pub enum PlayDestination {
Renderer(RendererConfig),
DeviceRingBuffer(DeviceRingBuffer),
// some variants omitted
}
Variants§
Renderer(RendererConfig)
Create an AudioRenderer
using the audio_core API and play audio through it.
DeviceRingBuffer(DeviceRingBuffer)
A device ring buffer.
Implementations§
Source§impl PlayDestination
impl PlayDestination
pub fn ordinal(&self) -> u64
pub fn unknown_variant_for_testing() -> Self
pub fn is_unknown(&self) -> bool
Trait Implementations§
Source§impl Clone for PlayDestination
impl Clone for PlayDestination
Source§fn clone(&self) -> PlayDestination
fn clone(&self) -> PlayDestination
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayDestination
impl Debug for PlayDestination
Source§impl<D: ResourceDialect> Decode<PlayDestination, D> for PlayDestination
impl<D: ResourceDialect> Decode<PlayDestination, D> for PlayDestination
Source§impl<D: ResourceDialect> Encode<PlayDestination, D> for &PlayDestination
impl<D: ResourceDialect> Encode<PlayDestination, D> for &PlayDestination
Source§impl PartialEq for PlayDestination
impl PartialEq for PlayDestination
Source§impl TypeMarker for PlayDestination
impl TypeMarker for PlayDestination
Source§type Owned = PlayDestination
type Owned = PlayDestination
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for PlayDestination
impl ValueTypeMarker for PlayDestination
Source§type Borrowed<'a> = &'a PlayDestination
type Borrowed<'a> = &'a PlayDestination
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Persistable for PlayDestination
Auto Trait Implementations§
impl Freeze for PlayDestination
impl RefUnwindSafe for PlayDestination
impl Send for PlayDestination
impl Sync for PlayDestination
impl Unpin for PlayDestination
impl UnwindSafe for PlayDestination
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)