pub struct AnimationState { /* private fields */ }
Trait Implementations§
Source§impl Debug for AnimationState
impl Debug for AnimationState
Source§impl Default for AnimationState
impl Default for AnimationState
Source§fn default() -> AnimationState
fn default() -> AnimationState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !Freeze for AnimationState
impl !RefUnwindSafe for AnimationState
impl Send for AnimationState
impl !Sync for AnimationState
impl Unpin for AnimationState
impl UnwindSafe for AnimationState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more