pub trait SceneBuilderButtonExt {
// Required method
fn button(
&mut self,
text: &str,
icon: Option<RiveFacet>,
button_options: ButtonOptions,
) -> Button;
}pub trait SceneBuilderButtonExt {
// Required method
fn button(
&mut self,
text: &str,
icon: Option<RiveFacet>,
button_options: ButtonOptions,
) -> Button;
}