Struct netstack3_core::udp::UdpSocketId
source · pub struct UdpSocketId<I, D, BT>(/* private fields */)
where
I: IpExt,
D: WeakDeviceIdentifier,
BT: UdpBindingsTypes;
Expand description
A UDP socket.
Implementations§
source§impl<I, D, BT> UdpSocketId<I, D, BT>
impl<I, D, BT> UdpSocketId<I, D, BT>
sourcepub fn debug_references(&self) -> impl Debug
pub fn debug_references(&self) -> impl Debug
Returns a means to debug outstanding references to this socket.
sourcepub fn external_data(&self) -> &<BT as UdpBindingsTypes>::ExternalData<I>
pub fn external_data(&self) -> &<BT as UdpBindingsTypes>::ExternalData<I>
Returns external data associated with this socket.
Trait Implementations§
source§impl<I, D, BT> Borrow<Strong<ReferenceState<I, D, Udp<BT>>>> for UdpSocketId<I, D, BT>
impl<I, D, BT> Borrow<Strong<ReferenceState<I, D, Udp<BT>>>> for UdpSocketId<I, D, BT>
source§impl<I, D, BT> Clone for UdpSocketId<I, D, BT>
impl<I, D, BT> Clone for UdpSocketId<I, D, BT>
source§fn clone(&self) -> UdpSocketId<I, D, BT>
fn clone(&self) -> UdpSocketId<I, D, BT>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<I, D, BT> Debug for UdpSocketId<I, D, BT>
impl<I, D, BT> Debug for UdpSocketId<I, D, BT>
source§impl<I, D, BT> DelegatedOrderedLockAccess<SocketState<I, D, Udp<BT>>> for UdpSocketId<I, D, BT>
impl<I, D, BT> DelegatedOrderedLockAccess<SocketState<I, D, Udp<BT>>> for UdpSocketId<I, D, BT>
§type Inner = ReferenceState<I, D, Udp<BT>>
type Inner = ReferenceState<I, D, Udp<BT>>
The inner type acting as a proxy for ordered access to T.
source§fn delegate_ordered_lock_access(
&self,
) -> &<UdpSocketId<I, D, BT> as DelegatedOrderedLockAccess<SocketState<I, D, Udp<BT>>>>::Inner
fn delegate_ordered_lock_access( &self, ) -> &<UdpSocketId<I, D, BT> as DelegatedOrderedLockAccess<SocketState<I, D, Udp<BT>>>>::Inner
Returns the inner type.
source§impl<I, D, BT> From<Strong<ReferenceState<I, D, Udp<BT>>>> for UdpSocketId<I, D, BT>
impl<I, D, BT> From<Strong<ReferenceState<I, D, Udp<BT>>>> for UdpSocketId<I, D, BT>
source§fn from(value: Strong<ReferenceState<I, D, Udp<BT>>>) -> UdpSocketId<I, D, BT>
fn from(value: Strong<ReferenceState<I, D, Udp<BT>>>) -> UdpSocketId<I, D, BT>
Converts to this type from the input type.
source§impl<I, D, BT, IpType> GenericOverIp<IpType> for UdpSocketId<I, D, BT>
impl<I, D, BT, IpType> GenericOverIp<IpType> for UdpSocketId<I, D, BT>
§type Type = UdpSocketId<IpType, D, BT>
type Type = UdpSocketId<IpType, D, BT>
The type of
Self
when its IP-generic parameter is replaced with the
type NewIp
.source§impl<I, D, BT> Hash for UdpSocketId<I, D, BT>
impl<I, D, BT> Hash for UdpSocketId<I, D, BT>
source§impl<I, D, BT> PartialEq<WeakUdpSocketId<I, D, BT>> for UdpSocketId<I, D, BT>
impl<I, D, BT> PartialEq<WeakUdpSocketId<I, D, BT>> for UdpSocketId<I, D, BT>
source§impl<I, D, BT> PartialEq for UdpSocketId<I, D, BT>
impl<I, D, BT> PartialEq for UdpSocketId<I, D, BT>
source§fn eq(&self, other: &UdpSocketId<I, D, BT>) -> bool
fn eq(&self, other: &UdpSocketId<I, D, BT>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl<I, D, BT> Eq for UdpSocketId<I, D, BT>
Auto Trait Implementations§
impl<I, D, BT> Freeze for UdpSocketId<I, D, BT>
impl<I, D, BT> RefUnwindSafe for UdpSocketId<I, D, BT>where
<I as DualStackIpExt>::OtherVersion: Sized,
<BT as UdpBindingsTypes>::ExternalData<I>: RefUnwindSafe,
impl<I, D, BT> Send for UdpSocketId<I, D, BT>
impl<I, D, BT> Sync for UdpSocketId<I, D, BT>
impl<I, D, BT> Unpin for UdpSocketId<I, D, BT>
impl<I, D, BT> UnwindSafe for UdpSocketId<I, D, BT>where
<I as DualStackIpExt>::OtherVersion: Sized,
<BT as UdpBindingsTypes>::ExternalData<I>: RefUnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T, O> OrderedLockAccess<T> for Owhere
O: DelegatedOrderedLockAccess<T>,
impl<T, O> OrderedLockAccess<T> for Owhere
O: DelegatedOrderedLockAccess<T>,
§type Lock = <<O as DelegatedOrderedLockAccess<T>>::Inner as OrderedLockAccess<T>>::Lock
type Lock = <<O as DelegatedOrderedLockAccess<T>>::Inner as OrderedLockAccess<T>>::Lock
The lock type that observes ordering. Read more
source§fn ordered_lock_access(
&self,
) -> OrderedLockRef<'_, <O as OrderedLockAccess<T>>::Lock>
fn ordered_lock_access( &self, ) -> OrderedLockRef<'_, <O as OrderedLockAccess<T>>::Lock>
Returns a borrow to the order-aware lock. Read more
source§impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
source§impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
source§fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
Send a frame. Read more
source§impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
source§fn handle_timer(
&mut self,
bindings_ctx: &mut BC,
dispatch: Id,
timer: <BC as TimerBindingsTypes>::UniqueTimerId,
)
fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )
Handle a timer firing. Read more
source§impl<L, T> UnlockedAccess<L> for Twhere
L: UnlockedAccessMarkerFor<T>,
impl<L, T> UnlockedAccess<L> for Twhere
L: UnlockedAccessMarkerFor<T>,
§type Data = <L as UnlockedAccessMarkerFor<T>>::Data
type Data = <L as UnlockedAccessMarkerFor<T>>::Data
The type of state being accessed.
§type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data
where
T: 'l
type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data where T: 'l
A guard providing read access to the data.
source§fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>
fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>
How to access the state.