pub struct PlayerCapabilityFlags(/* private fields */);
Implementations§
Source§impl PlayerCapabilityFlags
impl PlayerCapabilityFlags
Sourcepub const SKIP_FORWARD: Self = _
pub const SKIP_FORWARD: Self = _
If set, the player can SkipForward()
.
Sourcepub const SKIP_REVERSE: Self = _
pub const SKIP_REVERSE: Self = _
If set, the player can SkipReverse()
.
pub const CHANGE_TO_NEXT_ITEM: Self = _
pub const CHANGE_TO_PREV_ITEM: Self = _
Sourcepub const HAS_GAIN_CONTROL: Self = _
pub const HAS_GAIN_CONTROL: Self = _
If set, the player can BindGainControl()
.
Sourcepub const REPEAT_GROUPS: Self = _
pub const REPEAT_GROUPS: Self = _
If set, the player can repeat groups.
Sourcepub const REPEAT_SINGLE: Self = _
pub const REPEAT_SINGLE: Self = _
If set, the player can repeat single media items.
Sourcepub const SET_PLAYBACK_RATE: Self = _
pub const SET_PLAYBACK_RATE: Self = _
If set, the player can accept playback rate changes.
Source§impl PlayerCapabilityFlags
impl PlayerCapabilityFlags
Sourcepub const fn bits(&self) -> u32
pub const fn bits(&self) -> u32
Get the underlying bits value.
The returned value is exactly the bits set in this flags value.
Sourcepub const fn from_bits(bits: u32) -> Option<Self>
pub const fn from_bits(bits: u32) -> Option<Self>
Convert from a bits value.
This method will return None
if any unknown bits are set.
Sourcepub const fn from_bits_truncate(bits: u32) -> Self
pub const fn from_bits_truncate(bits: u32) -> Self
Convert from a bits value, unsetting any unknown bits.
Sourcepub const fn from_bits_retain(bits: u32) -> Self
pub const fn from_bits_retain(bits: u32) -> Self
Convert from a bits value exactly.
Sourcepub fn from_name(name: &str) -> Option<Self>
pub fn from_name(name: &str) -> Option<Self>
Get a flags value with the bits of a flag with the given name set.
This method will return None
if name
is empty or doesn’t
correspond to any named flag.
Sourcepub const fn intersects(&self, other: Self) -> bool
pub const fn intersects(&self, other: Self) -> bool
Whether any set bits in a source flags value are also set in a target flags value.
Sourcepub const fn contains(&self, other: Self) -> bool
pub const fn contains(&self, other: Self) -> bool
Whether all set bits in a source flags value are also set in a target flags value.
Sourcepub fn remove(&mut self, other: Self)
pub fn remove(&mut self, other: Self)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
remove
won’t truncate other
, but the !
operator will.
Sourcepub fn toggle(&mut self, other: Self)
pub fn toggle(&mut self, other: Self)
The bitwise exclusive-or (^
) of the bits in two flags values.
Sourcepub fn set(&mut self, other: Self, value: bool)
pub fn set(&mut self, other: Self, value: bool)
Call insert
when value
is true
or remove
when value
is false
.
Sourcepub const fn intersection(self, other: Self) -> Self
pub const fn intersection(self, other: Self) -> Self
The bitwise and (&
) of the bits in two flags values.
Sourcepub const fn union(self, other: Self) -> Self
pub const fn union(self, other: Self) -> Self
The bitwise or (|
) of the bits in two flags values.
Sourcepub const fn difference(self, other: Self) -> Self
pub const fn difference(self, other: Self) -> Self
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Sourcepub const fn symmetric_difference(self, other: Self) -> Self
pub const fn symmetric_difference(self, other: Self) -> Self
The bitwise exclusive-or (^
) of the bits in two flags values.
Sourcepub const fn complement(self) -> Self
pub const fn complement(self) -> Self
The bitwise negation (!
) of the bits in a flags value, truncating the result.
Source§impl PlayerCapabilityFlags
impl PlayerCapabilityFlags
Sourcepub const fn iter(&self) -> Iter<PlayerCapabilityFlags>
pub const fn iter(&self) -> Iter<PlayerCapabilityFlags>
Yield a set of contained flags values.
