lock_order

Struct Unlocked

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pub struct Unlocked;
Expand description

“Highest” lock level

The lock level for the thing returned by Locked::new. Users of this crate should implement LockAfter<Unlocked> for the root of any lock ordering trees.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<L, T> UnlockedAccess<L> for T

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type Data = <L as UnlockedAccessMarkerFor<T>>::Data

The type of state being accessed.
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type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data where T: 'l

A guard providing read access to the data.
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fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>

How to access the state.
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impl<B, A> LockBefore<B> for A
where B: LockAfter<A>,