tokio/time/sleep.rs
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use crate::runtime::time::TimerEntry;
use crate::time::{error::Error, Duration, Instant};
use crate::util::trace;
use pin_project_lite::pin_project;
use std::future::Future;
use std::panic::Location;
use std::pin::Pin;
use std::task::{self, Poll};
/// Waits until `deadline` is reached.
///
/// No work is performed while awaiting on the sleep future to complete. `Sleep`
/// operates at millisecond granularity and should not be used for tasks that
/// require high-resolution timers.
///
/// To run something regularly on a schedule, see [`interval`].
///
/// # Cancellation
///
/// Canceling a sleep instance is done by dropping the returned future. No additional
/// cleanup work is required.
///
/// # Examples
///
/// Wait 100ms and print "100 ms have elapsed".
///
/// ```
/// use tokio::time::{sleep_until, Instant, Duration};
///
/// #[tokio::main]
/// async fn main() {
/// sleep_until(Instant::now() + Duration::from_millis(100)).await;
/// println!("100 ms have elapsed");
/// }
/// ```
///
/// See the documentation for the [`Sleep`] type for more examples.
///
/// # Panics
///
/// This function panics if there is no current timer set.
///
/// It can be triggered when [`Builder::enable_time`] or
/// [`Builder::enable_all`] are not included in the builder.
///
/// It can also panic whenever a timer is created outside of a
/// Tokio runtime. That is why `rt.block_on(sleep(...))` will panic,
/// since the function is executed outside of the runtime.
/// Whereas `rt.block_on(async {sleep(...).await})` doesn't panic.
/// And this is because wrapping the function on an async makes it lazy,
/// and so gets executed inside the runtime successfully without
/// panicking.
///
/// [`Sleep`]: struct@crate::time::Sleep
/// [`interval`]: crate::time::interval()
/// [`Builder::enable_time`]: crate::runtime::Builder::enable_time
/// [`Builder::enable_all`]: crate::runtime::Builder::enable_all
// Alias for old name in 0.x
#[cfg_attr(docsrs, doc(alias = "delay_until"))]
#[track_caller]
pub fn sleep_until(deadline: Instant) -> Sleep {
return Sleep::new_timeout(deadline, trace::caller_location());
}
/// Waits until `duration` has elapsed.
///
/// Equivalent to `sleep_until(Instant::now() + duration)`. An asynchronous
/// analog to `std::thread::sleep`.
///
/// No work is performed while awaiting on the sleep future to complete. `Sleep`
/// operates at millisecond granularity and should not be used for tasks that
/// require high-resolution timers. The implementation is platform specific,
/// and some platforms (specifically Windows) will provide timers with a
/// larger resolution than 1 ms.
///
/// To run something regularly on a schedule, see [`interval`].
///
/// The maximum duration for a sleep is 68719476734 milliseconds (approximately 2.2 years).
///
/// # Cancellation
///
/// Canceling a sleep instance is done by dropping the returned future. No additional
/// cleanup work is required.
///
/// # Examples
///
/// Wait 100ms and print "100 ms have elapsed".
///
/// ```
/// use tokio::time::{sleep, Duration};
///
/// #[tokio::main]
/// async fn main() {
/// sleep(Duration::from_millis(100)).await;
/// println!("100 ms have elapsed");
/// }
/// ```
///
/// See the documentation for the [`Sleep`] type for more examples.
///
/// # Panics
///
/// This function panics if there is no current timer set.
///
/// It can be triggered when [`Builder::enable_time`] or
/// [`Builder::enable_all`] are not included in the builder.
///
/// It can also panic whenever a timer is created outside of a
/// Tokio runtime. That is why `rt.block_on(sleep(...))` will panic,
/// since the function is executed outside of the runtime.
/// Whereas `rt.block_on(async {sleep(...).await})` doesn't panic.
/// And this is because wrapping the function on an async makes it lazy,
/// and so gets executed inside the runtime successfully without
/// panicking.
///
/// [`Sleep`]: struct@crate::time::Sleep
/// [`interval`]: crate::time::interval()
/// [`Builder::enable_time`]: crate::runtime::Builder::enable_time
/// [`Builder::enable_all`]: crate::runtime::Builder::enable_all
// Alias for old name in 0.x
#[cfg_attr(docsrs, doc(alias = "delay_for"))]
#[cfg_attr(docsrs, doc(alias = "wait"))]
#[track_caller]
pub fn sleep(duration: Duration) -> Sleep {
let location = trace::caller_location();
match Instant::now().checked_add(duration) {
Some(deadline) => Sleep::new_timeout(deadline, location),
None => Sleep::new_timeout(Instant::far_future(), location),
}
}
pin_project! {
/// Future returned by [`sleep`](sleep) and [`sleep_until`](sleep_until).
///
/// This type does not implement the `Unpin` trait, which means that if you
/// use it with [`select!`] or by calling `poll`, you have to pin it first.