Each yielded flags value will correspond to a defined named flag. Any unknown bits will be yielded together as a final flags value.
Sourcepub const fn iter_names(&self) -> IterNames<PlayerCapabilityFlags>
pub const fn iter_names(&self) -> IterNames<PlayerCapabilityFlags>
Yield a set of contained named flags values.
This method is like iter
, except only yields bits in contained named flags.
Any unknown bits, or bits not corresponding to a contained flag will not be yielded.
Source§impl PlayerCapabilityFlags
impl PlayerCapabilityFlags
pub fn has_unknown_bits(&self) -> bool
has_unknown_bits
pub fn get_unknown_bits(&self) -> u32
get_unknown_bits
Trait Implementations§
Source§impl Binary for PlayerCapabilityFlags
impl Binary for PlayerCapabilityFlags
Source§impl BitAnd for PlayerCapabilityFlags
impl BitAnd for PlayerCapabilityFlags
Source§impl BitAndAssign for PlayerCapabilityFlags
impl BitAndAssign for PlayerCapabilityFlags
Source§fn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
The bitwise and (&
) of the bits in two flags values.
Source§impl BitOr for PlayerCapabilityFlags
impl BitOr for PlayerCapabilityFlags
Source§fn bitor(self, other: PlayerCapabilityFlags) -> Self
fn bitor(self, other: PlayerCapabilityFlags) -> Self
The bitwise or (|
) of the bits in two flags values.
Source§type Output = PlayerCapabilityFlags
type Output = PlayerCapabilityFlags
|
operator.Source§impl BitOrAssign for PlayerCapabilityFlags
impl BitOrAssign for PlayerCapabilityFlags
Source§fn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
The bitwise or (|
) of the bits in two flags values.
Source§impl BitXor for PlayerCapabilityFlags
impl BitXor for PlayerCapabilityFlags
Source§impl BitXorAssign for PlayerCapabilityFlags
impl BitXorAssign for PlayerCapabilityFlags
Source§fn bitxor_assign(&mut self, other: Self)
fn bitxor_assign(&mut self, other: Self)
The bitwise exclusive-or (^
) of the bits in two flags values.
Source§impl Clone for PlayerCapabilityFlags
impl Clone for PlayerCapabilityFlags
Source§fn clone(&self) -> PlayerCapabilityFlags
fn clone(&self) -> PlayerCapabilityFlags
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for PlayerCapabilityFlags
impl Debug for PlayerCapabilityFlags
Source§impl<D: ResourceDialect> Decode<PlayerCapabilityFlags, D> for PlayerCapabilityFlags
impl<D: ResourceDialect> Decode<PlayerCapabilityFlags, D> for PlayerCapabilityFlags
Source§impl Default for PlayerCapabilityFlags
impl Default for PlayerCapabilityFlags
Source§fn default() -> PlayerCapabilityFlags
fn default() -> PlayerCapabilityFlags
Source§impl<D: ResourceDialect> Encode<PlayerCapabilityFlags, D> for PlayerCapabilityFlags
impl<D: ResourceDialect> Encode<PlayerCapabilityFlags, D> for PlayerCapabilityFlags
Source§impl Extend<PlayerCapabilityFlags> for PlayerCapabilityFlags
impl Extend<PlayerCapabilityFlags> for PlayerCapabilityFlags
Source§fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
The bitwise or (|
) of the bits in each flags value.
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)Source§impl Flags for PlayerCapabilityFlags
impl Flags for PlayerCapabilityFlags
Source§const FLAGS: &'static [Flag<PlayerCapabilityFlags>] = _
const FLAGS: &'static [Flag<PlayerCapabilityFlags>] = _
Source§fn from_bits_retain(bits: u32) -> PlayerCapabilityFlags
fn from_bits_retain(bits: u32) -> PlayerCapabilityFlags
§fn from_bits_truncate(bits: Self::Bits) -> Self
fn from_bits_truncate(bits: Self::Bits) -> Self
§fn from_name(name: &str) -> Option<Self>
fn from_name(name: &str) -> Option<Self>
§fn iter_names(&self) -> IterNames<Self>
fn iter_names(&self) -> IterNames<Self>
§fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
§fn contains(&self, other: Self) -> boolwhere
Self: Sized,
fn contains(&self, other: Self) -> boolwhere
Self: Sized,
§fn insert(&mut self, other: Self)where
Self: Sized,
fn insert(&mut self, other: Self)where
Self: Sized,
|
) of the bits in two flags values.§fn remove(&mut self, other: Self)where
Self: Sized,
fn remove(&mut self, other: Self)where
Self: Sized,
&!
