pub trait DeviceProxyInterface: Send + Sync {
type GetIdentifierResponseFut: Future<Output = Result<Option<String>, Error>> + Send;
type GetConfigurationsResponseFut: Future<Output = Result<Vec<Configuration>, Error>> + Send;
type GetConfigurations2ResponseFut: Future<Output = Result<Vec<Configuration2>, Error>> + Send;
type WatchCurrentConfigurationResponseFut: Future<Output = Result<u32, Error>> + Send;
type WatchMuteStateResponseFut: Future<Output = Result<(bool, bool), Error>> + Send;
type SetSoftwareMuteStateResponseFut: Future<Output = Result<(), Error>> + Send;
// Required methods
fn get_identifier(&self) -> Self::GetIdentifierResponseFut;
fn get_configurations(&self) -> Self::GetConfigurationsResponseFut;
fn get_configurations2(&self) -> Self::GetConfigurations2ResponseFut;
fn watch_current_configuration(
&self,
) -> Self::WatchCurrentConfigurationResponseFut;
fn set_current_configuration(&self, index: u32) -> Result<(), Error>;
fn watch_mute_state(&self) -> Self::WatchMuteStateResponseFut;
fn set_software_mute_state(
&self,
muted: bool,
) -> Self::SetSoftwareMuteStateResponseFut;
fn connect_to_stream(
&self,
index: u32,
request: ServerEnd<Stream_Marker>,
) -> Result<(), Error>;
fn rebind(&self, request: ServerEnd<DeviceMarker>) -> Result<(), Error>;
}Required Associated Types§
type GetIdentifierResponseFut: Future<Output = Result<Option<String>, Error>> + Send
type GetConfigurationsResponseFut: Future<Output = Result<Vec<Configuration>, Error>> + Send
type GetConfigurations2ResponseFut: Future<Output = Result<Vec<Configuration2>, Error>> + Send
type WatchCurrentConfigurationResponseFut: Future<Output = Result<u32, Error>> + Send
type WatchMuteStateResponseFut: Future<Output = Result<(bool, bool), Error>> + Send
type SetSoftwareMuteStateResponseFut: Future<Output = Result<(), Error>> + Send
Required Methods§
fn get_identifier(&self) -> Self::GetIdentifierResponseFut
fn get_configurations(&self) -> Self::GetConfigurationsResponseFut
fn get_configurations2(&self) -> Self::GetConfigurations2ResponseFut
fn watch_current_configuration( &self, ) -> Self::WatchCurrentConfigurationResponseFut
fn set_current_configuration(&self, index: u32) -> Result<(), Error>
fn watch_mute_state(&self) -> Self::WatchMuteStateResponseFut
fn set_software_mute_state( &self, muted: bool, ) -> Self::SetSoftwareMuteStateResponseFut
fn connect_to_stream( &self, index: u32, request: ServerEnd<Stream_Marker>, ) -> Result<(), Error>
fn rebind(&self, request: ServerEnd<DeviceMarker>) -> Result<(), Error>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".