pub struct EqualizerBandState {
    pub id: Option<u64>,
    pub type_: Option<EqualizerBandType>,
    pub frequency: Option<u32>,
    pub q: Option<f32>,
    pub gain_db: Option<f32>,
    pub enabled: Option<bool>,
    /* private fields */
}
Expand description

State for a single band within a Element with type equal to EQUALIZER.

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§id: Option<u64>

Unique ID for the band. Must match one of the ids specified in Equalizer bands. Required.

§type_: Option<EqualizerBandType>

Type of band.

Optional.

§frequency: Option<u32>

Center frequency for the band.

Optional.

§q: Option<f32>

Quality factor, usually denoted as “Q”. Indicates how narrow the frequency transition is. Higher Q values imply narrower notches/peaks and steeper cuts/shelves. Must be positive.

Optional.

§gain_db: Option<f32>

Gain in dB.

Optional but required for EqualizerBandType PEAK, LOW_SHELF and HIGH_SHELF. May not be included for EqualizerBandType NOTCH, LOW_CUT or HIGH_CUT.

§enabled: Option<bool>

Enable/disable the band. By default all bands are enabled. Disabling the enclosing processing element by setting ElementState.enabled to false disables the whole equalizer and it does not change this field. For a band to be functional its enclosing equalizer processing element has to be enabled.

Optional.

Trait Implementations§

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impl Clone for EqualizerBandState

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fn clone(&self) -> EqualizerBandState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EqualizerBandState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Decode<EqualizerBandState> for EqualizerBandState

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fn new_empty() -> Self

Creates a valid instance of Self. The specific value does not matter, since it will be overwritten by decode.
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unsafe fn decode( &mut self, decoder: &mut Decoder<'_>, offset: usize, depth: Depth ) -> Result<()>

Decodes an object of type T from the decoder’s buffers into self. Read more
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impl Default for EqualizerBandState

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fn default() -> EqualizerBandState

Returns the “default value” for a type. Read more
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impl Encode<EqualizerBandState> for &EqualizerBandState

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unsafe fn encode( self, encoder: &mut Encoder<'_>, offset: usize, depth: Depth ) -> Result<()>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl PartialEq for EqualizerBandState

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fn eq(&self, other: &EqualizerBandState) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TypeMarker for EqualizerBandState

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type Owned = EqualizerBandState

The owned Rust type which this FIDL type decodes into.
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fn inline_align(_context: Context) -> usize

Returns the minimum required alignment of the inline portion of the encoded object. It must be a (nonzero) power of two.
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fn inline_size(_context: Context) -> usize

Returns the size of the inline portion of the encoded object, including padding for alignment. Must be a multiple of inline_align.
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fn encode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and encoding requires no validation. When true, we can optimize encoding arrays and vectors of Self::Owned to a single memcpy. Read more
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fn decode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and decoding requires no validation. When true, we can optimize decoding arrays and vectors of Self::Owned to a single memcpy.
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impl ValueTypeMarker for EqualizerBandState

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type Borrowed<'a> = &'a EqualizerBandState

The Rust type to use for encoding. This is a particular Encode<Self> type cheaply obtainable from &Self::Owned. There are three cases: Read more
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fn borrow<'a>(value: &'a <Self as TypeMarker>::Owned) -> Self::Borrowed<'a>

Cheaply converts from &Self::Owned to Self::Borrowed.
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impl Persistable for EqualizerBandState

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impl StructuralPartialEq for EqualizerBandState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Body for T
where T: Persistable,

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type MarkerAtTopLevel = T

The marker type to use when the body is at the top-level.
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type MarkerInResultUnion = T

The marker type to use when the body is nested in a result union.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Encode<Ambiguous1> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> Encode<Ambiguous2> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<E> ErrorType for E
where E: ValueTypeMarker<Owned = E> + Decode<E>,

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type Marker = E

The marker type.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more