pub struct PlayerControlControlHandle { /* private fields */ }Implementations§
Source§impl PlayerControlControlHandle
impl PlayerControlControlHandle
pub fn shutdown_with_epitaph(&self, status: impl Into<Epitaph>)
Trait Implementations§
Source§impl Clone for PlayerControlControlHandle
impl Clone for PlayerControlControlHandle
Source§impl ControlHandle for PlayerControlControlHandle
impl ControlHandle for PlayerControlControlHandle
Source§fn shutdown(&self)
fn shutdown(&self)
Set the server to shutdown. The underlying channel is only closed the
next time the stream is polled.
Source§fn shutdown_with_epitaph(&self, status: Epitaph)
fn shutdown_with_epitaph(&self, status: Epitaph)
Sets the server to shutdown with an epitaph. The underlying channel is
only closed the next time the stream is polled.
Auto Trait Implementations§
impl !RefUnwindSafe for PlayerControlControlHandle
impl !UnwindSafe for PlayerControlControlHandle
impl Freeze for PlayerControlControlHandle
impl Send for PlayerControlControlHandle
impl Sync for PlayerControlControlHandle
impl Unpin for PlayerControlControlHandle
impl UnsafeUnpin for PlayerControlControlHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more