/// If you use it with `.await`, this does not apply.
///
/// # Examples
///
/// Wait 100ms and print "100 ms have elapsed".
///
/// ```
/// use tokio::time::{sleep, Duration};
///
/// #[tokio::main]
/// async fn main() {
/// sleep(Duration::from_millis(100)).await;
/// println!("100 ms have elapsed");
/// }
/// ```
///
/// Use with [`select!`]. Pinning the `Sleep` with [`tokio::pin!`] is
/// necessary when the same `Sleep` is selected on multiple times.
/// ```no_run
/// use tokio::time::{self, Duration, Instant};
///
/// #[tokio::main]
/// async fn main() {
/// let sleep = time::sleep(Duration::from_millis(10));
/// tokio::pin!(sleep);
///
/// loop {
/// tokio::select! {
/// () = &mut sleep => {
/// println!("timer elapsed");
/// sleep.as_mut().reset(Instant::now() + Duration::from_millis(50));
/// },
/// }
/// }
/// }
/// ```
/// Use in a struct with boxing. By pinning the `Sleep` with a `Box`, the
/// `HasSleep` struct implements `Unpin`, even though `Sleep` does not.
/// ```
/// use std::future::Future;
/// use std::pin::Pin;
/// use std::task::{Context, Poll};
/// use tokio::time::Sleep;
///
/// struct HasSleep {
/// sleep: Pin<Box<Sleep>>,
/// }
///
/// impl Future for HasSleep {
/// type Output = ();
///
/// fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<()> {
/// self.sleep.as_mut().poll(cx)
/// }
/// }
/// ```
/// Use in a struct with pin projection. This method avoids the `Box`, but
/// the `HasSleep` struct will not be `Unpin` as a consequence.
/// ```
/// use std::future::Future;
/// use std::pin::Pin;
/// use std::task::{Context, Poll};
/// use tokio::time::Sleep;
/// use pin_project_lite::pin_project;
///
/// pin_project! {
/// struct HasSleep {
/// #[pin]
/// sleep: Sleep,
/// }
/// }
///
/// impl Future for HasSleep {
/// type Output = ();
///
/// fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<()> {
/// self.project().sleep.poll(cx)
/// }
/// }
/// ```
///
/// [`select!`]: ../macro.select.html
/// [`tokio::pin!`]: ../macro.pin.html
// Alias for old name in 0.2
#[project(!Unpin)]
#[cfg_attr(docsrs, doc(alias = "Delay"))]
#[derive(Debug)]
#[must_use = "futures do nothing unless you `.await` or poll them"]
pub struct Sleep {
inner: Inner,
// The link between the `Sleep` instance and the timer that drives it.
#[pin]
entry: TimerEntry,
}
}
cfg_trace! {
#[derive(Debug)]
struct Inner {
ctx: trace::AsyncOpTracingCtx,
}
}
cfg_not_trace! {
#[derive(Debug)]
struct Inner {
}
}
impl Sleep {
#[cfg_attr(not(all(tokio_unstable, feature = "tracing")), allow(unused_variables))]
#[track_caller]
pub(crate) fn new_timeout(
deadline: Instant,
location: Option<&'static Location<'static>>,
) -> Sleep {
use crate::runtime::scheduler;
let handle = scheduler::Handle::current();
let entry = TimerEntry::new(&handle, deadline);
#[cfg(all(tokio_unstable, feature = "tracing"))]
let inner = {
let clock = handle.driver().clock();
let handle = &handle.driver().time();
let time_source = handle.time_source();
let deadline_tick = time_source.deadline_to_tick(deadline);
let duration = deadline_tick.saturating_sub(time_source.now(clock));
let location = location.expect("should have location if tracing");
let resource_span = tracing::trace_span!(
"runtime.resource",
concrete_type = "Sleep",
kind = "timer",
loc.file = location.file(),
loc.line = location.line(),
loc.col = location.column(),
);
let async_op_span = resource_span.in_scope(|| {
tracing::trace!(
target: "runtime::resource::state_update",
duration = duration,
duration.unit = "ms",
duration.op = "override",
);
tracing::trace_span!("runtime.resource.async_op", source = "Sleep::new_timeout")
});
let async_op_poll_span =
async_op_span.in_scope(|| tracing::trace_span!("runtime.resource.async_op.poll"));
let ctx = trace::AsyncOpTracingCtx {
async_op_span,
async_op_poll_span,
resource_span,
};
Inner { ctx }
};
#[cfg(not(all(tokio_unstable, feature = "tracing")))]
let inner = Inner {};
Sleep { inner, entry }
}
pub(crate) fn far_future(location: Option<&'static Location<'static>>) -> Sleep {
Self::new_timeout(Instant::far_future(), location)
}
/// Returns the instant at which the future will complete.
pub fn deadline(&self) -> Instant {
self.entry.deadline()
}
/// Returns `true` if `Sleep` has elapsed.
