rive_rs/animation/
animation_state.rsuse crate::animation::LayerState;
use crate::core::{Core, ObjectRef, OnAdded, Property};
#[derive(Debug, Default)]
pub struct AnimationState {
layer_state: LayerState,
animation_id: Property<u64>,
}
impl ObjectRef<'_, AnimationState> {
pub fn animation_id(&self) -> u64 {
self.animation_id.get()
}
pub fn set_animation_id(&self, animation_id: u64) {
self.animation_id.set(animation_id);
}
}
impl Core for AnimationState {
parent_types![(layer_state, LayerState)];
properties![(149, animation_id, set_animation_id), layer_state];
}
impl OnAdded for ObjectRef<'_, AnimationState> {
on_added!(LayerState);
}