Skip to main content

PlayerStatus

Struct PlayerStatus 

Source
pub struct PlayerStatus {
    pub duration: Option<i64>,
    pub player_state: Option<PlayerState>,
    pub timeline_function: Option<TimelineFunction>,
    pub repeat_mode: Option<RepeatMode>,
    pub shuffle_on: Option<bool>,
    pub content_type: Option<ContentType>,
    pub error: Option<Error>,
    pub is_live: Option<bool>,
    /* private fields */
}
Expand description

Status of a media player.

Fields§

§duration: Option<i64>

Total duration of playing media.

If this value is omitted, the duration is unknown, not applicable or unchanged. Initially, the duration is assumed to be unknown.

§player_state: Option<PlayerState>

State of the player.

If this field is omitted, the value is unchanged. Initially, the value is IDLE.

§timeline_function: Option<TimelineFunction>

A playback function that describes the position and rate of play through the media as a function of CLOCK_MONOTONIC.

If this field is omitted, the value is unchanged. Initially, reference_delta is 1 and the remaining constituent fields are 0.

§repeat_mode: Option<RepeatMode>

Repeat mode of the player.

If this field is omitted, the value is unchanged. Initially, the value is NONE.

§shuffle_on: Option<bool>

Shuffle mode of the player.

If this field is omitted, the value is unchanged. Initially, the value is false.

§content_type: Option<ContentType>

The type of content playing back.

If this field is omitted, the value is unchanged. Initially, the value is OTHER.

§error: Option<Error>

An error the player may have encountered.

This field is omitted unless there is an error. Once an error is indicated, it cannot be rescinded.

§is_live: Option<bool>

Whether the playing media is live (such as television or a live stream).

If this field is omitted, the value is unchanged. Initially, the value is false.

Trait Implementations§

Source§

impl Clone for PlayerStatus

Source§

fn clone(&self) -> PlayerStatus

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for PlayerStatus

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl<D> Decode<PlayerStatus, D> for PlayerStatus
where D: ResourceDialect,

Source§

fn new_empty() -> PlayerStatus

Creates a valid instance of Self. The specific value does not matter, since it will be overwritten by decode.
Source§

unsafe fn decode( &mut self, decoder: &mut Decoder<'_, D>, offset: usize, depth: Depth, ) -> Result<(), Error>

Decodes an object of type T from the decoder’s buffers into self. Read more
Source§

impl Default for PlayerStatus

Source§

fn default() -> PlayerStatus

Returns the “default value” for a type. Read more
Source§

impl<D> Encode<PlayerStatus, D> for &PlayerStatus
where D: ResourceDialect,

Source§

unsafe fn encode( self, encoder: &mut Encoder<'_, D>, offset: usize, depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
Source§

impl PartialEq for PlayerStatus

Source§

fn eq(&self, other: &PlayerStatus) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Persistable for PlayerStatus

Source§

impl StructuralPartialEq for PlayerStatus

Source§

impl TypeMarker for PlayerStatus

Source§

type Owned = PlayerStatus

The owned Rust type which this FIDL type decodes into.
Source§

fn inline_align(_context: Context) -> usize

Returns the minimum required alignment of the inline portion of the encoded object. It must be a (nonzero) power of two.
Source§

fn inline_size(_context: Context) -> usize

Returns the size of the inline portion of the encoded object, including padding for alignment. Must be a multiple of inline_align.
Source§

fn encode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and encoding requires no validation. When true, we can optimize encoding arrays and vectors of Self::Owned to a single memcpy. Read more
Source§

fn decode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and decoding requires no validation. When true, we can optimize decoding arrays and vectors of Self::Owned to a single memcpy.
Source§

impl ValueTypeMarker for PlayerStatus

Source§

type Borrowed<'a> = &'a PlayerStatus

The Rust type to use for encoding. This is a particular Encode<Self> type cheaply obtainable from &Self::Owned. There are three cases: Read more
Source§

fn borrow( value: &<PlayerStatus as TypeMarker>::Owned, ) -> <PlayerStatus as ValueTypeMarker>::Borrowed<'_>

Cheaply converts from &Self::Owned to Self::Borrowed.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Body for T
where T: Persistable,

Source§

type MarkerAtTopLevel = T

The marker type to use when the body is at the top-level.
Source§

type MarkerInResultUnion = T

The marker type to use when the body is nested in a result union.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T, D> Encode<Ambiguous1, D> for T
where D: ResourceDialect,

Source§

unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
Source§

impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

Source§

unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
Source§

impl<E> ErrorType for E

Source§

type Marker = E

The marker type.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.