pub struct SetCameraTransformCmd {
pub camera_id: u32,
pub eye_position: Vector3Value,
pub eye_look_at: Vector3Value,
pub eye_up: Vector3Value,
}
Expand description
Sets a camera’s view matrix. This operation can be applied to both Cameras and StereoCameras.
Constraints:
camera_id
refs aCamera
.eye_position
is the position of the eye.eye_look_at
is the point is the scene the that eye is pointed at.eye_up
defines the camera’s “up” vector.
Fields§
§camera_id: u32
§eye_position: Vector3Value
§eye_look_at: Vector3Value
§eye_up: Vector3Value
Trait Implementations§
source§impl Clone for SetCameraTransformCmd
impl Clone for SetCameraTransformCmd
source§fn clone(&self) -> SetCameraTransformCmd
fn clone(&self) -> SetCameraTransformCmd
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SetCameraTransformCmd
impl Debug for SetCameraTransformCmd
source§impl Decode<SetCameraTransformCmd> for SetCameraTransformCmd
impl Decode<SetCameraTransformCmd> for SetCameraTransformCmd
source§impl Encode<SetCameraTransformCmd> for &SetCameraTransformCmd
impl Encode<SetCameraTransformCmd> for &SetCameraTransformCmd
source§impl<T0: Encode<u32>, T1: Encode<Vector3Value>, T2: Encode<Vector3Value>, T3: Encode<Vector3Value>> Encode<SetCameraTransformCmd> for (T0, T1, T2, T3)
impl<T0: Encode<u32>, T1: Encode<Vector3Value>, T2: Encode<Vector3Value>, T3: Encode<Vector3Value>> Encode<SetCameraTransformCmd> for (T0, T1, T2, T3)
source§impl PartialEq<SetCameraTransformCmd> for SetCameraTransformCmd
impl PartialEq<SetCameraTransformCmd> for SetCameraTransformCmd
source§fn eq(&self, other: &SetCameraTransformCmd) -> bool
fn eq(&self, other: &SetCameraTransformCmd) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<SetCameraTransformCmd> for SetCameraTransformCmd
impl PartialOrd<SetCameraTransformCmd> for SetCameraTransformCmd
source§fn partial_cmp(&self, other: &SetCameraTransformCmd) -> Option<Ordering>
fn partial_cmp(&self, other: &SetCameraTransformCmd) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl TypeMarker for SetCameraTransformCmd
impl TypeMarker for SetCameraTransformCmd
§type Owned = SetCameraTransformCmd
type Owned = SetCameraTransformCmd
The owned Rust type which this FIDL type decodes into.
source§fn inline_align(context: Context) -> usize
fn inline_align(context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
source§fn inline_size(context: Context) -> usize
fn inline_size(context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.source§impl ValueTypeMarker for SetCameraTransformCmd
impl ValueTypeMarker for SetCameraTransformCmd
§type Borrowed<'a> = &'a <SetCameraTransformCmd as TypeMarker>::Owned
type Borrowed<'a> = &'a <SetCameraTransformCmd as TypeMarker>::Owned
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read more