pub enum CallRequest {
    WatchState {
        responder: CallWatchStateResponder,
    },
    RequestHold {
        control_handle: CallControlHandle,
    },
    RequestActive {
        control_handle: CallControlHandle,
    },
    RequestTerminate {
        control_handle: CallControlHandle,
    },
    RequestTransferAudio {
        control_handle: CallControlHandle,
    },
    SendDtmfCode {
        code: DtmfCode,
        responder: CallSendDtmfCodeResponder,
    },
}
Expand description

Controls the lifecycle of a call that has been routed through a headset.

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WatchState

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A hanging get method for call state. See the CallState documentation for information on possible states.

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RequestHold

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§control_handle: CallControlHandle

Request that the Call be set to the ONGOING_HELD CallState

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RequestActive

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§control_handle: CallControlHandle

Request that the Call be set to the ONGOING_ACTIVE CallState. This has the side effect of placing all other Calls that are routed to this peer in the ONGOING_HELD call state if it succeeds.

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RequestTerminate

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§control_handle: CallControlHandle

Request that the Call be TERMINATED.

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RequestTransferAudio

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§control_handle: CallControlHandle

Request that the Call’s audio be transfered to the Audio Gateway and the call state set to TRANSFERRED_TO_AG.

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SendDtmfCode

Send a code that the call manager or remote audio gateway peer should transmit to its network connection. The request returns after the code has been transmitted to the network.

Can return an error if the call manager or peer failed to transmit the code to the network.

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Trait Implementations§

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impl Debug for CallRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

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const ALIGN: usize = _

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type Init = T

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