pub struct SocketSynchronousProxy { /* private fields */ }

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impl SocketSynchronousProxy

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pub fn new(channel: Channel) -> Self

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pub fn into_channel(self) -> Channel

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pub fn wait_for_event(&self, deadline: Time) -> Result<SocketEvent, Error>

Waits until an event arrives and returns it. It is safe for other threads to make concurrent requests while waiting for an event.

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pub fn clone2(&self, request: ServerEnd<CloneableMarker>) -> Result<(), Error>

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pub fn close(&self, ___deadline: Time) -> Result<CloseableCloseResult, Error>

Terminates the connection.

After calling Close, the client must not send any other requests.

Servers, after sending the status response, should close the connection regardless of status and without sending an epitaph.

Closing the client end of the channel should be semantically equivalent to calling Close without knowing when the close has completed or its status.

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pub fn query(&self, ___deadline: Time) -> Result<Vec<u8>, Error>

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pub fn set_reuse_address( &self, value: bool, ___deadline: Time ) -> Result<BaseSocketSetReuseAddressResult, Error>

Set SOL_SOCKET -> SO_REUSEADDR.

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pub fn get_reuse_address( &self, ___deadline: Time ) -> Result<BaseSocketGetReuseAddressResult, Error>

Get SOL_SOCKET -> SO_REUSEADDR.

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pub fn get_error( &self, ___deadline: Time ) -> Result<BaseSocketGetErrorResult, Error>

Get SOL_SOCKET -> SO_ERROR. Returns the last error if there is an error set on the socket.

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pub fn set_broadcast( &self, value: bool, ___deadline: Time ) -> Result<BaseSocketSetBroadcastResult, Error>

Set SOL_SOCKET -> SO_BROADCAST.

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pub fn get_broadcast( &self, ___deadline: Time ) -> Result<BaseSocketGetBroadcastResult, Error>

Get SOL_SOCKET -> SO_BROADCAST.

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pub fn set_send_buffer( &self, value_bytes: u64, ___deadline: Time ) -> Result<BaseSocketSetSendBufferResult, Error>

Set SOL_SOCKET -> SO_SNDBUF.

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pub fn get_send_buffer( &self, ___deadline: Time ) -> Result<BaseSocketGetSendBufferResult, Error>

Get SOL_SOCKET -> SO_SNDBUF.

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pub fn set_receive_buffer( &self, value_bytes: u64, ___deadline: Time ) -> Result<BaseSocketSetReceiveBufferResult, Error>

Set SOL_SOCKET -> SO_RCVBUF.

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pub fn get_receive_buffer( &self, ___deadline: Time ) -> Result<BaseSocketGetReceiveBufferResult, Error>

Get SOL_SOCKET -> SO_RCVBUF.

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pub fn set_keep_alive( &self, value: bool, ___deadline: Time ) -> Result<BaseSocketSetKeepAliveResult, Error>

Set SOL_SOCKET -> SO_KEEPALIVE.

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pub fn get_keep_alive( &self, ___deadline: Time ) -> Result<BaseSocketGetKeepAliveResult, Error>

Get SOL_SOCKET -> SO_KEEPALIVE.

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pub fn set_out_of_band_inline( &self, value: bool, ___deadline: Time ) -> Result<BaseSocketSetOutOfBandInlineResult, Error>

Set SOL_SOCKET -> SO_OOBINLINE.

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pub fn get_out_of_band_inline( &self, ___deadline: Time ) -> Result<BaseSocketGetOutOfBandInlineResult, Error>

Get SOL_SOCKET -> SO_OOBINLINE.

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pub fn set_no_check( &self, value: bool, ___deadline: Time ) -> Result<BaseSocketSetNoCheckResult, Error>

Set SOL_SOCKET -> SO_NO_CHECK.

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pub fn get_no_check( &self, ___deadline: Time ) -> Result<BaseSocketGetNoCheckResult, Error>

Get SOL_SOCKET -> SO_NO_CHECK.

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pub fn set_linger( &self, linger: bool, length_secs: u32, ___deadline: Time ) -> Result<BaseSocketSetLingerResult, Error>

Set SOL_SOCKET -> SO_LINGER.

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pub fn get_linger( &self, ___deadline: Time ) -> Result<BaseSocketGetLingerResult, Error>

Get SOL_SOCKET -> SO_LINGER.

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pub fn set_reuse_port( &self, value: bool, ___deadline: Time ) -> Result<BaseSocketSetReusePortResult, Error>

Set SOL_SOCKET -> SO_REUSEPORT.

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pub fn get_reuse_port( &self, ___deadline: Time ) -> Result<BaseSocketGetReusePortResult, Error>

Get SOL_SOCKET -> SO_REUSEPORT.

