fidl_fuchsia_ui_gfx

Enum Command

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pub enum Command {
Show 58 variants CreateResource(CreateResourceCmd), ReleaseResource(ReleaseResourceCmd), ExportResource(ExportResourceCmdDeprecated), ImportResource(ImportResourceCmdDeprecated), SetTag(SetTagCmd), Detach(DetachCmd), SetTranslation(SetTranslationCmd), SetScale(SetScaleCmd), SetRotation(SetRotationCmd), SetAnchor(SetAnchorCmd), SetSize(SetSizeCmd), SetOpacity(SetOpacityCmd), SendSizeChangeHintHack(SendSizeChangeHintCmdHack), AddChild(AddChildCmd), AddPart(AddPartCmd), DetachChildren(DetachChildrenCmd), SetShape(SetShapeCmd), SetMaterial(SetMaterialCmd), SetClip(SetClipCmd), SetHitTestBehavior(SetHitTestBehaviorCmd), SetViewProperties(SetViewPropertiesCmd), TakeSnapshotCmd(TakeSnapshotCmdDeprecated), SetCamera(SetCameraCmd), SetCameraTransform(SetCameraTransformCmd), SetCameraProjection(SetCameraProjectionCmd), SetStereoCameraProjection(SetStereoCameraProjectionCmd), SetCameraPoseBuffer(SetCameraPoseBufferCmd), SetLightColor(SetLightColorCmd), SetLightDirection(SetLightDirectionCmd), AddLight(AddLightCmd), DetachLight(DetachLightCmd), DetachLights(DetachLightsCmd), SetTexture(SetTextureCmd), SetColor(SetColorCmd), BindMeshBuffers(BindMeshBuffersCmd), AddLayer(AddLayerCmd), RemoveLayer(RemoveLayerCmd), RemoveAllLayers(RemoveAllLayersCmd), SetLayerStack(SetLayerStackCmd), SetRenderer(SetRendererCmd), SetRendererParam(SetRendererParamCmd), SetEventMask(SetEventMaskCmd), SetLabel(SetLabelCmd), SetDisableClipping(SetDisableClippingCmd), SetImportFocus(SetImportFocusCmdDeprecated), SetClipPlanes(SetClipPlanesCmd), SetPointLightPosition(SetPointLightPositionCmd), SetPointLightFalloff(SetPointLightFalloffCmd), Scene_AddAmbientLight(SceneAddAmbientLightCmd), Scene_AddDirectionalLight(SceneAddDirectionalLightCmd), Scene_AddPointLight(SceneAddPointLightCmd), SetDisplayColorConversion(SetDisplayColorConversionCmdHack), SetDisplayRotation(SetDisplayRotationCmdHack), SetEnableViewDebugBounds(SetEnableDebugViewBoundsCmd), SetViewHolderBoundsColor(SetViewHolderBoundsColorCmd), SetCameraClipSpaceTransform(SetCameraClipSpaceTransformCmd), SetDisplayMinimumRgb(SetDisplayMinimumRgbCmdHack), SetSemanticVisibility(SetSemanticVisibilityCmd),
}
Expand description

Commands that are used to modify the state of a Session.

Variants§

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CreateResource(CreateResourceCmd)

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ReleaseResource(ReleaseResourceCmd)

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ExportResource(ExportResourceCmdDeprecated)

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ImportResource(ImportResourceCmdDeprecated)

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SetTag(SetTagCmd)

Tagging commands.

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Detach(DetachCmd)

Grouping commands.

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SetTranslation(SetTranslationCmd)

Spatial commands.

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SetScale(SetScaleCmd)

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SetRotation(SetRotationCmd)

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SetAnchor(SetAnchorCmd)

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SetSize(SetSizeCmd)

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SetOpacity(SetOpacityCmd)

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SendSizeChangeHintHack(SendSizeChangeHintCmdHack)

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AddChild(AddChildCmd)

Node-specific commands.

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AddPart(AddPartCmd)

re-parenting?

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DetachChildren(DetachChildrenCmd)

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SetShape(SetShapeCmd)

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SetMaterial(SetMaterialCmd)

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SetClip(SetClipCmd)

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SetHitTestBehavior(SetHitTestBehaviorCmd)

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SetViewProperties(SetViewPropertiesCmd)

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TakeSnapshotCmd(TakeSnapshotCmdDeprecated)

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SetCamera(SetCameraCmd)

Camera and lighting commands.

