pub trait PlayerProxyInterface: Send + Sync {
type PlayResponseFut: Future<Output = Result<PlayerPlayResult, Error>> + Send;
// Required method
fn play(&self, payload: PlayerPlayRequest) -> Self::PlayResponseFut;
}
pub trait PlayerProxyInterface: Send + Sync {
type PlayResponseFut: Future<Output = Result<PlayerPlayResult, Error>> + Send;
// Required method
fn play(&self, payload: PlayerPlayRequest) -> Self::PlayResponseFut;
}