rive_rs/shapes/
cubic_mirrored_vertex.rsuse crate::core::{Core, ObjectRef, OnAdded, Property};
use crate::math;
use crate::shapes::{CubicVertex, PathVertex};
#[derive(Debug, Default)]
pub struct CubicMirroredVertex {
cubic_vertex: CubicVertex,
rotation: Property<f32>,
distance: Property<f32>,
}
impl ObjectRef<'_, CubicMirroredVertex> {
pub fn rotation(&self) -> f32 {
self.rotation.get()
}
pub fn set_rotation(&self, rotation: f32) {
if self.rotation() == rotation {
return;
}
self.rotation.set(rotation);
self.cast::<CubicVertex>().invalidate_in();
self.cast::<CubicVertex>().invalidate_out();
self.cast::<PathVertex>().mark_path_dirty();
}
pub fn distance(&self) -> f32 {
self.distance.get()
}
pub fn set_distance(&self, distance: f32) {
if self.distance() == distance {
return;
}
self.distance.set(distance);
self.cast::<CubicVertex>().invalidate_in();
self.cast::<CubicVertex>().invalidate_out();
self.cast::<PathVertex>().mark_path_dirty();
}
}
impl ObjectRef<'_, CubicMirroredVertex> {
pub fn compute_in(&self) {
let pos = math::Vec::new(self.cast::<PathVertex>().x(), self.cast::<PathVertex>().y());
let diff = math::Vec::new(
self.rotation().cos() * -self.distance(),
self.rotation().sin() * -self.distance(),
);
self.cast::<CubicVertex>().set_in_point(pos + diff);
}
pub fn compute_out(&self) {
let pos = math::Vec::new(self.cast::<PathVertex>().x(), self.cast::<PathVertex>().y());
let diff = math::Vec::new(
self.rotation().cos() * self.distance(),
self.rotation().sin() * self.distance(),
);
self.cast::<CubicVertex>().set_out_point(pos + diff);
}
}
impl Core for CubicMirroredVertex {
parent_types![(cubic_vertex, CubicVertex)];
properties![(82, rotation, set_rotation), (83, distance, set_distance), cubic_vertex];
}
impl OnAdded for ObjectRef<'_, CubicMirroredVertex> {
on_added!(CubicVertex);
}