&self, this: ObjectId) -> String {
match *self {
}
}
fn message_name(&self) -> &'static std::ffi::CStr{
match *self {
}
}
}
impl IntoMessage for Event {
type Error = EncodeError;
fn into_message(self, id: u32) -> Result<Message, <Self as IntoMessage>::Error> {
let mut header = MessageHeader {
sender: id,
opcode: 0,
length: 0,
};
let mut msg = Message::new();
msg.write_header(&header)?;
match self {
}
header.length = msg.bytes().len() as u16;
msg.rewind();
msg.write_header(&header)?;
Ok(msg)
}
}
impl FromArgs for Request {
fn from_args(op: u16, mut args: Vec<Arg>) -> Result<Self, anyhow::Error> {
match op {
0 /* destroy */ => {
let mut iter = args.into_iter();
Ok(Request::Destroy {
})
},
1 /* set_size */ => {
let mut iter = args.into_iter();
Ok(Request::SetSize {
width: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
height: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
})
},
2 /* set_anchor_rect */ => {
let mut iter = args.into_iter();
Ok(Request::SetAnchorRect {
x: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
y: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
width: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
height: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
})
},
3 /* set_anchor */ => {
let mut iter = args.into_iter();
Ok(Request::SetAnchor {
anchor: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint().map(|i| match Anchor::from_bits(i) {
Some(e) => Enum::Recognized(e),
None => Enum::Unrecognized(i),
})?,
})
},
4 /* set_gravity */ => {
let mut iter = args.into_iter();
Ok(Request::SetGravity {
gravity: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint().map(|i| match Gravity::from_bits(i) {
Some(e) => Enum::Recognized(e),
None => Enum::Unrecognized(i),
})?,
})
},
5 /* set_constraint_adjustment */ => {
let mut iter = args.into_iter();
Ok(Request::SetConstraintAdjustment {
constraint_adjustment: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint()?,
})
},
6 /* set_offset */ => {
let mut iter = args.into_iter();
Ok(Request::SetOffset {
x: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
y: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
})
},
7 /* set_reactive */ => {
let mut iter = args.into_iter();
Ok(Request::SetReactive {
})
},
8 /* set_parent_size */ => {
let mut iter = args.into_iter();
Ok(Request::SetParentSize {
parent_width: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
parent_height: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
})
},
9 /* set_parent_configure */ => {
let mut iter = args.into_iter();
Ok(Request::SetParentConfigure {
serial: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint()?,
})
},
_ => {
Err(DecodeError::InvalidOpcode(op).into())
},
}
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
#[repr(u32)]
pub enum Error {
/// invalid input provided,
InvalidInput = 0,
}
impl Error {
pub fn from_bits(v: u32) -> Option<Self> {
match v {
0 => Some(Error::InvalidInput),
_ => None,
}
}
pub fn bits(&self) -> u32 {
*self as u32
}
}
impl Into<Arg> for Error {
fn into(self) -> Arg {
Arg::Uint(self.bits())
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
#[repr(u32)]
pub enum Anchor {
None = 0,
Top = 1,
Bottom = 2,
Left = 3,
Right = 4,
TopLeft = 5,
BottomLeft = 6,
TopRight = 7,
BottomRight = 8,
}
impl Anchor {
pub fn from_bits(v: u32) -> Option<Self> {
match v {
0 => Some(Anchor::None),
1 => Some(Anchor::Top),
2 => Some(Anchor::Bottom),
3 => Some(Anchor::Left),
4 => Some(Anchor::Right),
5 => Some(Anchor::TopLeft),
6 => Some(Anchor::BottomLeft),
7 => Some(Anchor::TopRight),
8 => Some(Anchor::BottomRight),
_ => None,
}
}
pub fn bits(&self) -> u32 {
*self as u32
}
}
impl Into<Arg> for Anchor {
fn into(self) -> Arg {
Arg::Uint(self.bits())
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
#[repr(u32)]
pub enum Gravity {
None = 0,
Top = 1,
Bottom = 2,
Left = 3,
Right = 4,
TopLeft = 5,
BottomLeft = 6,
TopRight = 7,
BottomRight = 8,
}
impl Gravity {
pub fn from_bits(v: u32) -> Option<Self> {
match v {
0 => Some(Gravity::None),
1 => Some(Gravity::Top),
2 => Some(Gravity::Bottom),
3 => Some(Gravity::Left),
4 => Some(Gravity::Right),
5 => Some(Gravity::TopLeft),
6 => Some(Gravity::BottomLeft),
7 => Some(Gravity::TopRight),
8 => Some(Gravity::BottomRight),
_ => None,
}
}
pub fn bits(&self) -> u32 {
*self as u32
}
}
impl Into<Arg> for Gravity {
fn into(self) -> Arg {
Arg::Uint(self.bits())
}
}
::bitflags::bitflags! {
/// constraint adjustments
///
/// The constraint adjustment value define ways the compositor will adjust
/// the position of the surface, if the unadjusted position would result
/// in the surface being partly constrained.
///
/// Whether a surface is considered 'constrained' is left to the compositor
/// to determine. For example, the surface may be partly outside the
/// compositor's defined 'work area', thus necessitating the child surface's
/// position be adjusted until it is entirely inside the work area.
///
/// The adjustments can be combined, according to a defined precedence: 1)
/// Flip, 2) Slide, 3) Resize.
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct ConstraintAdjustment: u32 {
const None = 0;
const SlideX = 1;
const SlideY = 2;
const FlipX = 4;
const FlipY = 8;
const ResizeX = 16;
const ResizeY = 32;
}
}
impl Into<Arg> for ConstraintAdjustment {
fn into(self) -> Arg {
Arg::Uint(self.bits())
}
}
} // mod xdg_positioner
pub use crate::xdg_positioner::XdgPositioner;
pub use crate::xdg_positioner::Request as XdgPositionerRequest;
pub use crate::xdg_positioner::Event as XdgPositionerEvent;
pub mod xdg_surface {
use super::*;
/// desktop user interface surface base interface
///
/// An interface that may be implemented by a wl_surface, for
/// implementations that provide a desktop-style user interface.
///
/// It provides a base set of functionality required to construct user
/// interface elements requiring management by the compositor, such as
/// toplevel windows, menus, etc. The types of functionality are split into
/// xdg_surface roles.
///
/// Creating an xdg_surface does not set the role for a wl_surface. In order
/// to map an xdg_surface, the client must create a role-specific object
/// using, e.g., get_toplevel, get_popup. The wl_surface for any given
/// xdg_surface can have at most one role, and may not be assigned any role
/// not based on xdg_surface.
