pub struct UdpState<I: IpExt, D: WeakDeviceIdentifier, BT: UdpBindingsTypes> {
pub sockets: Sockets<I, D, BT>,
pub send_port_unreachable: bool,
pub counters: UdpCounters<I>,
}
Expand description
The state associated with the UDP protocol.
D
is the device ID type.
Fields§
§sockets: Sockets<I, D, BT>
System’s UDP sockets.
send_port_unreachable: bool
Whether or not the stack is configured to send UDP port unreachable.
counters: UdpCounters<I>
Stack-wide UDP counters.
Trait Implementations§
Source§impl<I: IpExt, D: WeakDeviceIdentifier, BT: UdpBindingsTypes> Default for UdpState<I, D, BT>
impl<I: IpExt, D: WeakDeviceIdentifier, BT: UdpBindingsTypes> Default for UdpState<I, D, BT>
Source§impl<I: IpExt, D: WeakDeviceIdentifier, BT: UdpBindingsTypes, IpType> GenericOverIp<IpType> for UdpState<I, D, BT>
impl<I: IpExt, D: WeakDeviceIdentifier, BT: UdpBindingsTypes, IpType> GenericOverIp<IpType> for UdpState<I, D, BT>
Auto Trait Implementations§
impl<I, D, BT> !Freeze for UdpState<I, D, BT>
impl<I, D, BT> RefUnwindSafe for UdpState<I, D, BT>
impl<I, D, BT> Send for UdpState<I, D, BT>where
<I as DualStackIpExt>::OtherVersion: Sized,
<I as DualStackBaseIpExt>::DualStackBoundSocketId<D, Udp<BT>>: Send,
impl<I, D, BT> Sync for UdpState<I, D, BT>where
<I as DualStackIpExt>::OtherVersion: Sized,
<I as DualStackBaseIpExt>::DualStackBoundSocketId<D, Udp<BT>>: Send + Sync,
impl<I, D, BT> Unpin for UdpState<I, D, BT>where
<I as DualStackIpExt>::OtherVersion: Sized,
I: Unpin,
D: Unpin,
<I as DualStackBaseIpExt>::DualStackBoundSocketId<D, Udp<BT>>: Unpin,
<I as Ip>::Addr: Unpin,
impl<I, D, BT> UnwindSafe for UdpState<I, D, BT>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<O, BC> BuildableCoreContext<BC> for Owhere
O: Default,
impl<O, BC> BuildableCoreContext<BC> for Owhere
O: Default,
Source§impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
Source§impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
Source§fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
Send a frame. Read more
Source§impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
Source§fn handle_timer(
&mut self,
bindings_ctx: &mut BC,
dispatch: Id,
timer: <BC as TimerBindingsTypes>::UniqueTimerId,
)
fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )
Handle a timer firing. Read more
Source§impl<L, T> UnlockedAccess<L> for Twhere
L: UnlockedAccessMarkerFor<T>,
impl<L, T> UnlockedAccess<L> for Twhere
L: UnlockedAccessMarkerFor<T>,
Source§type Data = <L as UnlockedAccessMarkerFor<T>>::Data
type Data = <L as UnlockedAccessMarkerFor<T>>::Data
The type of state being accessed.
Source§type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data
where
T: 'l
type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data where T: 'l
A guard providing read access to the data.
Source§fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>
fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>
How to access the state.