1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
use std::net::{IpAddr, Ipv4Addr, SocketAddr};

use futures_util::stream::StreamExt;
use tracing::debug;

use crate::udp::{UdpClientStream, UdpSocket, UdpStream};
use crate::xfer::dns_handle::DnsStreamHandle;
use crate::xfer::{DnsRequestOptions, FirstAnswer};
use crate::{Executor, Time};

/// Test next random udpsocket.
pub fn next_random_socket_test<S: UdpSocket + Send + 'static, E: Executor>(mut exec: E) {
    let (stream, _) = UdpStream::<S>::new(
        SocketAddr::new(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)), 52),
        None,
    );
    drop(
        exec.block_on(stream)
            .expect("failed to get next socket address"),
    );
}

/// Test udp_stream.
pub async fn udp_stream_test<S: UdpSocket + Send + 'static>(server_addr: IpAddr) {
    use crate::xfer::SerialMessage;
    use std::net::ToSocketAddrs;

    let succeeded = std::sync::Arc::new(std::sync::atomic::AtomicBool::new(false));
    let succeeded_clone = succeeded.clone();
    std::thread::Builder::new()
        .name("thread_killer".to_string())
        .spawn(move || {
            let succeeded = succeeded_clone;
            for _ in 0..15 {
                std::thread::sleep(std::time::Duration::from_secs(1));
                if succeeded.load(std::sync::atomic::Ordering::Relaxed) {
                    return;
                }
            }

            println!("Thread Killer has been awoken, killing process");
            std::process::exit(-1);
        })
        .unwrap();

    let server = std::net::UdpSocket::bind(SocketAddr::new(server_addr, 0)).unwrap();
    server
        .set_read_timeout(Some(std::time::Duration::from_secs(5)))
        .unwrap(); // should receive something within 5 seconds...
    server
        .set_write_timeout(Some(std::time::Duration::from_secs(5)))
        .unwrap(); // should receive something within 5 seconds...
    let server_addr = server.local_addr().unwrap();
    println!("server listening on: {}", server_addr);

    let test_bytes: &'static [u8; 8] = b"DEADBEEF";
    let send_recv_times = 4u32;

    // an in and out server
    let server_handle = std::thread::Builder::new()
        .name("test_udp_stream_ipv4:server".to_string())
        .spawn(move || {
            let mut buffer = [0_u8; 512];

            for _ in 0..send_recv_times {
                // wait for some bytes...
                //println!("receiving message: {}", _i);
                let (len, addr) = server.recv_from(&mut buffer).expect("receive failed");

                assert_eq!(&buffer[0..len], test_bytes);

                //println!("sending message len back: {}", len);
                // bounce them right back...
                assert_eq!(
                    server.send_to(&buffer[0..len], addr).expect("send failed"),
                    len
                );
            }
        })
        .unwrap();

    // setup the client, which is going to run on the testing thread...
    // the tests should run within 5 seconds... right?
    // TODO: add timeout here, so that test never hangs...
    let client_addr = match server_addr {
        std::net::SocketAddr::V4(_) => "127.0.0.1:0",
        std::net::SocketAddr::V6(_) => "[::1]:0",
    };

    println!("binding client socket");
    let socket = S::bind(client_addr.to_socket_addrs().unwrap().next().unwrap())
        .await
        .expect("could not create socket"); // some random address...
    println!("bound client socket");

    let (mut stream, mut sender) = UdpStream::<S>::with_bound(socket, server_addr);

    for _i in 0..send_recv_times {
        // test once
        sender
            .send(SerialMessage::new(test_bytes.to_vec(), server_addr))
            .unwrap();
        //println!("blocking on client stream: {}", _i);
        let buffer_and_addr = stream.next().await;
        //println!("got message");
        let message = buffer_and_addr.expect("no message").expect("io error");
        assert_eq!(message.bytes(), test_bytes);
        assert_eq!(message.addr(), server_addr);
    }

    succeeded.store(true, std::sync::atomic::Ordering::Relaxed);
    server_handle.join().expect("server thread failed");
}

