#[repr(u32)]
pub enum State { Maximized = 1, Fullscreen = 2, Resizing = 3, Activated = 4, TiledLeft = 5, TiledRight = 6, TiledTop = 7, TiledBottom = 8, }
Expand description

types of state on the surface

The different state values used on the surface. This is designed for state values like maximized, fullscreen. It is paired with the configure event to ensure that both the client and the compositor setting the state can be synchronized.

States set in this way are double-buffered. They will get applied on the next commit.

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Maximized = 1

the surface is maximized,

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Fullscreen = 2

the surface is fullscreen,

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Resizing = 3

the surface is being resized,

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Activated = 4

the surface is now activated,

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TiledLeft = 5

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TiledRight = 6

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TiledTop = 7

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TiledBottom = 8

Implementations§

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impl State

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pub fn from_bits(v: u32) -> Option<Self>

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pub fn bits(&self) -> u32

Trait Implementations§

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impl Clone for State

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fn clone(&self) -> State

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for State

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Into<Arg> for State

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fn into(self) -> Arg

Converts this type into the (usually inferred) input type.
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impl PartialEq for State

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fn eq(&self, other: &State) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for State

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impl Eq for State

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impl StructuralPartialEq for State

Auto Trait Implementations§

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impl Freeze for State

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impl RefUnwindSafe for State

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impl Send for State

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impl Sync for State

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impl Unpin for State

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impl UnwindSafe for State

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V