///
/// A role must be assigned before any other requests are made to the
/// xdg_surface object.
///
/// The client must call wl_surface.commit on the corresponding wl_surface
/// for the xdg_surface state to take effect.
///
/// Creating an xdg_surface from a wl_surface which has a buffer attached or
/// committed is a client error, and any attempts by a client to attach or
/// manipulate a buffer prior to the first xdg_surface.configure call must
/// also be treated as errors.
///
/// After creating a role-specific object and setting it up, the client must
/// perform an initial commit without any buffer attached. The compositor
/// will reply with an xdg_surface.configure event. The client must
/// acknowledge it and is then allowed to attach a buffer to map the surface.
///
/// Mapping an xdg_surface-based role surface is defined as making it
/// possible for the surface to be shown by the compositor. Note that
/// a mapped surface is not guaranteed to be visible once it is mapped.
///
/// For an xdg_surface to be mapped by the compositor, the following
/// conditions must be met:
/// (1) the client has assigned an xdg_surface-based role to the surface
/// (2) the client has set and committed the xdg_surface state and the
/// role-dependent state to the surface
/// (3) the client has committed a buffer to the surface
///
/// A newly-unmapped surface is considered to have met condition (1) out
/// of the 3 required conditions for mapping a surface if its role surface
/// has not been destroyed.
#[derive(Debug)]
pub struct XdgSurface;
impl Interface for XdgSurface {
const NAME: &'static str = "xdg_surface";
const VERSION: u32 = 3;
const REQUESTS: MessageGroupSpec = MessageGroupSpec(&[
// destroy
MessageSpec(&[
]),
// get_toplevel
MessageSpec(&[
ArgKind::NewId,
]),
// get_popup
MessageSpec(&[
ArgKind::NewId,
ArgKind::Object,
ArgKind::Object,
]),
// set_window_geometry
MessageSpec(&[
ArgKind::Int,
ArgKind::Int,
ArgKind::Int,
ArgKind::Int,
]),
// ack_configure
MessageSpec(&[
ArgKind::Uint,
]),
]);
const EVENTS: MessageGroupSpec = MessageGroupSpec(&[
// configure
MessageSpec(&[
ArgKind::Uint,
]),
]);
type Incoming = Request;
type Outgoing = Event;
}
#[derive(Debug)]
pub enum Request {
/// destroy the xdg_surface
///
/// Destroy the xdg_surface object. An xdg_surface must only be destroyed
/// after its role object has been destroyed.
Destroy,
/// assign the xdg_toplevel surface role
///
/// This creates an xdg_toplevel object for the given xdg_surface and gives
/// the associated wl_surface the xdg_toplevel role.
///
/// See the documentation of xdg_toplevel for more details about what an
/// xdg_toplevel is and how it is used.
GetToplevel {
id: NewObject<XdgToplevel>,
},
/// assign the xdg_popup surface role
///
/// This creates an xdg_popup object for the given xdg_surface and gives
/// the associated wl_surface the xdg_popup role.
///
/// If null is passed as a parent, a parent surface must be specified using
/// some other protocol, before committing the initial state.
///
/// See the documentation of xdg_popup for more details about what an
/// xdg_popup is and how it is used.
GetPopup {
id: NewObject<XdgPopup>,
parent: ObjectId,
positioner: ObjectId,
},
/// set the new window geometry
///
/// The window geometry of a surface is its "visible bounds" from the
/// user's perspective. Client-side decorations often have invisible
/// portions like drop-shadows which should be ignored for the
/// purposes of aligning, placing and constraining windows.
///
/// The window geometry is double buffered, and will be applied at the
/// time wl_surface.commit of the corresponding wl_surface is called.
///
/// When maintaining a position, the compositor should treat the (x, y)
/// coordinate of the window geometry as the top left corner of the window.
/// A client changing the (x, y) window geometry coordinate should in
/// general not alter the position of the window.
///
/// Once the window geometry of the surface is set, it is not possible to
/// unset it, and it will remain the same until set_window_geometry is
/// called again, even if a new subsurface or buffer is attached.
///
/// If never set, the value is the full bounds of the surface,
/// including any subsurfaces. This updates dynamically on every
/// commit. This unset is meant for extremely simple clients.
///
/// The arguments are given in the surface-local coordinate space of
/// the wl_surface associated with this xdg_surface.
///
/// The width and height must be greater than zero. Setting an invalid size
/// will raise an error. When applied, the effective window geometry will be
/// the set window geometry clamped to the bounding rectangle of the
/// combined geometry of the surface of the xdg_surface and the associated
/// subsurfaces.
SetWindowGeometry {
x: i32,
y: i32,
width: i32,
height: i32,
},
/// ack a configure event
///
/// When a configure event is received, if a client commits the
/// surface in response to the configure event, then the client
/// must make an ack_configure request sometime before the commit
/// request, passing along the serial of the configure event.
///
/// For instance, for toplevel surfaces the compositor might use this
/// information to move a surface to the top left only when the client has
/// drawn itself for the maximized or fullscreen state.
///
/// If the client receives multiple configure events before it
/// can respond to one, it only has to ack the last configure event.
///
/// A client is not required to commit immediately after sending
/// an ack_configure request - it may even ack_configure several times
/// before its next surface commit.
///
/// A client may send multiple ack_configure requests before committing, but
/// only the last request sent before a commit indicates which configure
/// event the client really is responding to.
AckConfigure {
/// the serial from the configure event
serial: u32,
},
}
impl MessageType for Request {
fn log(&self, this: ObjectId) -> String {
match *self {
Request::Destroy {
} => {
format!("xdg_surface@{:?}::destroy()", this)
}
Request::GetToplevel {
ref id,
} => {
format!("xdg_surface@{:?}::get_toplevel(id: {:?})", this, id)
}
Request::GetPopup {
ref id,
ref parent,
ref positioner,
} => {
format!("xdg_surface@{:?}::get_popup(id: {:?}, parent: {:?}, positioner: {:?})", this, id, parent, positioner)
}
Request::SetWindowGeometry {
ref x,
ref y,
ref width,
ref height,
} => {
format!("xdg_surface@{:?}::set_window_geometry(x: {:?}, y: {:?}, width: {:?}, height: {:?})", this, x, y, width, height)
}
Request::AckConfigure {
ref serial,
} => {
format!("xdg_surface@{:?}::ack_configure(serial: {:?})", this, serial)
}
}
}
fn message_name(&self) -> &'static std::ffi::CStr{
match *self {
Request::Destroy { .. } => c"xdg_surface::destroy",
Request::GetToplevel { .. } => c"xdg_surface::get_toplevel",
Request::GetPopup { .. } => c"xdg_surface::get_popup",
Request::SetWindowGeometry { .. } => c"xdg_surface::set_window_geometry",
Request::AckConfigure { .. } => c"xdg_surface::ack_configure",
}
}
}
#[derive(Debug)]
pub enum Event {
/// suggest a surface change
///
/// The configure event marks the end of a configure sequence. A configure
/// sequence is a set of one or more events configuring the state of the
/// xdg_surface, including the final xdg_surface.configure event.