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SetCameraTransform(SetCameraTransformCmd)

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SetCameraProjection(SetCameraProjectionCmd)

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SetStereoCameraProjection(SetStereoCameraProjectionCmd)

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SetCameraPoseBuffer(SetCameraPoseBufferCmd)

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SetLightColor(SetLightColorCmd)

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SetLightDirection(SetLightDirectionCmd)

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AddLight(AddLightCmd)

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DetachLight(DetachLightCmd)

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DetachLights(DetachLightsCmd)

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SetTexture(SetTextureCmd)

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SetColor(SetColorCmd)

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BindMeshBuffers(BindMeshBuffersCmd)

Mesh commands.

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AddLayer(AddLayerCmd)

Layer and renderer commands.

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RemoveLayer(RemoveLayerCmd)

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RemoveAllLayers(RemoveAllLayersCmd)

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SetLayerStack(SetLayerStackCmd)

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SetRenderer(SetRendererCmd)

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SetRendererParam(SetRendererParamCmd)

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SetEventMask(SetEventMaskCmd)

Events.

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SetLabel(SetLabelCmd)

Diagnostic commands.

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SetDisableClipping(SetDisableClippingCmd)

Debugging commands.

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SetImportFocus(SetImportFocusCmdDeprecated)

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SetClipPlanes(SetClipPlanesCmd)

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SetPointLightPosition(SetPointLightPositionCmd)

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SetPointLightFalloff(SetPointLightFalloffCmd)

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Scene_AddAmbientLight(SceneAddAmbientLightCmd)

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Scene_AddDirectionalLight(SceneAddDirectionalLightCmd)

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Scene_AddPointLight(SceneAddPointLightCmd)

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SetDisplayColorConversion(SetDisplayColorConversionCmdHack)

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SetDisplayRotation(SetDisplayRotationCmdHack)

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SetEnableViewDebugBounds(SetEnableDebugViewBoundsCmd)

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SetViewHolderBoundsColor(SetViewHolderBoundsColorCmd)

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SetCameraClipSpaceTransform(SetCameraClipSpaceTransformCmd)

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SetDisplayMinimumRgb(SetDisplayMinimumRgbCmdHack)

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SetSemanticVisibility(SetSemanticVisibilityCmd)

Implementations§

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impl Command

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pub fn ordinal(&self) -> u64

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pub fn is_unknown(&self) -> bool

👎Deprecated: Strict unions should not use is_unknown

Trait Implementations§

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impl Debug for Command

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Decode<Command, DefaultFuchsiaResourceDialect> for Command

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fn new_empty() -> Self

Creates a valid instance of Self. The specific value does not matter, since it will be overwritten by decode.
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unsafe fn decode( &mut self, decoder: &mut Decoder<'_, DefaultFuchsiaResourceDialect>, offset: usize, depth: Depth, ) -> Result<()>

Decodes an object of type T from the decoder’s buffers into self. Read more
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impl Encode<Command, DefaultFuchsiaResourceDialect> for &mut Command

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unsafe fn encode( self, encoder: &mut Encoder<'_, DefaultFuchsiaResourceDialect>, offset: usize, _depth: Depth, ) -> Result<()>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl PartialEq for Command

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fn eq(&self, other: &Command) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ResourceTypeMarker for Command

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type Borrowed<'a> = &'a mut Command

The Rust type to use for encoding. This is a particular Encode<Self> type cheaply obtainable from &mut Self::Owned. There are three cases: Read more
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fn take_or_borrow<'a>( value: &'a mut <Self as TypeMarker>::Owned, ) -> Self::Borrowed<'a>

Cheaply converts from &mut Self::Owned to Self::Borrowed. For HandleBased types this is “take” (it returns an owned handle and replaces value with Handle::invalid), and for all other types it is “borrow” (just converts from one reference to another).
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impl TypeMarker for Command

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type Owned = Command

The owned Rust type which this FIDL type decodes into.
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fn inline_align(_context: Context) -> usize

Returns the minimum required alignment of the inline portion of the encoded object. It must be a (nonzero) power of two.
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fn inline_size(_context: Context) -> usize

Returns the size of the inline portion of the encoded object, including padding for alignment. Must be a multiple of inline_align.
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fn encode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and encoding requires no validation. When true, we can optimize encoding arrays and vectors of Self::Owned to a single memcpy. Read more
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fn decode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and decoding requires no validation. When true, we can optimize decoding arrays and vectors of Self::Owned to a single memcpy.
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impl Standalone<DefaultFuchsiaResourceDialect> for Command

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impl StructuralPartialEq for Command

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, D> Encode<Ambiguous1, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more