netstack3_core::device_socket

Enum FrameDestination

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pub enum FrameDestination {
    Individual {
        local: bool,
    },
    Multicast,
    Broadcast,
}
Expand description

The type of address used as the destination address in a device-layer frame.

FrameDestination is used to implement RFC 1122 section 3.2.2 and RFC 4443 section 2.4.e, which govern when to avoid sending an ICMP error message for ICMP and ICMPv6 respectively.

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Individual

A unicast address - one which is neither multicast nor broadcast.

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§local: bool

Whether the frame’s destination address belongs to the receiver.

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Multicast

A multicast address; if the addressing scheme supports overlap between multicast and broadcast, then broadcast addresses should use the Broadcast variant.

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Broadcast

A broadcast address; if the addressing scheme supports overlap between multicast and broadcast, then broadcast addresses should use the Broadcast variant.

Implementations§

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impl FrameDestination

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pub fn is_broadcast(self) -> bool

Is this FrameDestination::Broadcast?

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pub fn from_dest(destination: Mac, local_mac: Mac) -> FrameDestination

Creates a FrameDestination from a mac and local_mac destination.

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impl Clone for FrameDestination

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fn clone(&self) -> FrameDestination

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FrameDestination

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<BroadcastAddr<Mac>> for FrameDestination

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fn from(_value: BroadcastAddr<Mac>) -> FrameDestination

Converts to this type from the input type.
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impl From<MulticastAddr<Mac>> for FrameDestination

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fn from(_value: MulticastAddr<Mac>) -> FrameDestination

Converts to this type from the input type.
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impl PartialEq for FrameDestination

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fn eq(&self, other: &FrameDestination) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for FrameDestination

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impl Eq for FrameDestination

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impl StructuralPartialEq for FrameDestination

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CC
where Meta: ReceivableFrameMeta<CC, BC>,

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fn receive_frame<B>(&mut self, bindings_ctx: &mut BC, metadata: Meta, frame: B)
where B: BufferMut + Debug,

Receive a frame. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CC
where Meta: SendableFrameMeta<CC, BC>,

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fn send_frame<S>( &mut self, bindings_ctx: &mut BC, metadata: Meta, frame: S, ) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
where S: Serializer, <S as Serializer>::Buffer: BufferMut,

Send a frame. Read more
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impl<Id, CC, BC> TimerHandler<BC, Id> for CC
where BC: TimerBindingsTypes, Id: HandleableTimer<CC, BC>,

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fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )

Handle a timer firing. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<L, T> UnlockedAccess<L> for T

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type Data = <L as UnlockedAccessMarkerFor<T>>::Data

The type of state being accessed.
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type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data where T: 'l

A guard providing read access to the data.
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fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>

How to access the state.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<B, A> LockBefore<B> for A
where B: LockAfter<A>,