pub struct PlayerAddSoundBufferRequest {
pub id: u32,
pub buffer: Buffer,
pub stream_type: AudioStreamType,
}
Fields§
§id: u32
§buffer: Buffer
§stream_type: AudioStreamType
Trait Implementations§
Source§impl Debug for PlayerAddSoundBufferRequest
impl Debug for PlayerAddSoundBufferRequest
Source§impl Decode<PlayerAddSoundBufferRequest, DefaultFuchsiaResourceDialect> for PlayerAddSoundBufferRequest
impl Decode<PlayerAddSoundBufferRequest, DefaultFuchsiaResourceDialect> for PlayerAddSoundBufferRequest
Source§impl Encode<PlayerAddSoundBufferRequest, DefaultFuchsiaResourceDialect> for &mut PlayerAddSoundBufferRequest
impl Encode<PlayerAddSoundBufferRequest, DefaultFuchsiaResourceDialect> for &mut PlayerAddSoundBufferRequest
Source§impl<T0: Encode<u32, DefaultFuchsiaResourceDialect>, T1: Encode<Buffer, DefaultFuchsiaResourceDialect>, T2: Encode<AudioStreamType, DefaultFuchsiaResourceDialect>> Encode<PlayerAddSoundBufferRequest, DefaultFuchsiaResourceDialect> for (T0, T1, T2)
impl<T0: Encode<u32, DefaultFuchsiaResourceDialect>, T1: Encode<Buffer, DefaultFuchsiaResourceDialect>, T2: Encode<AudioStreamType, DefaultFuchsiaResourceDialect>> Encode<PlayerAddSoundBufferRequest, DefaultFuchsiaResourceDialect> for (T0, T1, T2)
Source§impl ResourceTypeMarker for PlayerAddSoundBufferRequest
impl ResourceTypeMarker for PlayerAddSoundBufferRequest
Source§type Borrowed<'a> = &'a mut PlayerAddSoundBufferRequest
type Borrowed<'a> = &'a mut PlayerAddSoundBufferRequest
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &mut Self::Owned
. There are three cases: Read moreSource§fn take_or_borrow<'a>(
value: &'a mut <Self as TypeMarker>::Owned,
) -> Self::Borrowed<'a>
fn take_or_borrow<'a>( value: &'a mut <Self as TypeMarker>::Owned, ) -> Self::Borrowed<'a>
Cheaply converts from
&mut Self::Owned
to Self::Borrowed
. For
HandleBased
types this is “take” (it returns an owned handle and
replaces value
with Handle::invalid
), and for all other types it is
“borrow” (just converts from one reference to another).Source§impl TypeMarker for PlayerAddSoundBufferRequest
impl TypeMarker for PlayerAddSoundBufferRequest
Source§type Owned = PlayerAddSoundBufferRequest
type Owned = PlayerAddSoundBufferRequest
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.impl Standalone<DefaultFuchsiaResourceDialect> for PlayerAddSoundBufferRequest
impl StructuralPartialEq for PlayerAddSoundBufferRequest
Auto Trait Implementations§
impl Freeze for PlayerAddSoundBufferRequest
impl RefUnwindSafe for PlayerAddSoundBufferRequest
impl Send for PlayerAddSoundBufferRequest
impl Sync for PlayerAddSoundBufferRequest
impl Unpin for PlayerAddSoundBufferRequest
impl UnwindSafe for PlayerAddSoundBufferRequest
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more