///
/// A `Sleep` instance is elapsed when the requested duration has elapsed.
pub fn is_elapsed(&self) -> bool {
self.entry.is_elapsed()
}
/// Resets the `Sleep` instance to a new deadline.
///
/// Calling this function allows changing the instant at which the `Sleep`
/// future completes without having to create new associated state.
///
/// This function can be called both before and after the future has
/// completed.
///
/// To call this method, you will usually combine the call with
/// [`Pin::as_mut`], which lets you call the method without consuming the
/// `Sleep` itself.
///
/// # Example
///
/// ```
/// use tokio::time::{Duration, Instant};
///
/// # #[tokio::main(flavor = "current_thread")]
/// # async fn main() {
/// let sleep = tokio::time::sleep(Duration::from_millis(10));
/// tokio::pin!(sleep);
///
/// sleep.as_mut().reset(Instant::now() + Duration::from_millis(20));
/// # }
/// ```
///
/// See also the top-level examples.
///
/// [`Pin::as_mut`]: fn@std::pin::Pin::as_mut
pub fn reset(self: Pin<&mut Self>, deadline: Instant) {
self.reset_inner(deadline)
}
/// Resets the `Sleep` instance to a new deadline without reregistering it
/// to be woken up.
///
/// Calling this function allows changing the instant at which the `Sleep`
/// future completes without having to create new associated state and
/// without having it registered. This is required in e.g. the
/// [crate::time::Interval] where we want to reset the internal [Sleep]
/// without having it wake up the last task that polled it.
pub(crate) fn reset_without_reregister(self: Pin<&mut Self>, deadline: Instant) {
let mut me = self.project();
me.entry.as_mut().reset(deadline, false);
}
fn reset_inner(self: Pin<&mut Self>, deadline: Instant) {
let mut me = self.project();
me.entry.as_mut().reset(deadline, true);
#[cfg(all(tokio_unstable, feature = "tracing"))]
{
let _resource_enter = me.inner.ctx.resource_span.enter();
me.inner.ctx.async_op_span =
tracing::trace_span!("runtime.resource.async_op", source = "Sleep::reset");
let _async_op_enter = me.inner.ctx.async_op_span.enter();
me.inner.ctx.async_op_poll_span =
tracing::trace_span!("runtime.resource.async_op.poll");
let duration = {
let clock = me.entry.clock();
let time_source = me.entry.driver().time_source();
let now = time_source.now(clock);
let deadline_tick = time_source.deadline_to_tick(deadline);
deadline_tick.saturating_sub(now)
};
tracing::trace!(
target: "runtime::resource::state_update",
duration = duration,
duration.unit = "ms",
duration.op = "override",
);
}
}
fn poll_elapsed(self: Pin<&mut Self>, cx: &mut task::Context<'_>) -> Poll<Result<(), Error>> {
let me = self.project();
ready!(crate::trace::trace_leaf(cx));
// Keep track of task budget
#[cfg(all(tokio_unstable, feature = "tracing"))]
let coop = ready!(trace_poll_op!(
"poll_elapsed",
crate::runtime::coop::poll_proceed(cx),
));
#[cfg(any(not(tokio_unstable), not(feature = "tracing")))]
let coop = ready!(crate::runtime::coop::poll_proceed(cx));
let result = me.entry.poll_elapsed(cx).map(move |r| {
coop.made_progress();
r
});
#[cfg(all(tokio_unstable, feature = "tracing"))]
return trace_poll_op!("poll_elapsed", result);
#[cfg(any(not(tokio_unstable), not(feature = "tracing")))]
return result;
}
}
impl Future for Sleep {
type Output = ();
// `poll_elapsed` can return an error in two cases:
//
// - AtCapacity: this is a pathological case where far too many
// sleep instances have been scheduled.
// - Shutdown: No timer has been setup, which is a mis-use error.
//
// Both cases are extremely rare, and pretty accurately fit into
// "logic errors", so we just panic in this case. A user couldn't
// really do much better if we passed the error onwards.
fn poll(mut self: Pin<&mut Self>, cx: &mut task::Context<'_>) -> Poll<Self::Output> {
#[cfg(all(tokio_unstable, feature = "tracing"))]
let _res_span = self.inner.ctx.resource_span.clone().entered();
#[cfg(all(tokio_unstable, feature = "tracing"))]
let _ao_span = self.inner.ctx.async_op_span.clone().entered();
#[cfg(all(tokio_unstable, feature = "tracing"))]
let _ao_poll_span = self.inner.ctx.async_op_poll_span.clone().entered();
match ready!(self.as_mut().poll_elapsed(cx)) {
Ok(()) => Poll::Ready(()),
Err(e) => panic!("timer error: {}", e),
}
}
}