pub struct NudState<I: Ip, D: LinkDevice, BT: NudBindingsTypes<D>> { /* private fields */ }
Expand description
NUD module per-device state.
Implementations§
Source§impl<I: Ip, D: LinkDevice, BC: NudBindingsTypes<D> + TimerContext> NudState<I, D, BC>
impl<I: Ip, D: LinkDevice, BC: NudBindingsTypes<D> + TimerContext> NudState<I, D, BC>
Sourcepub fn new<DeviceId: WeakDeviceIdentifier, CC: CoreTimerContext<NudTimerId<I, D, DeviceId>, BC>>(
bindings_ctx: &mut BC,
device_id: DeviceId,
) -> Self
pub fn new<DeviceId: WeakDeviceIdentifier, CC: CoreTimerContext<NudTimerId<I, D, DeviceId>, BC>>( bindings_ctx: &mut BC, device_id: DeviceId, ) -> Self
Constructs a new NudState
for device_id
.
Trait Implementations§
Auto Trait Implementations§
impl<I, D, BT> Freeze for NudState<I, D, BT>
impl<I, D, BT> RefUnwindSafe for NudState<I, D, BT>where
<BT as InstantBindingsTypes>::Instant: RefUnwindSafe,
<BT as TimerBindingsTypes>::Timer: RefUnwindSafe,
<I as Ip>::Addr: RefUnwindSafe,
<D as LinkDevice>::Address: RefUnwindSafe,
D: RefUnwindSafe,
<BT as LinkResolutionContext<D>>::Notifier: RefUnwindSafe,
impl<I, D, BT> Send for NudState<I, D, BT>where
D: Send,
impl<I, D, BT> Sync for NudState<I, D, BT>
impl<I, D, BT> Unpin for NudState<I, D, BT>where
<BT as InstantBindingsTypes>::Instant: Unpin,
<BT as TimerBindingsTypes>::Timer: Unpin,
<I as Ip>::Addr: Unpin,
<D as LinkDevice>::Address: Unpin,
D: Unpin,
<BT as LinkResolutionContext<D>>::Notifier: Unpin,
impl<I, D, BT> UnwindSafe for NudState<I, D, BT>where
<BT as InstantBindingsTypes>::Instant: UnwindSafe,
<BT as TimerBindingsTypes>::Timer: UnwindSafe,
<I as Ip>::Addr: UnwindSafe,
<D as LinkDevice>::Address: UnwindSafe,
D: UnwindSafe,
<BT as LinkResolutionContext<D>>::Notifier: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
Source§impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
Source§fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
Send a frame. Read more
Source§impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
Source§fn handle_timer(
&mut self,
bindings_ctx: &mut BC,
dispatch: Id,
timer: <BC as TimerBindingsTypes>::UniqueTimerId,
)
fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )
Handle a timer firing. Read more