#[repr(C)]pub struct ViewDetachedFromSceneEvent {
pub view_id: u32,
}
Expand description
Delivered to a View’s Session when the parent ViewHolder for the given View is no longer part of a scene.
This can happen if the ViewHolder is detached directly from the scene, or if one of its parent nodes is.
A ViewHolder is considered to be part of a Scene if there is an unbroken chain of parent-child relationships between the Scene node and the ViewHolder node.
Fields§
§view_id: u32
Trait Implementations§
Source§impl Clone for ViewDetachedFromSceneEvent
impl Clone for ViewDetachedFromSceneEvent
Source§fn clone(&self) -> ViewDetachedFromSceneEvent
fn clone(&self) -> ViewDetachedFromSceneEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ViewDetachedFromSceneEvent
impl Debug for ViewDetachedFromSceneEvent
Source§impl<D: ResourceDialect> Decode<ViewDetachedFromSceneEvent, D> for ViewDetachedFromSceneEvent
impl<D: ResourceDialect> Decode<ViewDetachedFromSceneEvent, D> for ViewDetachedFromSceneEvent
Source§impl<D: ResourceDialect> Encode<ViewDetachedFromSceneEvent, D> for &ViewDetachedFromSceneEvent
impl<D: ResourceDialect> Encode<ViewDetachedFromSceneEvent, D> for &ViewDetachedFromSceneEvent
Source§impl<D: ResourceDialect, T0: Encode<u32, D>> Encode<ViewDetachedFromSceneEvent, D> for (T0,)
impl<D: ResourceDialect, T0: Encode<u32, D>> Encode<ViewDetachedFromSceneEvent, D> for (T0,)
Source§impl Hash for ViewDetachedFromSceneEvent
impl Hash for ViewDetachedFromSceneEvent
Source§impl Ord for ViewDetachedFromSceneEvent
impl Ord for ViewDetachedFromSceneEvent
Source§fn cmp(&self, other: &ViewDetachedFromSceneEvent) -> Ordering
fn cmp(&self, other: &ViewDetachedFromSceneEvent) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialOrd for ViewDetachedFromSceneEvent
impl PartialOrd for ViewDetachedFromSceneEvent
Source§impl TypeMarker for ViewDetachedFromSceneEvent
impl TypeMarker for ViewDetachedFromSceneEvent
Source§type Owned = ViewDetachedFromSceneEvent
type Owned = ViewDetachedFromSceneEvent
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.Source§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read moreSource§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for ViewDetachedFromSceneEvent
impl ValueTypeMarker for ViewDetachedFromSceneEvent
Source§type Borrowed<'a> = &'a ViewDetachedFromSceneEvent
type Borrowed<'a> = &'a ViewDetachedFromSceneEvent
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Copy for ViewDetachedFromSceneEvent
impl Eq for ViewDetachedFromSceneEvent
impl Persistable for ViewDetachedFromSceneEvent
impl StructuralPartialEq for ViewDetachedFromSceneEvent
Auto Trait Implementations§
impl Freeze for ViewDetachedFromSceneEvent
impl RefUnwindSafe for ViewDetachedFromSceneEvent
impl Send for ViewDetachedFromSceneEvent
impl Sync for ViewDetachedFromSceneEvent
impl Unpin for ViewDetachedFromSceneEvent
impl UnwindSafe for ViewDetachedFromSceneEvent
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)