input_pipeline::mouse_binding

Struct MouseBinding

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pub struct MouseBinding { /* private fields */ }
Expand description

A MouseBinding represents a connection to a mouse input device.

The MouseBinding parses and exposes mouse descriptor properties (e.g., the range of possible x values) for the device it is associated with. It also parses InputReports from the device, and sends them to the device binding owner over event_sender.

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impl MouseBinding

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pub async fn new( device_proxy: InputDeviceProxy, device_id: u32, input_event_sender: UnboundedSender<InputEvent>, device_node: Node, metrics_logger: MetricsLogger, ) -> Result<Self, Error>

Creates a new InputDeviceBinding from the device_proxy.

The binding will start listening for input reports immediately and send new InputEvents to the device binding owner over input_event_sender.

§Parameters
  • device_proxy: The proxy to bind the new InputDeviceBinding to.
  • device_id: The id of the connected mouse device.
  • input_event_sender: The channel to send new InputEvents to.
  • device_node: The inspect node for this device binding
  • metrics_logger: The metrics logger.
§Errors

If there was an error binding to the proxy.

Trait Implementations§

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impl InputDeviceBinding for MouseBinding

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fn input_event_sender(&self) -> UnboundedSender<InputEvent>

Returns the input event stream’s sender.
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fn get_device_descriptor(&self) -> InputDeviceDescriptor

Returns information about the input device.

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