#[repr(C)]pub struct SceneArgs {
pub dummy: u32,
}
Expand description
A Scene is the root of a scene-graph, and defines the rendering environment (lighting, etc.) for the tree of nodes beneath it.
Supported commands:
- Add/RemoveLight
- AddChild
Fields§
§dummy: u32
Trait Implementations§
Source§impl<D: ResourceDialect> Decode<SceneArgs, D> for SceneArgs
impl<D: ResourceDialect> Decode<SceneArgs, D> for SceneArgs
Source§impl Ord for SceneArgs
impl Ord for SceneArgs
Source§impl PartialOrd for SceneArgs
impl PartialOrd for SceneArgs
Source§impl TypeMarker for SceneArgs
impl TypeMarker for SceneArgs
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.Source§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read moreSource§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for SceneArgs
impl ValueTypeMarker for SceneArgs
impl Copy for SceneArgs
impl Eq for SceneArgs
impl Persistable for SceneArgs
impl StructuralPartialEq for SceneArgs
Auto Trait Implementations§
impl Freeze for SceneArgs
impl RefUnwindSafe for SceneArgs
impl Send for SceneArgs
impl Sync for SceneArgs
impl Unpin for SceneArgs
impl UnwindSafe for SceneArgs
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)