#[repr(C)]pub struct SceneAddPointLightCmd {
pub scene_id: u32,
pub light_id: u32,
}
Expand description
Adds the light specified by light_id
specified by light_id
to the scene
identified by scene_id
.
Fields§
§scene_id: u32
§light_id: u32
Trait Implementations§
Source§impl Clone for SceneAddPointLightCmd
impl Clone for SceneAddPointLightCmd
Source§fn clone(&self) -> SceneAddPointLightCmd
fn clone(&self) -> SceneAddPointLightCmd
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SceneAddPointLightCmd
impl Debug for SceneAddPointLightCmd
Source§impl<D: ResourceDialect> Decode<SceneAddPointLightCmd, D> for SceneAddPointLightCmd
impl<D: ResourceDialect> Decode<SceneAddPointLightCmd, D> for SceneAddPointLightCmd
Source§impl<D: ResourceDialect> Encode<SceneAddPointLightCmd, D> for &SceneAddPointLightCmd
impl<D: ResourceDialect> Encode<SceneAddPointLightCmd, D> for &SceneAddPointLightCmd
Source§impl<D: ResourceDialect, T0: Encode<u32, D>, T1: Encode<u32, D>> Encode<SceneAddPointLightCmd, D> for (T0, T1)
impl<D: ResourceDialect, T0: Encode<u32, D>, T1: Encode<u32, D>> Encode<SceneAddPointLightCmd, D> for (T0, T1)
Source§impl Hash for SceneAddPointLightCmd
impl Hash for SceneAddPointLightCmd
Source§impl Ord for SceneAddPointLightCmd
impl Ord for SceneAddPointLightCmd
Source§fn cmp(&self, other: &SceneAddPointLightCmd) -> Ordering
fn cmp(&self, other: &SceneAddPointLightCmd) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for SceneAddPointLightCmd
impl PartialEq for SceneAddPointLightCmd
Source§impl PartialOrd for SceneAddPointLightCmd
impl PartialOrd for SceneAddPointLightCmd
Source§impl TypeMarker for SceneAddPointLightCmd
impl TypeMarker for SceneAddPointLightCmd
Source§type Owned = SceneAddPointLightCmd
type Owned = SceneAddPointLightCmd
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.Source§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read moreSource§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for SceneAddPointLightCmd
impl ValueTypeMarker for SceneAddPointLightCmd
Source§type Borrowed<'a> = &'a SceneAddPointLightCmd
type Borrowed<'a> = &'a SceneAddPointLightCmd
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Copy for SceneAddPointLightCmd
impl Eq for SceneAddPointLightCmd
impl Persistable for SceneAddPointLightCmd
impl StructuralPartialEq for SceneAddPointLightCmd
Auto Trait Implementations§
impl Freeze for SceneAddPointLightCmd
impl RefUnwindSafe for SceneAddPointLightCmd
impl Send for SceneAddPointLightCmd
impl Sync for SceneAddPointLightCmd
impl Unpin for SceneAddPointLightCmd
impl UnwindSafe for SceneAddPointLightCmd
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)