pub struct BaseDeviceId<T: DeviceStateSpec, BT: DeviceLayerTypes> { /* private fields */ }
Expand description
A base device identifier.
Allows multiple device implementations to share the same shape for maintaining reference identifiers.
Implementations§
Source§impl<T: DeviceStateSpec, BT: DeviceLayerTypes> BaseDeviceId<T, BT>
impl<T: DeviceStateSpec, BT: DeviceLayerTypes> BaseDeviceId<T, BT>
Sourcepub fn device_state(&self, tracker: &OriginTracker) -> &IpLinkDeviceState<T, BT>
pub fn device_state(&self, tracker: &OriginTracker) -> &IpLinkDeviceState<T, BT>
Returns a reference to the device state.
Requires an OriginTracker to ensure this is being access from the proper context and disallow usage in bindings.
Sourcepub fn external_state(&self) -> &T::External<BT>
pub fn external_state(&self) -> &T::External<BT>
Returns a reference to the external state for the device.
Sourcepub fn bindings_id(&self) -> &BT::DeviceIdentifier
pub fn bindings_id(&self) -> &BT::DeviceIdentifier
Returns the bindings identifier associated with the device.
Sourcepub fn downgrade(&self) -> BaseWeakDeviceId<T, BT>
pub fn downgrade(&self) -> BaseWeakDeviceId<T, BT>
Downgrades the ID to an EthernetWeakDeviceId
.
Trait Implementations§
Source§impl<T: DeviceStateSpec, BT: DeviceLayerTypes> Clone for BaseDeviceId<T, BT>
impl<T: DeviceStateSpec, BT: DeviceLayerTypes> Clone for BaseDeviceId<T, BT>
Source§impl<T: DeviceStateSpec, BT: DeviceLayerTypes> Debug for BaseDeviceId<T, BT>
impl<T: DeviceStateSpec, BT: DeviceLayerTypes> Debug for BaseDeviceId<T, BT>
Source§impl<T: DeviceStateSpec, BT: DeviceLayerTypes> DeviceIdentifier for BaseDeviceId<T, BT>
impl<T: DeviceStateSpec, BT: DeviceLayerTypes> DeviceIdentifier for BaseDeviceId<T, BT>
Source§fn is_loopback(&self) -> bool
fn is_loopback(&self) -> bool
Returns true if the device is a loopback device.
Source§impl<BT: DeviceLayerTypes> From<BaseDeviceId<EthernetLinkDevice, BT>> for DeviceId<BT>
impl<BT: DeviceLayerTypes> From<BaseDeviceId<EthernetLinkDevice, BT>> for DeviceId<BT>
Source§fn from(id: EthernetDeviceId<BT>) -> DeviceId<BT>
fn from(id: EthernetDeviceId<BT>) -> DeviceId<BT>
Converts to this type from the input type.
Source§impl<BT: DeviceLayerTypes> From<BaseDeviceId<LoopbackDevice, BT>> for DeviceId<BT>
impl<BT: DeviceLayerTypes> From<BaseDeviceId<LoopbackDevice, BT>> for DeviceId<BT>
Source§fn from(id: LoopbackDeviceId<BT>) -> DeviceId<BT>
fn from(id: LoopbackDeviceId<BT>) -> DeviceId<BT>
Converts to this type from the input type.
Source§impl<BT: DeviceLayerTypes> From<BaseDeviceId<PureIpDevice, BT>> for DeviceId<BT>
impl<BT: DeviceLayerTypes> From<BaseDeviceId<PureIpDevice, BT>> for DeviceId<BT>
Source§fn from(id: PureIpDeviceId<BT>) -> DeviceId<BT>
fn from(id: PureIpDeviceId<BT>) -> DeviceId<BT>
Converts to this type from the input type.
Source§impl<T: DeviceStateSpec, BT: DeviceLayerTypes> Hash for BaseDeviceId<T, BT>
impl<T: DeviceStateSpec, BT: DeviceLayerTypes> Hash for BaseDeviceId<T, BT>
Source§impl<T: DeviceStateSpec, BT: DeviceLayerTypes> Ord for BaseDeviceId<T, BT>
impl<T: DeviceStateSpec, BT: DeviceLayerTypes> Ord for BaseDeviceId<T, BT>
Source§impl<T: DeviceStateSpec, BT: DeviceLayerTypes> PartialEq for BaseDeviceId<T, BT>
impl<T: DeviceStateSpec, BT: DeviceLayerTypes> PartialEq for BaseDeviceId<T, BT>
Source§impl<T: DeviceStateSpec, BT: DeviceLayerTypes> PartialOrd for BaseDeviceId<T, BT>
impl<T: DeviceStateSpec, BT: DeviceLayerTypes> PartialOrd for BaseDeviceId<T, BT>
Source§impl<T: DeviceStateSpec, BT: DeviceLayerTypes> StrongDeviceIdentifier for BaseDeviceId<T, BT>
impl<T: DeviceStateSpec, BT: DeviceLayerTypes> StrongDeviceIdentifier for BaseDeviceId<T, BT>
impl<T: DeviceStateSpec, BT: DeviceLayerTypes> Eq for BaseDeviceId<T, BT>
Auto Trait Implementations§
impl<T, BT> Freeze for BaseDeviceId<T, BT>
impl<T, BT> RefUnwindSafe for BaseDeviceId<T, BT>where
<T as DeviceStateSpec>::External<BT>: RefUnwindSafe,
<T as DeviceStateSpec>::Link<BT>: RefUnwindSafe,
<BT as DeviceLayerStateTypes>::DeviceIdentifier: RefUnwindSafe,
impl<T, BT> Send for BaseDeviceId<T, BT>
impl<T, BT> Sync for BaseDeviceId<T, BT>
impl<T, BT> Unpin for BaseDeviceId<T, BT>
impl<T, BT> UnwindSafe for BaseDeviceId<T, BT>where
<T as DeviceStateSpec>::External<BT>: RefUnwindSafe,
<T as DeviceStateSpec>::Link<BT>: RefUnwindSafe,
<BT as DeviceLayerStateTypes>::DeviceIdentifier: RefUnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Source§impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
Source§impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
Source§fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
Send a frame. Read more
Source§impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
Source§fn handle_timer(
&mut self,
bindings_ctx: &mut BC,
dispatch: Id,
timer: <BC as TimerBindingsTypes>::UniqueTimerId,
)
fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )
Handle a timer firing. Read more