///
/// Where applicable, xdg_surface surface roles will during a configure
/// sequence extend this event as a latched state sent as events before the
/// xdg_surface.configure event. Such events should be considered to make up
/// a set of atomically applied configuration states, where the
/// xdg_surface.configure commits the accumulated state.
///
/// Clients should arrange their surface for the new states, and then send
/// an ack_configure request with the serial sent in this configure event at
/// some point before committing the new surface.
///
/// If the client receives multiple configure events before it can respond
/// to one, it is free to discard all but the last event it received.
Configure {
/// serial of the configure event
serial: u32,
},
}
impl MessageType for Event {
fn log(&self, this: ObjectId) -> String {
match *self {
Event::Configure {
ref serial,
} => {
format!("xdg_surface@{:?}::configure(serial: {:?})", this, serial)
}
}
}
fn message_name(&self) -> &'static std::ffi::CStr{
match *self {
Event::Configure { .. } => c"xdg_surface::configure",
}
}
}
impl IntoMessage for Event {
type Error = EncodeError;
fn into_message(self, id: u32) -> Result<Message, <Self as IntoMessage>::Error> {
let mut header = MessageHeader {
sender: id,
opcode: 0,
length: 0,
};
let mut msg = Message::new();
msg.write_header(&header)?;
match self {
Event::Configure {
serial,
} => {
msg.write_arg(Arg::Uint(serial))?;
header.opcode = 0;
},
}
header.length = msg.bytes().len() as u16;
msg.rewind();
msg.write_header(&header)?;
Ok(msg)
}
}
impl FromArgs for Request {
fn from_args(op: u16, mut args: Vec<Arg>) -> Result<Self, anyhow::Error> {
match op {
0 /* destroy */ => {
let mut iter = args.into_iter();
Ok(Request::Destroy {
})
},
1 /* get_toplevel */ => {
let mut iter = args.into_iter();
Ok(Request::GetToplevel {
id: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_new_id()?.into(),
})
},
2 /* get_popup */ => {
let mut iter = args.into_iter();
Ok(Request::GetPopup {
id: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_new_id()?.into(),
parent: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_object()?,
positioner: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_object()?,
})
},
3 /* set_window_geometry */ => {
let mut iter = args.into_iter();
Ok(Request::SetWindowGeometry {
x: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
y: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
width: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
height: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
})
},
4 /* ack_configure */ => {
let mut iter = args.into_iter();
Ok(Request::AckConfigure {
serial: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint()?,
})
},
_ => {
Err(DecodeError::InvalidOpcode(op).into())
},
}
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
#[repr(u32)]
pub enum Error {
NotConstructed = 1,
AlreadyConstructed = 2,
UnconfiguredBuffer = 3,
}
impl Error {
pub fn from_bits(v: u32) -> Option<Self> {
match v {
1 => Some(Error::NotConstructed),
2 => Some(Error::AlreadyConstructed),
3 => Some(Error::UnconfiguredBuffer),
_ => None,
}
}
pub fn bits(&self) -> u32 {
*self as u32
}
}
impl Into<Arg> for Error {
fn into(self) -> Arg {
Arg::Uint(self.bits())
}
}
} // mod xdg_surface
pub use crate::xdg_surface::XdgSurface;
pub use crate::xdg_surface::Request as XdgSurfaceRequest;
pub use crate::xdg_surface::Event as XdgSurfaceEvent;
pub mod xdg_toplevel {
use super::*;
/// toplevel surface
///
/// This interface defines an xdg_surface role which allows a surface to,
/// among other things, set window-like properties such as maximize,
/// fullscreen, and minimize, set application-specific metadata like title and
/// id, and well as trigger user interactive operations such as interactive
/// resize and move.
///
/// Unmapping an xdg_toplevel means that the surface cannot be shown
/// by the compositor until it is explicitly mapped again.
/// All active operations (e.g., move, resize) are canceled and all
/// attributes (e.g. title, state, stacking, ...) are discarded for
/// an xdg_toplevel surface when it is unmapped. The xdg_toplevel returns to
/// the state it had right after xdg_surface.get_toplevel. The client
/// can re-map the toplevel by perfoming a commit without any buffer
/// attached, waiting for a configure event and handling it as usual (see
/// xdg_surface description).
///
/// Attaching a null buffer to a toplevel unmaps the surface.
#[derive(Debug)]
pub struct XdgToplevel;
impl Interface for XdgToplevel {
const NAME: &'static str = "xdg_toplevel";
const VERSION: u32 = 3;
const REQUESTS: MessageGroupSpec = MessageGroupSpec(&[
// destroy
MessageSpec(&[
]),
// set_parent
MessageSpec(&[
ArgKind::Object,
]),
// set_title
MessageSpec(&[
ArgKind::String,
]),
// set_app_id
MessageSpec(&[
ArgKind::String,
]),
// show_window_menu
MessageSpec(&[
ArgKind::Object,
ArgKind::Uint,
ArgKind::Int,
ArgKind::Int,
]),
// move
MessageSpec(&[
ArgKind::Object,
ArgKind::Uint,
]),
// resize
MessageSpec(&[
ArgKind::Object,
ArgKind::Uint,
ArgKind::Uint,
]),
// set_max_size
MessageSpec(&[
ArgKind::Int,
ArgKind::Int,
]),
// set_min_size
MessageSpec(&[
ArgKind::Int,
ArgKind::Int,
]),
// set_maximized
MessageSpec(&[
]),
// unset_maximized
MessageSpec(&[
]),
// set_fullscreen
MessageSpec(&[
ArgKind::Object,
]),
// unset_fullscreen
MessageSpec(&[
]),
// set_minimized
MessageSpec(&[
]),
]);
const EVENTS: MessageGroupSpec = MessageGroupSpec(&[
// configure
MessageSpec(&[
ArgKind::Int,
ArgKind::Int,
ArgKind::Array,
]),
// close
MessageSpec(&[
]),
]);
type Incoming = Request;
type Outgoing = Event;
}
#[derive(Debug)]
pub enum Request {
/// destroy the xdg_toplevel
///
/// This request destroys the role surface and unmaps the surface;
/// see "Unmapping" behavior in interface section for details.