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pub fn get_accept_conn( &self, ___deadline: Time ) -> Result<BaseSocketGetAcceptConnResult, Error>

Get SOL_SOCKET -> SO_ACCEPTCONN.

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pub fn set_bind_to_device( &self, value: &str, ___deadline: Time ) -> Result<BaseSocketSetBindToDeviceResult, Error>

Set SOL_SOCKET -> SO_BINDTODEVICE.

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pub fn get_bind_to_device( &self, ___deadline: Time ) -> Result<BaseSocketGetBindToDeviceResult, Error>

Get SOL_SOCKET -> SO_BINDTODEVICE.

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pub fn set_bind_to_interface_index( &self, value: u64, ___deadline: Time ) -> Result<BaseSocketSetBindToInterfaceIndexResult, Error>

Set SOL_SOCKET -> SO_BINDTOIFINDEX. If value is 0, this clears the bound interface.

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pub fn get_bind_to_interface_index( &self, ___deadline: Time ) -> Result<BaseSocketGetBindToInterfaceIndexResult, Error>

Get SOL_SOCKET -> SO_BINDTOIFINDEX.

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pub fn set_timestamp( &self, value: TimestampOption, ___deadline: Time ) -> Result<BaseSocketSetTimestampResult, Error>

Set SOL_SOCKET -> SO_TIMESTAMP or SO_TIMESTAMPNS.

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pub fn get_timestamp( &self, ___deadline: Time ) -> Result<BaseSocketGetTimestampResult, Error>

Get SOL_SOCKET -> SO_TIMESTAMP or SO_TIMESTAMPNS.

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pub fn set_mark( &self, domain: MarkDomain, mark: &OptionalUint32, ___deadline: Time ) -> Result<BaseSocketSetMarkResult, Error>

Like setting SOL_SOCKET -> SO_MARK. The major difference is that unlike the standard SO_MARK, this API has multiple mark domains and each mark can be set independently in each domain.

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pub fn get_mark( &self, domain: MarkDomain, ___deadline: Time ) -> Result<BaseSocketGetMarkResult, Error>

Like getting SOL_SOCKET -> SO_MARK. The major difference is that unlike the standard SO_MARK, this API has multiple mark domains and each mark can be retrieved independently in each domain.

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pub fn describe( &self, ___deadline: Time ) -> Result<SocketDescribeResponse, Error>

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pub fn bind( &self, protocol: Option<&ProtocolAssociation>, bound_interface_id: &BoundInterfaceId, ___deadline: Time ) -> Result<SocketBindResult, Error>

Bind the socket to a protocol and/or interface.

  • request protocol the socket’s new protocol association.
  • request bound_interface_id the socket’s new interface binding.
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pub fn get_info(&self, ___deadline: Time) -> Result<SocketGetInfoResult, Error>

Returns the the socket’s properties.

  • response kind the socket’s Kind.
  • response protocol the socket’s protocol association, if associated.
  • response bound_interface properties of the socket’s interface binding.
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pub fn recv_msg( &self, want_packet_info: bool, data_len: u32, want_control: bool, flags: RecvMsgFlags, ___deadline: Time ) -> Result<SocketRecvMsgResult, Error>

Receives a message from the socket.

  • request want_packet_info request information about the packet to be returned.
  • request data_len the maximum allowed length of the response data buffer.
  • request want_control request ancillary data to be returned.
  • request flags flags for the receive request.
  • response packet_info information about the packet, if requested.
  • response data the message.
  • response control control messages, if requested.
  • response truncated indicates whether or not the returned message was truncated.
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pub fn send_msg( &self, packet_info: Option<&PacketInfo>, data: &[u8], control: &SendControlData, flags: SendMsgFlags, ___deadline: Time ) -> Result<SocketSendMsgResult, Error>

Sends a message on the socket.

  • request packet_info information about the packet.
  • request data the message.
  • request control ancillary data.
  • request flags flags for the send request.

Trait Implementations§

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impl Debug for SocketSynchronousProxy

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl SynchronousProxy for SocketSynchronousProxy

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type Proxy = SocketProxy

The async proxy for the same protocol.
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type Protocol = SocketMarker

The protocol which this Proxy controls.
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fn from_channel(inner: Channel) -> Self

Create a proxy over the given channel.
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fn into_channel(self) -> Channel

Convert the proxy back into a channel.
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fn as_channel(&self) -> &Channel

Get a reference to the proxy’s underlying channel. Read more

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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Encode<Ambiguous1> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> Encode<Ambiguous2> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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fn from(t: T) -> T

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fn instrument(self, span: Span) -> Instrumented<Self>

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impl<T> Pointable for T

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const ALIGN: usize = _

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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