pub struct SetStereoCameraProjectionCmd {
pub camera_id: u32,
pub left_projection: Matrix4Value,
pub right_projection: Matrix4Value,
}
Expand description
Sets a StereoCamera’s projection matrices. This operation can only be applied to a StereoCamera.
Constraints:
camera_id
refs aStereoCamera
.left_projection
is the projection matrix for the left eye.right_projection
is the projection matrix for the right eye.
These projection matrices may also contain a transform in camera space for their eye if needed.
Fields§
§camera_id: u32
§left_projection: Matrix4Value
§right_projection: Matrix4Value
Trait Implementations§
source§impl Clone for SetStereoCameraProjectionCmd
impl Clone for SetStereoCameraProjectionCmd
source§fn clone(&self) -> SetStereoCameraProjectionCmd
fn clone(&self) -> SetStereoCameraProjectionCmd
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SetStereoCameraProjectionCmd
impl Debug for SetStereoCameraProjectionCmd
source§impl Decode<SetStereoCameraProjectionCmd> for SetStereoCameraProjectionCmd
impl Decode<SetStereoCameraProjectionCmd> for SetStereoCameraProjectionCmd
source§impl Encode<SetStereoCameraProjectionCmd> for &SetStereoCameraProjectionCmd
impl Encode<SetStereoCameraProjectionCmd> for &SetStereoCameraProjectionCmd
source§impl<T0: Encode<u32>, T1: Encode<Matrix4Value>, T2: Encode<Matrix4Value>> Encode<SetStereoCameraProjectionCmd> for (T0, T1, T2)
impl<T0: Encode<u32>, T1: Encode<Matrix4Value>, T2: Encode<Matrix4Value>> Encode<SetStereoCameraProjectionCmd> for (T0, T1, T2)
source§impl PartialEq<SetStereoCameraProjectionCmd> for SetStereoCameraProjectionCmd
impl PartialEq<SetStereoCameraProjectionCmd> for SetStereoCameraProjectionCmd
source§fn eq(&self, other: &SetStereoCameraProjectionCmd) -> bool
fn eq(&self, other: &SetStereoCameraProjectionCmd) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<SetStereoCameraProjectionCmd> for SetStereoCameraProjectionCmd
impl PartialOrd<SetStereoCameraProjectionCmd> for SetStereoCameraProjectionCmd
source§fn partial_cmp(&self, other: &SetStereoCameraProjectionCmd) -> Option<Ordering>
fn partial_cmp(&self, other: &SetStereoCameraProjectionCmd) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl TypeMarker for SetStereoCameraProjectionCmd
impl TypeMarker for SetStereoCameraProjectionCmd
§type Owned = SetStereoCameraProjectionCmd
type Owned = SetStereoCameraProjectionCmd
The owned Rust type which this FIDL type decodes into.
source§fn inline_align(context: Context) -> usize
fn inline_align(context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
source§fn inline_size(context: Context) -> usize
fn inline_size(context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.source§impl ValueTypeMarker for SetStereoCameraProjectionCmd
impl ValueTypeMarker for SetStereoCameraProjectionCmd
§type Borrowed<'a> = &'a <SetStereoCameraProjectionCmd as TypeMarker>::Owned
type Borrowed<'a> = &'a <SetStereoCameraProjectionCmd as TypeMarker>::Owned
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read more