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  • The possible states of a pointer event. These phases of events in a stream follow a state machine that starts with the ADD phase, followed by zero or more CHANGE phases, and finally terminates with REMOVE or CANCEL phase.
  • A method for a client to receive mouse pointer events.
  • A description of mouse event stream’s relationship to this view.
  • A description of the interaction’s relationship to this client.
  • The possible interaction dispositions that a client can respond with to a given |TouchPointerSample|. Used as part of a gesture disambiguation scheme.
  • A method for a client to receive touch events and respond in a global gesture disambiguation protocol.

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