/// Test udp_client_stream.
#[allow(clippy::print_stdout)]
pub fn udp_client_stream_test<S: UdpSocket + Send + 'static, E: Executor, TE: Time>(
    server_addr: IpAddr,
    mut exec: E,
) {
    use crate::op::{Message, Query};
    use crate::rr::rdata::NULL;
    use crate::rr::{Name, RData, Record, RecordType};
    use crate::xfer::{DnsRequest, DnsRequestSender};
    use std::str::FromStr;
    use std::time::Duration;

    // use env_logger;
    // env_logger::try_init().ok();

    let succeeded = std::sync::Arc::new(std::sync::atomic::AtomicBool::new(false));
    let succeeded_clone = succeeded.clone();
    std::thread::Builder::new()
        .name("thread_killer".to_string())
        .spawn(move || {
            let succeeded = succeeded_clone;
            for _ in 0..15 {
                std::thread::sleep(std::time::Duration::from_secs(1));
                if succeeded.load(std::sync::atomic::Ordering::Relaxed) {
                    return;
                }
            }

            println!("Thread Killer has been awoken, killing process");
            std::process::exit(-1);
        })
        .unwrap();

    let server = std::net::UdpSocket::bind(SocketAddr::new(server_addr, 0)).unwrap();
    server
        .set_read_timeout(Some(std::time::Duration::from_secs(5)))
        .unwrap(); // should receive something within 5 seconds...
    server
        .set_write_timeout(Some(std::time::Duration::from_secs(5)))
        .unwrap(); // should receive something within 5 seconds...
    let server_addr = server.local_addr().unwrap();

    let mut query = Message::new();
    let test_name = Name::from_str("dead.beef").unwrap();
    query.add_query(Query::query(test_name.clone(), RecordType::NULL));
    let test_bytes: &'static [u8; 8] = b"DEADBEEF";
    let send_recv_times = 4;

    let test_name_server = test_name;
    // an in and out server
    let server_handle = std::thread::Builder::new()
        .name("test_udp_client_stream_ipv4:server".to_string())
        .spawn(move || {
            let mut buffer = [0_u8; 512];

            for i in 0..send_recv_times {
                // wait for some bytes...
                debug!("server receiving request {}", i);
                let (len, addr) = server.recv_from(&mut buffer).expect("receive failed");
                debug!("server received request {} from: {}", i, addr);

                let request = Message::from_vec(&buffer[0..len]).expect("failed parse of request");
                assert_eq!(*request.queries()[0].name(), test_name_server.clone());
                assert_eq!(request.queries()[0].query_type(), RecordType::NULL);

                let mut message = Message::new();
                message.set_id(request.id());
                message.add_queries(request.queries().to_vec());
                message.add_answer(Record::from_rdata(
                    test_name_server.clone(),
                    0,
                    RData::NULL(NULL::with(test_bytes.to_vec())),
                ));

                // bounce them right back...
                let bytes = message.to_vec().unwrap();
                debug!("server sending response {} to: {}", i, addr);
                assert_eq!(
                    server.send_to(&bytes, addr).expect("send failed"),
                    bytes.len()
                );
                debug!("server sent response {}", i);
                std::thread::yield_now();
            }
        })
        .unwrap();

    // setup the client, which is going to run on the testing thread...

    // the tests should run within 5 seconds... right?
    // TODO: add timeout here, so that test never hangs...
    // let timeout = Timeout::new(Duration::from_secs(5));
    let stream = UdpClientStream::with_timeout(server_addr, Duration::from_millis(500));
    let mut stream: UdpClientStream<S> = exec.block_on(stream).ok().unwrap();
    let mut worked_once = false;

    for i in 0..send_recv_times {
        // test once
        let response_stream =
            stream.send_message(DnsRequest::new(query.clone(), DnsRequestOptions::default()));
        println!("client sending request {}", i);
        let response = match exec.block_on(response_stream.first_answer()) {
            Ok(response) => response,
            Err(err) => {
                println!("failed to get message: {}", err);
                continue;
            }
        };
        println!("client got response {}", i);

        let response = Message::from(response);
        if let Some(RData::NULL(null)) = response.answers()[0].data() {
            assert_eq!(null.anything(), test_bytes);
        } else {
            panic!("not a NULL response");
        }

        worked_once = true;
    }

    succeeded.store(true, std::sync::atomic::Ordering::Relaxed);
    server_handle.join().expect("server thread failed");

    assert!(worked_once);
}