pub enum LoopbackDevice {}Expand description
Loopback device domain.
Trait Implementations§
Source§impl Clone for LoopbackDevice
impl Clone for LoopbackDevice
Source§fn clone(&self) -> LoopbackDevice
fn clone(&self) -> LoopbackDevice
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl DeviceStateSpec for LoopbackDevice
impl DeviceStateSpec for LoopbackDevice
Source§const IS_LOOPBACK: bool = true
const IS_LOOPBACK: bool = true
Marker for loopback devices.
Source§const DEBUG_TYPE: &'static str = "Loopback"
const DEBUG_TYPE: &'static str = "Loopback"
Marker used to print debug information for device identifiers.
Source§type State<BT: DeviceLayerTypes> = LoopbackDeviceState<WeakDeviceId<BT>, BT>
type State<BT: DeviceLayerTypes> = LoopbackDeviceState<WeakDeviceId<BT>, BT>
The device state.
Source§type External<BT: DeviceLayerTypes> = <BT as DeviceLayerStateTypes>::LoopbackDeviceState
type External<BT: DeviceLayerTypes> = <BT as DeviceLayerStateTypes>::LoopbackDeviceState
The external (bindings) state.
Source§type CreationProperties = LoopbackCreationProperties
type CreationProperties = LoopbackCreationProperties
Properties given to device creation.
Source§type Counters = EthernetDeviceCounters
type Counters = EthernetDeviceCounters
Device-specific counters.
Source§type TimerId<D: WeakDeviceIdentifier> = Infallible
type TimerId<D: WeakDeviceIdentifier> = Infallible
The timer identifier required by this device state.
Source§fn new_device_state<CC: CoreTimerContext<Self::TimerId<CC::WeakDeviceId>, BC> + DeviceIdContext<Self>, BC: DeviceLayerTypes + TimerContext>(
_bindings_ctx: &mut BC,
_self_id: CC::WeakDeviceId,
_: Self::CreationProperties,
) -> Self::State<BC>
fn new_device_state<CC: CoreTimerContext<Self::TimerId<CC::WeakDeviceId>, BC> + DeviceIdContext<Self>, BC: DeviceLayerTypes + TimerContext>( _bindings_ctx: &mut BC, _self_id: CC::WeakDeviceId, _: Self::CreationProperties, ) -> Self::State<BC>
Creates a new device state from the given properties.
impl Copy for LoopbackDevice
impl Device for LoopbackDevice
Auto Trait Implementations§
impl Freeze for LoopbackDevice
impl RefUnwindSafe for LoopbackDevice
impl Send for LoopbackDevice
impl Sync for LoopbackDevice
impl Unpin for LoopbackDevice
impl UnwindSafe for LoopbackDevice
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
§impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
Source§impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
Source§fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
fn send_frame<S>( &mut self, bindings_ctx: &mut BC, metadata: Meta, frame: S, ) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
Send a frame. Read more
Source§impl<BC, S, Meta, DeviceId> SendableFrameMeta<FakeCoreCtx<S, Meta, DeviceId>, BC> for Meta
impl<BC, S, Meta, DeviceId> SendableFrameMeta<FakeCoreCtx<S, Meta, DeviceId>, BC> for Meta
Source§fn send_meta<SS>(
self,
core_ctx: &mut FakeCoreCtx<S, Meta, DeviceId>,
bindings_ctx: &mut BC,
frame: SS,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, SS>>
fn send_meta<SS>( self, core_ctx: &mut FakeCoreCtx<S, Meta, DeviceId>, bindings_ctx: &mut BC, frame: SS, ) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, SS>>
Sends this frame metadata to the provided contexts.
Source§impl<Meta, BC> SendableFrameMeta<FakeFrameCtx<Meta>, BC> for Meta
impl<Meta, BC> SendableFrameMeta<FakeFrameCtx<Meta>, BC> for Meta
Source§fn send_meta<S>(
self,
core_ctx: &mut FakeFrameCtx<Meta>,
_bindings_ctx: &mut BC,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
fn send_meta<S>( self, core_ctx: &mut FakeFrameCtx<Meta>, _bindings_ctx: &mut BC, frame: S, ) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
Sends this frame metadata to the provided contexts.
Source§impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
Source§fn handle_timer(
&mut self,
bindings_ctx: &mut BC,
dispatch: Id,
timer: <BC as TimerBindingsTypes>::UniqueTimerId,
)
fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )
Handle a timer firing. Read more
Source§impl<L, T> UnlockedAccess<L> for Twhere
L: UnlockedAccessMarkerFor<T>,
impl<L, T> UnlockedAccess<L> for Twhere
L: UnlockedAccessMarkerFor<T>,
Source§type Data = <L as UnlockedAccessMarkerFor<T>>::Data
type Data = <L as UnlockedAccessMarkerFor<T>>::Data
The type of state being accessed.
Source§type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data
where
T: 'l
type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data where T: 'l
A guard providing read access to the data.
Source§fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>
fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>
How to access the state.