pub struct ImmutableNodeAttributes {
pub protocols: Option<NodeProtocolKinds>,
pub abilities: Option<Operations>,
pub content_size: Option<u64>,
pub storage_size: Option<u64>,
pub link_count: Option<u64>,
pub id: Option<u64>,
pub change_time: Option<u64>,
pub options: Option<VerificationOptions>,
pub root_hash: Option<Vec<u8>>,
pub verity_enabled: Option<bool>,
/* private fields */
}
Fields§
§protocols: Option<NodeProtocolKinds>
Describes the kinds of representations supported by the node.
Note: This is not the result of the connection-time negotiation,
which is conveyed via representation
.
abilities: Option<Operations>
Describes the kinds of operations supported by the node. Note: This is distinct from the rights used at connection time.
content_size: Option<u64>
Node size, in bytes.
storage_size: Option<u64>
Space needed to store the node (possibly larger than size), in bytes.
link_count: Option<u64>
Number of hard links to the node. It must be at least one.
id: Option<u64>
An ID for the node. See Id
.
This id
should be unique among all entries of a directory.
change_time: Option<u64>
Time of last change to the metadata in nanoseconds since the Unix epoch, UTC.
options: Option<VerificationOptions>
Contains the verification options for verity-enabled files.
root_hash: Option<Vec<u8>>
The root hash for the file. Not all filesystems support this across all files.
verity_enabled: Option<bool>
True if this file is verity-enabled.
Trait Implementations§
Source§impl Clone for ImmutableNodeAttributes
impl Clone for ImmutableNodeAttributes
Source§fn clone(&self) -> ImmutableNodeAttributes
fn clone(&self) -> ImmutableNodeAttributes
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for ImmutableNodeAttributes
impl Debug for ImmutableNodeAttributes
Source§impl<D: ResourceDialect> Decode<ImmutableNodeAttributes, D> for ImmutableNodeAttributes
impl<D: ResourceDialect> Decode<ImmutableNodeAttributes, D> for ImmutableNodeAttributes
Source§impl Default for ImmutableNodeAttributes
impl Default for ImmutableNodeAttributes
Source§fn default() -> ImmutableNodeAttributes
fn default() -> ImmutableNodeAttributes
Source§impl<D: ResourceDialect> Encode<ImmutableNodeAttributes, D> for &ImmutableNodeAttributes
impl<D: ResourceDialect> Encode<ImmutableNodeAttributes, D> for &ImmutableNodeAttributes
Source§impl PartialEq for ImmutableNodeAttributes
impl PartialEq for ImmutableNodeAttributes
Source§impl TypeMarker for ImmutableNodeAttributes
impl TypeMarker for ImmutableNodeAttributes
Source§type Owned = ImmutableNodeAttributes
type Owned = ImmutableNodeAttributes
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for ImmutableNodeAttributes
impl ValueTypeMarker for ImmutableNodeAttributes
Source§type Borrowed<'a> = &'a ImmutableNodeAttributes
type Borrowed<'a> = &'a ImmutableNodeAttributes
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read more