Destroy,
/// set the parent of this surface
///
/// Set the "parent" of this surface. This surface should be stacked
/// above the parent surface and all other ancestor surfaces.
///
/// Parent windows should be set on dialogs, toolboxes, or other
/// "auxiliary" surfaces, so that the parent is raised when the dialog
/// is raised.
///
/// Setting a null parent for a child window removes any parent-child
/// relationship for the child. Setting a null parent for a window which
/// currently has no parent is a no-op.
///
/// If the parent is unmapped then its children are managed as
/// though the parent of the now-unmapped parent has become the
/// parent of this surface. If no parent exists for the now-unmapped
/// parent then the children are managed as though they have no
/// parent surface.
SetParent {
parent: ObjectId,
},
/// set surface title
///
/// Set a short title for the surface.
///
/// This string may be used to identify the surface in a task bar,
/// window list, or other user interface elements provided by the
/// compositor.
///
/// The string must be encoded in UTF-8.
SetTitle {
title: String,
},
/// set application ID
///
/// Set an application identifier for the surface.
///
/// The app ID identifies the general class of applications to which
/// the surface belongs. The compositor can use this to group multiple
/// surfaces together, or to determine how to launch a new application.
///
/// For D-Bus activatable applications, the app ID is used as the D-Bus
/// service name.
///
/// The compositor shell will try to group application surfaces together
/// by their app ID. As a best practice, it is suggested to select app
/// ID's that match the basename of the application's .desktop file.
/// For example, "org.freedesktop.FooViewer" where the .desktop file is
/// "org.freedesktop.FooViewer.desktop".
///
/// Like other properties, a set_app_id request can be sent after the
/// xdg_toplevel has been mapped to update the property.
///
/// See the desktop-entry specification [0] for more details on
/// application identifiers and how they relate to well-known D-Bus
/// names and .desktop files.
///
/// [0] http://standards.freedesktop.org/desktop-entry-spec/
SetAppId {
app_id: String,
},
/// show the window menu
///
/// Clients implementing client-side decorations might want to show
/// a context menu when right-clicking on the decorations, giving the
/// user a menu that they can use to maximize or minimize the window.
///
/// This request asks the compositor to pop up such a window menu at
/// the given position, relative to the local surface coordinates of
/// the parent surface. There are no guarantees as to what menu items
/// the window menu contains.
///
/// This request must be used in response to some sort of user action
/// like a button press, key press, or touch down event.
ShowWindowMenu {
/// the wl_seat of the user event
seat: ObjectId,
/// the serial of the user event
serial: u32,
/// the x position to pop up the window menu at
x: i32,
/// the y position to pop up the window menu at
y: i32,
},
/// start an interactive move
///
/// Start an interactive, user-driven move of the surface.
///
/// This request must be used in response to some sort of user action
/// like a button press, key press, or touch down event. The passed
/// serial is used to determine the type of interactive move (touch,
/// pointer, etc).
///
/// The server may ignore move requests depending on the state of
/// the surface (e.g. fullscreen or maximized), or if the passed serial
/// is no longer valid.
///
/// If triggered, the surface will lose the focus of the device
/// (wl_pointer, wl_touch, etc) used for the move. It is up to the
/// compositor to visually indicate that the move is taking place, such as
/// updating a pointer cursor, during the move. There is no guarantee
/// that the device focus will return when the move is completed.
Move {
/// the wl_seat of the user event
seat: ObjectId,
/// the serial of the user event
serial: u32,
},
/// start an interactive resize
///
/// Start a user-driven, interactive resize of the surface.
///
/// This request must be used in response to some sort of user action
/// like a button press, key press, or touch down event. The passed
/// serial is used to determine the type of interactive resize (touch,
/// pointer, etc).
///
/// The server may ignore resize requests depending on the state of
/// the surface (e.g. fullscreen or maximized).
///
/// If triggered, the client will receive configure events with the
/// "resize" state enum value and the expected sizes. See the "resize"
/// enum value for more details about what is required. The client
/// must also acknowledge configure events using "ack_configure". After
/// the resize is completed, the client will receive another "configure"
/// event without the resize state.
///
/// If triggered, the surface also will lose the focus of the device
/// (wl_pointer, wl_touch, etc) used for the resize. It is up to the
/// compositor to visually indicate that the resize is taking place,
/// such as updating a pointer cursor, during the resize. There is no
/// guarantee that the device focus will return when the resize is
/// completed.
///
/// The edges parameter specifies how the surface should be resized,
/// and is one of the values of the resize_edge enum. The compositor
/// may use this information to update the surface position for
/// example when dragging the top left corner. The compositor may also
/// use this information to adapt its behavior, e.g. choose an
/// appropriate cursor image.
Resize {
/// the wl_seat of the user event
seat: ObjectId,
/// the serial of the user event
serial: u32,
/// which edge or corner is being dragged
edges: Enum<ResizeEdge>,
},
/// set the maximum size
///
/// Set a maximum size for the window.
///
/// The client can specify a maximum size so that the compositor does
/// not try to configure the window beyond this size.
///
/// The width and height arguments are in window geometry coordinates.
/// See xdg_surface.set_window_geometry.
///
/// Values set in this way are double-buffered. They will get applied
/// on the next commit.
///
/// The compositor can use this information to allow or disallow
/// different states like maximize or fullscreen and draw accurate
/// animations.
///
/// Similarly, a tiling window manager may use this information to
/// place and resize client windows in a more effective way.
///
/// The client should not rely on the compositor to obey the maximum
/// size. The compositor may decide to ignore the values set by the
/// client and request a larger size.
///
/// If never set, or a value of zero in the request, means that the
/// client has no expected maximum size in the given dimension.
/// As a result, a client wishing to reset the maximum size
/// to an unspecified state can use zero for width and height in the
/// request.
///
/// Requesting a maximum size to be smaller than the minimum size of
/// a surface is illegal and will result in a protocol error.
///
/// The width and height must be greater than or equal to zero. Using
/// strictly negative values for width and height will result in a
/// protocol error.
SetMaxSize {
width: i32,
height: i32,
},
/// set the minimum size
///
/// Set a minimum size for the window.
///
/// The client can specify a minimum size so that the compositor does
/// not try to configure the window below this size.
///
/// The width and height arguments are in window geometry coordinates.
/// See xdg_surface.set_window_geometry.
///
/// Values set in this way are double-buffered. They will get applied
/// on the next commit.
///
/// The compositor can use this information to allow or disallow
/// different states like maximize or fullscreen and draw accurate
/// animations.
///
/// Similarly, a tiling window manager may use this information to
/// place and resize client windows in a more effective way.
