pub struct PlayerStatus {
    pub duration: Option<i64>,
    pub player_state: Option<PlayerState>,
    pub timeline_function: Option<TimelineFunction>,
    pub repeat_mode: Option<RepeatMode>,
    pub shuffle_on: Option<bool>,
    pub content_type: Option<ContentType>,
    pub error: Option<Error>,
    pub is_live: Option<bool>,
    /* private fields */
}
Expand description

Status of a media player.

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§duration: Option<i64>

Total duration of playing media.

If this value is omitted, the duration is unknown, not applicable or unchanged. Initially, the duration is assumed to be unknown.

§player_state: Option<PlayerState>

State of the player.

If this field is omitted, the value is unchanged. Initially, the value is IDLE.

§timeline_function: Option<TimelineFunction>

A playback function that describes the position and rate of play through the media as a function of CLOCK_MONOTONIC.

If this field is omitted, the value is unchanged. Initially, reference_delta is 1 and the remaining constituent fields are 0.

§repeat_mode: Option<RepeatMode>

Repeat mode of the player.

If this field is omitted, the value is unchanged. Initially, the value is NONE.

§shuffle_on: Option<bool>

Shuffle mode of the player.

If this field is omitted, the value is unchanged. Initially, the value is false.

§content_type: Option<ContentType>

The type of content playing back.

If this field is omitted, the value is unchanged. Initially, the value is OTHER.

§error: Option<Error>

An error the player may have encountered.

This field is omitted unless there is an error. Once an error is indicated, it cannot be rescinded.

§is_live: Option<bool>

Whether the playing media is live (such as television or a live stream).

If this field is omitted, the value is unchanged. Initially, the value is false.

Trait Implementations§

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impl Clone for PlayerStatus

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fn clone(&self) -> PlayerStatus

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PlayerStatus

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Decode<PlayerStatus> for PlayerStatus

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fn new_empty() -> Self

Creates a valid instance of Self. The specific value does not matter, since it will be overwritten by decode.
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unsafe fn decode( &mut self, decoder: &mut Decoder<'_>, offset: usize, depth: Depth ) -> Result<()>

Decodes an object of type T from the decoder’s buffers into self. Read more
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impl Default for PlayerStatus

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fn default() -> PlayerStatus

Returns the “default value” for a type. Read more
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impl Encode<PlayerStatus> for &PlayerStatus

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unsafe fn encode( self, encoder: &mut Encoder<'_>, offset: usize, depth: Depth ) -> Result<()>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl PartialEq for PlayerStatus

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fn eq(&self, other: &PlayerStatus) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TypeMarker for PlayerStatus

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type Owned = PlayerStatus

The owned Rust type which this FIDL type decodes into.
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fn inline_align(_context: Context) -> usize

Returns the minimum required alignment of the inline portion of the encoded object. It must be a (nonzero) power of two.
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fn inline_size(_context: Context) -> usize

Returns the size of the inline portion of the encoded object, including padding for alignment. Must be a multiple of inline_align.
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fn encode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and encoding requires no validation. When true, we can optimize encoding arrays and vectors of Self::Owned to a single memcpy. Read more
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fn decode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and decoding requires no validation. When true, we can optimize decoding arrays and vectors of Self::Owned to a single memcpy.
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impl ValueTypeMarker for PlayerStatus

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type Borrowed<'a> = &'a PlayerStatus

The Rust type to use for encoding. This is a particular Encode<Self> type cheaply obtainable from &Self::Owned. There are three cases: Read more
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fn borrow<'a>(value: &'a <Self as TypeMarker>::Owned) -> Self::Borrowed<'a>

Cheaply converts from &Self::Owned to Self::Borrowed.
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impl Persistable for PlayerStatus

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impl StructuralPartialEq for PlayerStatus

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Body for T
where T: Persistable,

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type MarkerAtTopLevel = T

The marker type to use when the body is at the top-level.
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type MarkerInResultUnion = T

The marker type to use when the body is nested in a result union.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Encode<Ambiguous1> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> Encode<Ambiguous2> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<E> ErrorType for E
where E: ValueTypeMarker<Owned = E> + Decode<E>,

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type Marker = E

The marker type.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more