pub struct PlayerAddSoundFromFileResponder { /* private fields */ }
Implementations§
Trait Implementations§
Source§impl Drop for PlayerAddSoundFromFileResponder
impl Drop for PlayerAddSoundFromFileResponder
Set the the channel to be shutdown (see PlayerControlHandle::shutdown
)
if the responder is dropped without sending a response, so that the client
doesn’t hang. To prevent this behavior, call drop_without_shutdown
.
Source§impl Responder for PlayerAddSoundFromFileResponder
impl Responder for PlayerAddSoundFromFileResponder
Source§type ControlHandle = PlayerControlHandle
type ControlHandle = PlayerControlHandle
The control handle for this protocol.
Source§fn control_handle(&self) -> &PlayerControlHandle
fn control_handle(&self) -> &PlayerControlHandle
Returns the
ControlHandle
for this protocol.Source§fn drop_without_shutdown(self)
fn drop_without_shutdown(self)
Drops the responder without setting the channel to shutdown. Read more
Auto Trait Implementations§
impl Freeze for PlayerAddSoundFromFileResponder
impl !RefUnwindSafe for PlayerAddSoundFromFileResponder
impl Send for PlayerAddSoundFromFileResponder
impl Sync for PlayerAddSoundFromFileResponder
impl Unpin for PlayerAddSoundFromFileResponder
impl !UnwindSafe for PlayerAddSoundFromFileResponder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more