///
/// The client should not rely on the compositor to obey the minimum
/// size. The compositor may decide to ignore the values set by the
/// client and request a smaller size.
///
/// If never set, or a value of zero in the request, means that the
/// client has no expected minimum size in the given dimension.
/// As a result, a client wishing to reset the minimum size
/// to an unspecified state can use zero for width and height in the
/// request.
///
/// Requesting a minimum size to be larger than the maximum size of
/// a surface is illegal and will result in a protocol error.
///
/// The width and height must be greater than or equal to zero. Using
/// strictly negative values for width and height will result in a
/// protocol error.
SetMinSize {
width: i32,
height: i32,
},
/// maximize the window
///
/// Maximize the surface.
///
/// After requesting that the surface should be maximized, the compositor
/// will respond by emitting a configure event. Whether this configure
/// actually sets the window maximized is subject to compositor policies.
/// The client must then update its content, drawing in the configured
/// state. The client must also acknowledge the configure when committing
/// the new content (see ack_configure).
///
/// It is up to the compositor to decide how and where to maximize the
/// surface, for example which output and what region of the screen should
/// be used.
///
/// If the surface was already maximized, the compositor will still emit
/// a configure event with the "maximized" state.
///
/// If the surface is in a fullscreen state, this request has no direct
/// effect. It may alter the state the surface is returned to when
/// unmaximized unless overridden by the compositor.
SetMaximized,
/// unmaximize the window
///
/// Unmaximize the surface.
///
/// After requesting that the surface should be unmaximized, the compositor
/// will respond by emitting a configure event. Whether this actually
/// un-maximizes the window is subject to compositor policies.
/// If available and applicable, the compositor will include the window
/// geometry dimensions the window had prior to being maximized in the
/// configure event. The client must then update its content, drawing it in
/// the configured state. The client must also acknowledge the configure
/// when committing the new content (see ack_configure).
///
/// It is up to the compositor to position the surface after it was
/// unmaximized; usually the position the surface had before maximizing, if
/// applicable.
///
/// If the surface was already not maximized, the compositor will still
/// emit a configure event without the "maximized" state.
///
/// If the surface is in a fullscreen state, this request has no direct
/// effect. It may alter the state the surface is returned to when
/// unmaximized unless overridden by the compositor.
UnsetMaximized,
/// set the window as fullscreen on an output
///
/// Make the surface fullscreen.
///
/// After requesting that the surface should be fullscreened, the
/// compositor will respond by emitting a configure event. Whether the
/// client is actually put into a fullscreen state is subject to compositor
/// policies. The client must also acknowledge the configure when
/// committing the new content (see ack_configure).
///
/// The output passed by the request indicates the client's preference as
/// to which display it should be set fullscreen on. If this value is NULL,
/// it's up to the compositor to choose which display will be used to map
/// this surface.
///
/// If the surface doesn't cover the whole output, the compositor will
/// position the surface in the center of the output and compensate with
/// with border fill covering the rest of the output. The content of the
/// border fill is undefined, but should be assumed to be in some way that
/// attempts to blend into the surrounding area (e.g. solid black).
///
/// If the fullscreened surface is not opaque, the compositor must make
/// sure that other screen content not part of the same surface tree (made
/// up of subsurfaces, popups or similarly coupled surfaces) are not
/// visible below the fullscreened surface.
SetFullscreen {
output: ObjectId,
},
/// unset the window as fullscreen
///
/// Make the surface no longer fullscreen.
///
/// After requesting that the surface should be unfullscreened, the
/// compositor will respond by emitting a configure event.
/// Whether this actually removes the fullscreen state of the client is
/// subject to compositor policies.
///
/// Making a surface unfullscreen sets states for the surface based on the following:
/// * the state(s) it may have had before becoming fullscreen
/// * any state(s) decided by the compositor
/// * any state(s) requested by the client while the surface was fullscreen
///
/// The compositor may include the previous window geometry dimensions in
/// the configure event, if applicable.
///
/// The client must also acknowledge the configure when committing the new
/// content (see ack_configure).
UnsetFullscreen,
/// set the window as minimized
///
/// Request that the compositor minimize your surface. There is no
/// way to know if the surface is currently minimized, nor is there
/// any way to unset minimization on this surface.
///
/// If you are looking to throttle redrawing when minimized, please
/// instead use the wl_surface.frame event for this, as this will
/// also work with live previews on windows in Alt-Tab, Expose or
/// similar compositor features.
SetMinimized,
}
impl MessageType for Request {
fn log(&self, this: ObjectId) -> String {
match *self {
Request::Destroy {
} => {
format!("xdg_toplevel@{:?}::destroy()", this)
}
Request::SetParent {
ref parent,
} => {
format!("xdg_toplevel@{:?}::set_parent(parent: {:?})", this, parent)
}
Request::SetTitle {
ref title,
} => {
format!("xdg_toplevel@{:?}::set_title(title: {:?})", this, title)
}
Request::SetAppId {
ref app_id,
} => {
format!("xdg_toplevel@{:?}::set_app_id(app_id: {:?})", this, app_id)
}
Request::ShowWindowMenu {
ref seat,
ref serial,
ref x,
ref y,
} => {
format!("xdg_toplevel@{:?}::show_window_menu(seat: {:?}, serial: {:?}, x: {:?}, y: {:?})", this, seat, serial, x, y)
}
Request::Move {
ref seat,
ref serial,
} => {
format!("xdg_toplevel@{:?}::move(seat: {:?}, serial: {:?})", this, seat, serial)
}
Request::Resize {
ref seat,
ref serial,
ref edges,
} => {
format!("xdg_toplevel@{:?}::resize(seat: {:?}, serial: {:?}, edges: {:?})", this, seat, serial, edges)
}
Request::SetMaxSize {
ref width,
ref height,
} => {
format!("xdg_toplevel@{:?}::set_max_size(width: {:?}, height: {:?})", this, width, height)
}
Request::SetMinSize {
ref width,
ref height,
} => {
format!("xdg_toplevel@{:?}::set_min_size(width: {:?}, height: {:?})", this, width, height)
}
Request::SetMaximized {
} => {
format!("xdg_toplevel@{:?}::set_maximized()", this)
}
Request::UnsetMaximized {
} => {
format!("xdg_toplevel@{:?}::unset_maximized()", this)
}
Request::SetFullscreen {
ref output,
} => {
format!("xdg_toplevel@{:?}::set_fullscreen(output: {:?})", this, output)
}
Request::UnsetFullscreen {
} => {
format!("xdg_toplevel@{:?}::unset_fullscreen()", this)
}
Request::SetMinimized {
} => {
format!("xdg_toplevel@{:?}::set_minimized()", this)
}
}
}
fn message_name(&self) -> &'static std::ffi::CStr{
match *self {
Request::Destroy { .. } => c"xdg_toplevel::destroy",
Request::SetParent { .. } => c"xdg_toplevel::set_parent",
Request::SetTitle { .. } => c"xdg_toplevel::set_title",
Request::SetAppId { .. } => c"xdg_toplevel::set_app_id",
Request::ShowWindowMenu { .. } => c"xdg_toplevel::show_window_menu",
Request::Move { .. } => c"xdg_toplevel::move",
Request::Resize { .. } => c"xdg_toplevel::resize",
Request::SetMaxSize { .. } => c"xdg_toplevel::set_max_size",
Request::SetMinSize { .. } => c"xdg_toplevel::set_min_size",
Request::SetMaximized { .. } => c"xdg_toplevel::set_maximized",
Request::UnsetMaximized { .. } => c"xdg_toplevel::unset_maximized",
Request::SetFullscreen { .. } => c"xdg_toplevel::set_fullscreen",
Request::UnsetFullscreen { .. } => c"xdg_toplevel::unset_fullscreen",
Request::SetMinimized { .. } => c"xdg_toplevel::set_minimized",
}
}
}
#[derive(Debug)]
pub enum Event {
/// suggest a surface change
///
/// This configure event asks the client to resize its toplevel surface or
/// to change its state. The configured state should not be applied
/// immediately. See xdg_surface.configure for details.
