pub struct FactoryResetHandler {
    pub inspect_status: InputHandlerStatus,
    /* private fields */
}
Expand description

A FactoryResetHandler tracks the state of the consumer control buttons and starts the factory reset process after appropriate timeouts.

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§inspect_status: InputHandlerStatus

The inventory of this handler’s Inspect status.

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impl FactoryResetHandler

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pub fn new( input_handlers_node: &Node, metrics_logger: MetricsLogger ) -> Rc<Self>

Creates a new FactoryResetHandler that listens for the reset button and handles timing down and, ultimately, factory resetting the device.

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pub fn handle_factory_reset_countdown_request_stream( self: Rc<Self>, stream: FactoryResetCountdownRequestStream ) -> impl Future<Output = Result<(), Error>>

Handles the request stream for FactoryResetCountdown

§Parameters

stream: The FactoryResetCountdownRequestStream to be handled.

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pub fn handle_recovery_policy_device_request_stream( self: Rc<Self>, stream: DeviceRequestStream ) -> impl Future<Output = Result<(), Error>>

Handles the request stream for fuchsia.recovery.policy.Device

§Parameters

stream: The DeviceRequestStream to be handled.

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impl UnhandledInputHandler for FactoryResetHandler

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fn handle_unhandled_input_event<'async_trait>( self: Rc<Self>, unhandled_input_event: UnhandledInputEvent ) -> Pin<Box<dyn Future<Output = Vec<InputEvent>> + 'async_trait>>
where Self: 'async_trait,

This InputHandler doesn’t consume any input events. It just passes them on to the next handler in the pipeline. Since it doesn’t need exclusive access to the events this seems like the best way to avoid handlers further down the pipeline missing events that they need.

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fn set_handler_healthy(self: Rc<Self>)

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fn set_handler_unhealthy(self: Rc<Self>, msg: &str)

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fn borrow(&self) -> &T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> InputHandler for T

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fn handle_input_event<'async_trait>( self: Rc<T>, input_event: InputEvent ) -> Pin<Box<dyn Future<Output = Vec<InputEvent>> + 'async_trait>>
where T: 'async_trait,

Returns a vector of InputEvents to propagate to the next InputHandler. Read more
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fn set_handler_healthy(self: Rc<T>)

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fn set_handler_unhealthy(self: Rc<T>, msg: &str)

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fn get_name(&self) -> &'static str

Returns the name of the input handler. Read more
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