). Read more§fn toggle(&mut self, other: Self)where
Self: Sized,
fn toggle(&mut self, other: Self)where
Self: Sized,
^
) of the bits in two flags values.§fn set(&mut self, other: Self, value: bool)where
Self: Sized,
fn set(&mut self, other: Self, value: bool)where
Self: Sized,
Flags::insert
] when value
is true
or [Flags::remove
] when value
is false
.§fn intersection(self, other: Self) -> Self
fn intersection(self, other: Self) -> Self
&
) of the bits in two flags values.§fn difference(self, other: Self) -> Self
fn difference(self, other: Self) -> Self
&!
). Read more§fn symmetric_difference(self, other: Self) -> Self
fn symmetric_difference(self, other: Self) -> Self
^
) of the bits in two flags values.§fn complement(self) -> Self
fn complement(self) -> Self
!
) of the bits in a flags value, truncating the result.Source§impl FromIterator<PlayerCapabilityFlags> for PlayerCapabilityFlags
impl FromIterator<PlayerCapabilityFlags> for PlayerCapabilityFlags
Source§fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
The bitwise or (|
) of the bits in each flags value.
Source§impl Hash for PlayerCapabilityFlags
impl Hash for PlayerCapabilityFlags
Source§impl IntoIterator for PlayerCapabilityFlags
impl IntoIterator for PlayerCapabilityFlags
Source§impl LowerHex for PlayerCapabilityFlags
impl LowerHex for PlayerCapabilityFlags
Source§impl Not for PlayerCapabilityFlags
impl Not for PlayerCapabilityFlags
Source§impl Octal for PlayerCapabilityFlags
impl Octal for PlayerCapabilityFlags
Source§impl Ord for PlayerCapabilityFlags
impl Ord for PlayerCapabilityFlags
Source§fn cmp(&self, other: &PlayerCapabilityFlags) -> Ordering
fn cmp(&self, other: &PlayerCapabilityFlags) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for PlayerCapabilityFlags
impl PartialEq for PlayerCapabilityFlags
Source§impl PartialOrd for PlayerCapabilityFlags
impl PartialOrd for PlayerCapabilityFlags
Source§impl PublicFlags for PlayerCapabilityFlags
impl PublicFlags for PlayerCapabilityFlags
Source§impl Sub for PlayerCapabilityFlags
impl Sub for PlayerCapabilityFlags
Source§fn sub(self, other: Self) -> Self
fn sub(self, other: Self) -> Self
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Source§type Output = PlayerCapabilityFlags
type Output = PlayerCapabilityFlags
-
operator.Source§impl SubAssign for PlayerCapabilityFlags
impl SubAssign for PlayerCapabilityFlags
Source§fn sub_assign(&mut self, other: Self)
fn sub_assign(&mut self, other: Self)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Source§impl TypeMarker for PlayerCapabilityFlags
impl TypeMarker for PlayerCapabilityFlags
Source§type Owned = PlayerCapabilityFlags
type Owned = PlayerCapabilityFlags
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl UpperHex for PlayerCapabilityFlags
impl UpperHex for PlayerCapabilityFlags
Source§impl ValueTypeMarker for PlayerCapabilityFlags
impl ValueTypeMarker for PlayerCapabilityFlags
Source§type Borrowed<'a> = PlayerCapabilityFlags
type Borrowed<'a> = PlayerCapabilityFlags
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Copy for PlayerCapabilityFlags
impl Eq for PlayerCapabilityFlags
impl StructuralPartialEq for PlayerCapabilityFlags
Auto Trait Implementations§
impl Freeze for PlayerCapabilityFlags
impl RefUnwindSafe for PlayerCapabilityFlags
impl Send for PlayerCapabilityFlags
impl Sync for PlayerCapabilityFlags
impl Unpin for PlayerCapabilityFlags
impl UnwindSafe for PlayerCapabilityFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)