///
/// The width and height arguments specify a hint to the window
/// about how its surface should be resized in window geometry
/// coordinates. See set_window_geometry.
///
/// If the width or height arguments are zero, it means the client
/// should decide its own window dimension. This may happen when the
/// compositor needs to configure the state of the surface but doesn't
/// have any information about any previous or expected dimension.
///
/// The states listed in the event specify how the width/height
/// arguments should be interpreted, and possibly how it should be
/// drawn.
///
/// Clients must send an ack_configure in response to this event. See
/// xdg_surface.configure and xdg_surface.ack_configure for details.
Configure {
width: i32,
height: i32,
states: Array,
},
/// surface wants to be closed
///
/// The close event is sent by the compositor when the user
/// wants the surface to be closed. This should be equivalent to
/// the user clicking the close button in client-side decorations,
/// if your application has any.
///
/// This is only a request that the user intends to close the
/// window. The client may choose to ignore this request, or show
/// a dialog to ask the user to save their data, etc.
Close,
}
impl MessageType for Event {
fn log(&self, this: ObjectId) -> String {
match *self {
Event::Configure {
ref width,
ref height,
ref states,
} => {
format!("xdg_toplevel@{:?}::configure(width: {:?}, height: {:?}, states: Array[{}])", this, width, height, states.len())
}
Event::Close {
} => {
format!("xdg_toplevel@{:?}::close()", this)
}
}
}
fn message_name(&self) -> &'static std::ffi::CStr{
match *self {
Event::Configure { .. } => c"xdg_toplevel::configure",
Event::Close { .. } => c"xdg_toplevel::close",
}
}
}
impl IntoMessage for Event {
type Error = EncodeError;
fn into_message(self, id: u32) -> Result<Message, <Self as IntoMessage>::Error> {
let mut header = MessageHeader {
sender: id,
opcode: 0,
length: 0,
};
let mut msg = Message::new();
msg.write_header(&header)?;
match self {
Event::Configure {
width,
height,
states,
} => {
msg.write_arg(Arg::Int(width))?;
msg.write_arg(Arg::Int(height))?;
msg.write_arg(Arg::Array(states))?;
header.opcode = 0;
},
Event::Close {
} => {
header.opcode = 1;
},
}
header.length = msg.bytes().len() as u16;
msg.rewind();
msg.write_header(&header)?;
Ok(msg)
}
}
impl FromArgs for Request {
fn from_args(op: u16, mut args: Vec<Arg>) -> Result<Self, anyhow::Error> {
match op {
0 /* destroy */ => {
let mut iter = args.into_iter();
Ok(Request::Destroy {
})
},
1 /* set_parent */ => {
let mut iter = args.into_iter();
Ok(Request::SetParent {
parent: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_object()?,
})
},
2 /* set_title */ => {
let mut iter = args.into_iter();
Ok(Request::SetTitle {
title: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_string()?,
})
},
3 /* set_app_id */ => {
let mut iter = args.into_iter();
Ok(Request::SetAppId {
app_id: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_string()?,
})
},
4 /* show_window_menu */ => {
let mut iter = args.into_iter();
Ok(Request::ShowWindowMenu {
seat: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_object()?,
serial: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint()?,
x: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
y: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
})
},
5 /* move */ => {
let mut iter = args.into_iter();
Ok(Request::Move {
seat: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_object()?,
serial: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint()?,
})
},
6 /* resize */ => {
let mut iter = args.into_iter();
Ok(Request::Resize {
seat: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_object()?,
serial: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint()?,
edges: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint().map(|i| match ResizeEdge::from_bits(i) {
Some(e) => Enum::Recognized(e),
None => Enum::Unrecognized(i),
})?,
})
},
7 /* set_max_size */ => {
let mut iter = args.into_iter();
Ok(Request::SetMaxSize {
width: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
height: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
})
},
8 /* set_min_size */ => {
let mut iter = args.into_iter();
Ok(Request::SetMinSize {
width: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
height: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_int()?,
})
},
9 /* set_maximized */ => {
let mut iter = args.into_iter();
Ok(Request::SetMaximized {
})
},
10 /* unset_maximized */ => {
let mut iter = args.into_iter();
Ok(Request::UnsetMaximized {
})
},
11 /* set_fullscreen */ => {
let mut iter = args.into_iter();
Ok(Request::SetFullscreen {
output: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_object()?,
})
},
12 /* unset_fullscreen */ => {
let mut iter = args.into_iter();
Ok(Request::UnsetFullscreen {
})
},
13 /* set_minimized */ => {
let mut iter = args.into_iter();
Ok(Request::SetMinimized {
})
},
_ => {
Err(DecodeError::InvalidOpcode(op).into())
},
}
}
}
/// edge values for resizing
///
/// These values are used to indicate which edge of a surface
/// is being dragged in a resize operation.
