fidl_fuchsia_media_sounds

Struct PlayerSynchronousProxy

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pub struct PlayerSynchronousProxy { /* private fields */ }

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impl PlayerSynchronousProxy

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pub fn new(channel: Channel) -> Self

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pub fn into_channel(self) -> Channel

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pub fn wait_for_event( &self, deadline: MonotonicInstant, ) -> Result<PlayerEvent, Error>

Waits until an event arrives and returns it. It is safe for other threads to make concurrent requests while waiting for an event.

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pub fn add_sound_from_file( &self, id: u32, file: ClientEnd<FileMarker>, ___deadline: MonotonicInstant, ) -> Result<PlayerAddSoundFromFileResult, Error>

Adds a sound to the collection maintained for the client, reading the sound from a file. If id identifies an existing sound in the collection, the service will close the connection. Returns the duration of the sound or an error status returned from an I/O operation.

Currently, only PCM WAV files and Ogg/Opus files are supported.

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pub fn add_sound_buffer( &self, id: u32, buffer: Buffer, stream_type: &AudioStreamType, ) -> Result<(), Error>

Adds a sound, in the form of a buffer containing raw PCM samples, to the collection maintained for the client. The service will retain a handle to the buffer’s VMO until the sound is removed and is no longer playing or until the connection is closed.

If id identifies an existing sound in the collection, the service will close the connection.

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pub fn remove_sound(&self, id: u32) -> Result<(), Error>

Removes a sound from the collection maintained for the client. A sound can be removed even if a PlaySound method is pending for that sound.

If id doesn’t identify an existing sound in the collection, the service will do nothing. This is tolerated so that clients don’t have to wait for the response from AddSoundFromFile before playing and removing the sound.

Removing an unneeded sound frees the resources associated with that sound, principally the VMO required to store the uncompressed sound.

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pub fn play_sound( &self, id: u32, usage: AudioRenderUsage, ___deadline: MonotonicInstant, ) -> Result<PlayerPlaySoundResult, Error>

Plays the existing sound identified by id using a renderer with usage usage. The sound is played as soon as possible. The reply is sent when the sound is finished playing. If id doesn’t identify an existing sound in the collection, the method returns PlaySoundError.NO_SUCH_SOUND. The most recent PlaySound call for a given valid id can be stopped using StopPlayingSound, in which case, this method returns PlaySoundError.STOPPED.

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pub fn stop_playing_sound(&self, id: u32) -> Result<(), Error>

Stops playback of the sound identified by id invoked by the the most recent call to PlaySound for that sound. If id doesn’t identify an existing sound in the collection or if the sound is not currently playing, this method does nothing. If more than one PlaySound method is currently pending for that sound, only the most recent is stopped.

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impl Debug for PlayerSynchronousProxy

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl SynchronousProxy for PlayerSynchronousProxy

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type Proxy = PlayerProxy

The async proxy for the same protocol.
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type Protocol = PlayerMarker

The protocol which this Proxy controls.
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fn from_channel(inner: Channel) -> Self

Create a proxy over the given channel.
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fn into_channel(self) -> Channel

Convert the proxy back into a channel.
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fn as_channel(&self) -> &Channel

Get a reference to the proxy’s underlying channel. Read more
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fn is_closed(&self) -> Result<bool, Status>

Returns true if the proxy has received the PEER_CLOSED signal. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, D> Encode<Ambiguous1, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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unsafe fn drop(ptr: usize)

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.