pub struct PlayerPlayRequest {
pub wav_source: Option<Socket>,
pub destination: Option<PlayDestination>,
pub gain_settings: Option<GainSettings>,
pub active_channels_bitmask: Option<u64>,
/* private fields */
}
Fields§
§wav_source: Option<Socket>
Socket for the client to send audio data in WAV format.
The client should transmit an entire file, then close the socket.
Required.
destination: Option<PlayDestination>
The destination to which to play the audio.
Required.
gain_settings: Option<GainSettings>
Play settings.
Optional. If not specified, use unity gain unmuted, and no other gain processing enabled.
active_channels_bitmask: Option<u64>
Channels to enable during playback.
Optional. If not specified, the active-channels configuration is not changed.
Trait Implementations§
Source§impl Debug for PlayerPlayRequest
impl Debug for PlayerPlayRequest
Source§impl Decode<PlayerPlayRequest, DefaultFuchsiaResourceDialect> for PlayerPlayRequest
impl Decode<PlayerPlayRequest, DefaultFuchsiaResourceDialect> for PlayerPlayRequest
Source§impl Default for PlayerPlayRequest
impl Default for PlayerPlayRequest
Source§fn default() -> PlayerPlayRequest
fn default() -> PlayerPlayRequest
Returns the “default value” for a type. Read more
Source§impl Encode<PlayerPlayRequest, DefaultFuchsiaResourceDialect> for &mut PlayerPlayRequest
impl Encode<PlayerPlayRequest, DefaultFuchsiaResourceDialect> for &mut PlayerPlayRequest
Source§impl PartialEq for PlayerPlayRequest
impl PartialEq for PlayerPlayRequest
Source§impl ResourceTypeMarker for PlayerPlayRequest
impl ResourceTypeMarker for PlayerPlayRequest
Source§type Borrowed<'a> = &'a mut PlayerPlayRequest
type Borrowed<'a> = &'a mut PlayerPlayRequest
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &mut Self::Owned
. There are three cases: Read moreSource§fn take_or_borrow<'a>(
value: &'a mut <Self as TypeMarker>::Owned,
) -> Self::Borrowed<'a>
fn take_or_borrow<'a>( value: &'a mut <Self as TypeMarker>::Owned, ) -> Self::Borrowed<'a>
Cheaply converts from
&mut Self::Owned
to Self::Borrowed
. For
HandleBased
types this is “take” (it returns an owned handle and
replaces value
with Handle::invalid
), and for all other types it is
“borrow” (just converts from one reference to another).Source§impl TypeMarker for PlayerPlayRequest
impl TypeMarker for PlayerPlayRequest
Source§type Owned = PlayerPlayRequest
type Owned = PlayerPlayRequest
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.impl Standalone<DefaultFuchsiaResourceDialect> for PlayerPlayRequest
impl StructuralPartialEq for PlayerPlayRequest
Auto Trait Implementations§
impl Freeze for PlayerPlayRequest
impl RefUnwindSafe for PlayerPlayRequest
impl Send for PlayerPlayRequest
impl Sync for PlayerPlayRequest
impl Unpin for PlayerPlayRequest
impl UnwindSafe for PlayerPlayRequest
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more