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
#[repr(u32)]
pub enum ResizeEdge {
None = 0,
Top = 1,
Bottom = 2,
Left = 4,
TopLeft = 5,
BottomLeft = 6,
Right = 8,
TopRight = 9,
BottomRight = 10,
}
impl ResizeEdge {
pub fn from_bits(v: u32) -> Option<Self> {
match v {
0 => Some(ResizeEdge::None),
1 => Some(ResizeEdge::Top),
2 => Some(ResizeEdge::Bottom),
4 => Some(ResizeEdge::Left),
5 => Some(ResizeEdge::TopLeft),
6 => Some(ResizeEdge::BottomLeft),
8 => Some(ResizeEdge::Right),
9 => Some(ResizeEdge::TopRight),
10 => Some(ResizeEdge::BottomRight),
_ => None,
}
}
pub fn bits(&self) -> u32 {
*self as u32
}
}
impl Into<Arg> for ResizeEdge {
fn into(self) -> Arg {
Arg::Uint(self.bits())
}
}
/// types of state on the surface
///
/// The different state values used on the surface. This is designed for
/// state values like maximized, fullscreen. It is paired with the
/// configure event to ensure that both the client and the compositor
/// setting the state can be synchronized.
///
/// States set in this way are double-buffered. They will get applied on
/// the next commit.
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
#[repr(u32)]
pub enum State {
/// the surface is maximized,
Maximized = 1,
/// the surface is fullscreen,
Fullscreen = 2,
/// the surface is being resized,
Resizing = 3,
/// the surface is now activated,
Activated = 4,
TiledLeft = 5,
TiledRight = 6,
TiledTop = 7,
TiledBottom = 8,
}
impl State {
pub fn from_bits(v: u32) -> Option<Self> {
match v {
1 => Some(State::Maximized),
2 => Some(State::Fullscreen),
3 => Some(State::Resizing),
4 => Some(State::Activated),
5 => Some(State::TiledLeft),
6 => Some(State::TiledRight),
7 => Some(State::TiledTop),
8 => Some(State::TiledBottom),
_ => None,
}
}
pub fn bits(&self) -> u32 {
*self as u32
}
}
impl Into<Arg> for State {
fn into(self) -> Arg {
Arg::Uint(self.bits())
}
}
} // mod xdg_toplevel
pub use crate::xdg_toplevel::XdgToplevel;
pub use crate::xdg_toplevel::Request as XdgToplevelRequest;
pub use crate::xdg_toplevel::Event as XdgToplevelEvent;
pub mod xdg_popup {
use super::*;
/// short-lived, popup surfaces for menus
///
/// A popup surface is a short-lived, temporary surface. It can be used to
/// implement for example menus, popovers, tooltips and other similar user
/// interface concepts.
///
/// A popup can be made to take an explicit grab. See xdg_popup.grab for
/// details.
///
/// When the popup is dismissed, a popup_done event will be sent out, and at
/// the same time the surface will be unmapped. See the xdg_popup.popup_done
/// event for details.
///
/// Explicitly destroying the xdg_popup object will also dismiss the popup and
/// unmap the surface. Clients that want to dismiss the popup when another
/// surface of their own is clicked should dismiss the popup using the destroy
/// request.
///
/// A newly created xdg_popup will be stacked on top of all previously created
/// xdg_popup surfaces associated with the same xdg_toplevel.
///
/// The parent of an xdg_popup must be mapped (see the xdg_surface
/// description) before the xdg_popup itself.
///
/// The client must call wl_surface.commit on the corresponding wl_surface
/// for the xdg_popup state to take effect.
#[derive(Debug)]
pub struct XdgPopup;
impl Interface for XdgPopup {
const NAME: &'static str = "xdg_popup";
const VERSION: u32 = 3;
const REQUESTS: MessageGroupSpec = MessageGroupSpec(&[
// destroy
MessageSpec(&[
]),
// grab
MessageSpec(&[
ArgKind::Object,
ArgKind::Uint,
]),
// reposition
MessageSpec(&[
ArgKind::Object,
ArgKind::Uint,
]),
]);
const EVENTS: MessageGroupSpec = MessageGroupSpec(&[
// configure
MessageSpec(&[
ArgKind::Int,
ArgKind::Int,
ArgKind::Int,
ArgKind::Int,
]),
// popup_done
MessageSpec(&[
]),
// repositioned
MessageSpec(&[
ArgKind::Uint,
]),
]);
type Incoming = Request;
type Outgoing = Event;
}
#[derive(Debug)]
pub enum Request {
/// remove xdg_popup interface
///
/// This destroys the popup. Explicitly destroying the xdg_popup
/// object will also dismiss the popup, and unmap the surface.
///
/// If this xdg_popup is not the "topmost" popup, a protocol error
/// will be sent.
Destroy,
/// make the popup take an explicit grab
///
/// This request makes the created popup take an explicit grab. An explicit
/// grab will be dismissed when the user dismisses the popup, or when the
/// client destroys the xdg_popup. This can be done by the user clicking
/// outside the surface, using the keyboard, or even locking the screen
/// through closing the lid or a timeout.
///
/// If the compositor denies the grab, the popup will be immediately
/// dismissed.
///
/// This request must be used in response to some sort of user action like a
/// button press, key press, or touch down event. The serial number of the
/// event should be passed as 'serial'.
///
/// The parent of a grabbing popup must either be an xdg_toplevel surface or
/// another xdg_popup with an explicit grab. If the parent is another
/// xdg_popup it means that the popups are nested, with this popup now being
/// the topmost popup.
///
/// Nested popups must be destroyed in the reverse order they were created
/// in, e.g. the only popup you are allowed to destroy at all times is the
/// topmost one.
///
/// When compositors choose to dismiss a popup, they may dismiss every
/// nested grabbing popup as well. When a compositor dismisses popups, it
/// will follow the same dismissing order as required from the client.
///
/// The parent of a grabbing popup must either be another xdg_popup with an
/// active explicit grab, or an xdg_popup or xdg_toplevel, if there are no
/// explicit grabs already taken.
///
/// If the topmost grabbing popup is destroyed, the grab will be returned to
/// the parent of the popup, if that parent previously had an explicit grab.
///
/// If the parent is a grabbing popup which has already been dismissed, this
/// popup will be immediately dismissed. If the parent is a popup that did
/// not take an explicit grab, an error will be raised.
///
/// During a popup grab, the client owning the grab will receive pointer
/// and touch events for all their surfaces as normal (similar to an
/// "owner-events" grab in X11 parlance), while the top most grabbing popup
/// will always have keyboard focus.
Grab {
/// the wl_seat of the user event
seat: ObjectId,
/// the serial of the user event
serial: u32,
},
/// recalculate the popup's location
///
/// Reposition an already-mapped popup. The popup will be placed given the
/// details in the passed xdg_positioner object, and a
/// xdg_popup.repositioned followed by xdg_popup.configure and
/// xdg_surface.configure will be emitted in response. Any parameters set
/// by the previous positioner will be discarded.
///
/// The passed token will be sent in the corresponding
/// xdg_popup.repositioned event. The new popup position will not take
/// effect until the corresponding configure event is acknowledged by the
/// client. See xdg_popup.repositioned for details. The token itself is
/// opaque, and has no other special meaning.
///
/// If multiple reposition requests are sent, the compositor may skip all
/// but the last one.
///
/// If the popup is repositioned in response to a configure event for its
/// parent, the client should send an xdg_positioner.set_parent_configure
/// and possibly an xdg_positioner.set_parent_size request to allow the
/// compositor to properly constrain the popup.
///
/// If the popup is repositioned together with a parent that is being
/// resized, but not in response to a configure event, the client should
/// send an xdg_positioner.set_parent_size request.
Reposition {
positioner: ObjectId,
/// reposition request token
token: u32,
},
}
impl MessageType for Request {
fn log(&self, this: ObjectId) -> String {
match *self {
Request::Destroy {
} => {
format!("xdg_popup@{:?}::destroy()", this)
}
Request::Grab {
ref seat,
ref serial,
} => {
format!("xdg_popup@{:?}::grab(seat: {:?}, serial: {:?})", this, seat, serial)
}
Request::Reposition {
ref positioner,
ref token,
} => {
format!("xdg_popup@{:?}::reposition(positioner: {:?}, token: {:?})", this, positioner, token)
}
}
}
fn message_name(&self) -> &'static std::ffi::CStr{
match *self {
Request::Destroy { .. } => c"xdg_popup::destroy",
Request::Grab { .. } => c"xdg_popup::grab",
Request::Reposition { .. } => c"xdg_popup::reposition",
}
}
}
#[derive(Debug)]
pub enum Event {
/// configure the popup surface
///
/// This event asks the popup surface to configure itself given the
/// configuration. The configured state should not be applied immediately.
/// See xdg_surface.configure for details.
///
/// The x and y arguments represent the position the popup was placed at
/// given the xdg_positioner rule, relative to the upper left corner of the
/// window geometry of the parent surface.
///
/// For version 2 or older, the configure event for an xdg_popup is only
/// ever sent once for the initial configuration. Starting with version 3,
/// it may be sent again if the popup is setup with an xdg_positioner with
/// set_reactive requested, or in response to xdg_popup.reposition requests.
Configure {
/// x position relative to parent surface window geometry
x: i32,
/// y position relative to parent surface window geometry
y: i32,
/// window geometry width
width: i32,
/// window geometry height
height: i32,
},
/// popup interaction is done
///
/// The popup_done event is sent out when a popup is dismissed by the
/// compositor. The client should destroy the xdg_popup object at this
/// point.
PopupDone,
/// signal the completion of a repositioned request
///
/// The repositioned event is sent as part of a popup configuration
/// sequence, together with xdg_popup.configure and lastly
/// xdg_surface.configure to notify the completion of a reposition request.
///
/// The repositioned event is to notify about the completion of a
/// xdg_popup.reposition request. The token argument is the token passed
/// in the xdg_popup.reposition request.
///
/// Immediately after this event is emitted, xdg_popup.configure and
/// xdg_surface.configure will be sent with the updated size and position,
/// as well as a new configure serial.
///
/// The client should optionally update the content of the popup, but must
/// acknowledge the new popup configuration for the new position to take
/// effect. See xdg_surface.ack_configure for details.
Repositioned {
/// reposition request token
token: u32,
},
}
impl MessageType for Event {
fn log(&self, this: ObjectId) -> String {
match *self {
Event::Configure {
ref x,
ref y,
ref width,
ref height,
} => {
format!("xdg_popup@{:?}::configure(x: {:?}, y: {:?}, width: {:?}, height: {:?})", this, x, y, width, height)
}
Event::PopupDone {
} => {
format!("xdg_popup@{:?}::popup_done()", this)
}
Event::Repositioned {
ref token,
} => {
format!("xdg_popup@{:?}::repositioned(token: {:?})", this, token)
}
}
}
fn message_name(&self) -> &'static std::ffi::CStr{
match *self {
Event::Configure { .. } => c"xdg_popup::configure",
Event::PopupDone { .. } => c"xdg_popup::popup_done",
Event::Repositioned { .. } => c"xdg_popup::repositioned",
}
}
}
impl IntoMessage for Event {
type Error = EncodeError;
fn into_message(self, id: u32) -> Result<Message, <Self as IntoMessage>::Error> {
let mut header = MessageHeader {
sender: id,
opcode: 0,
length: 0,
};
let mut msg = Message::new();
msg.write_header(&header)?;
match self {
Event::Configure {
x,
y,
width,
height,
} => {
msg.write_arg(Arg::Int(x))?;
msg.write_arg(Arg::Int(y))?;
msg.write_arg(Arg::Int(width))?;
msg.write_arg(Arg::Int(height))?;
header.opcode = 0;
},
Event::PopupDone {
} => {
header.opcode = 1;
},
Event::Repositioned {
token,
} => {
msg.write_arg(Arg::Uint(token))?;
header.opcode = 2;
},
}
header.length = msg.bytes().len() as u16;
msg.rewind();
msg.write_header(&header)?;
Ok(msg)
}
}
impl FromArgs for Request {
fn from_args(op: u16, mut args: Vec<Arg>) -> Result<Self, anyhow::Error> {
match op {
0 /* destroy */ => {
let mut iter = args.into_iter();
Ok(Request::Destroy {
})
},
1 /* grab */ => {
let mut iter = args.into_iter();
Ok(Request::Grab {
seat: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_object()?,
serial: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint()?,
})
},
2 /* reposition */ => {
let mut iter = args.into_iter();
Ok(Request::Reposition {
positioner: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_object()?,
token: iter.next()
.ok_or(DecodeError::InsufficientArgs)?
.as_uint()?,
})
},
_ => {
Err(DecodeError::InvalidOpcode(op).into())
},
}
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
#[repr(u32)]
pub enum Error {
/// tried to grab after being mapped,
InvalidGrab = 0,
}
impl Error {
pub fn from_bits(v: u32) -> Option<Self> {
match v {
0 => Some(Error::InvalidGrab),
_ => None,
}
}
pub fn bits(&self) -> u32 {
*self as u32
}
}
impl Into<Arg> for Error {
fn into(self) -> Arg {
Arg::Uint(self.bits())
}
}
} // mod xdg_popup
pub use crate::xdg_popup::XdgPopup;
pub use crate::xdg_popup::Request as XdgPopupRequest;
pub use crate::xdg_popup::Event as XdgPopupEvent;