pub struct Event<L: LinkUnicastAddress, DeviceId, I: Ip, Instant> {
pub device: DeviceId,
pub addr: SpecifiedAddr<I::Addr>,
pub kind: EventKind<L>,
pub at: Instant,
}
Expand description
Neighbor event.
Fields§
§device: DeviceId
The device.
addr: SpecifiedAddr<I::Addr>
The neighbor’s address.
kind: EventKind<L>
The kind of this neighbor event.
at: Instant
Time of this event.
Implementations§
Source§impl<L: LinkUnicastAddress, DeviceId, I: Ip, Instant> Event<L, DeviceId, I, Instant>
impl<L: LinkUnicastAddress, DeviceId, I: Ip, Instant> Event<L, DeviceId, I, Instant>
Sourcepub fn map_device<N, F: FnOnce(DeviceId) -> N>(
self,
map: F,
) -> Event<L, N, I, Instant>
pub fn map_device<N, F: FnOnce(DeviceId) -> N>( self, map: F, ) -> Event<L, N, I, Instant>
Changes the device id type with map
.
Trait Implementations§
Source§impl<L: Debug + LinkUnicastAddress, DeviceId: Debug, I: Debug + Ip, Instant: Debug> Debug for Event<L, DeviceId, I, Instant>
impl<L: Debug + LinkUnicastAddress, DeviceId: Debug, I: Debug + Ip, Instant: Debug> Debug for Event<L, DeviceId, I, Instant>
Source§impl<L: LinkUnicastAddress, DeviceId, I: Ip, Instant, IpType> GenericOverIp<IpType> for Event<L, DeviceId, I, Instant>where
IpType: Ip,
impl<L: LinkUnicastAddress, DeviceId, I: Ip, Instant, IpType> GenericOverIp<IpType> for Event<L, DeviceId, I, Instant>where
IpType: Ip,
Source§impl<L: Hash + LinkUnicastAddress, DeviceId: Hash, I: Hash + Ip, Instant: Hash> Hash for Event<L, DeviceId, I, Instant>
impl<L: Hash + LinkUnicastAddress, DeviceId: Hash, I: Hash + Ip, Instant: Hash> Hash for Event<L, DeviceId, I, Instant>
Source§impl<L: PartialEq + LinkUnicastAddress, DeviceId: PartialEq, I: PartialEq + Ip, Instant: PartialEq> PartialEq for Event<L, DeviceId, I, Instant>
impl<L: PartialEq + LinkUnicastAddress, DeviceId: PartialEq, I: PartialEq + Ip, Instant: PartialEq> PartialEq for Event<L, DeviceId, I, Instant>
impl<L: Eq + LinkUnicastAddress, DeviceId: Eq, I: Eq + Ip, Instant: Eq> Eq for Event<L, DeviceId, I, Instant>
impl<L: LinkUnicastAddress, DeviceId, I: Ip, Instant> StructuralPartialEq for Event<L, DeviceId, I, Instant>
Auto Trait Implementations§
impl<L, DeviceId, I, Instant> Freeze for Event<L, DeviceId, I, Instant>
impl<L, DeviceId, I, Instant> RefUnwindSafe for Event<L, DeviceId, I, Instant>where
DeviceId: RefUnwindSafe,
Instant: RefUnwindSafe,
<I as Ip>::Addr: RefUnwindSafe,
L: RefUnwindSafe,
impl<L, DeviceId, I, Instant> Send for Event<L, DeviceId, I, Instant>
impl<L, DeviceId, I, Instant> Sync for Event<L, DeviceId, I, Instant>
impl<L, DeviceId, I, Instant> Unpin for Event<L, DeviceId, I, Instant>
impl<L, DeviceId, I, Instant> UnwindSafe for Event<L, DeviceId, I, Instant>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
Source§impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
Source§fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
Send a frame. Read more
Source§impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
Source§fn handle_timer(
&mut self,
bindings_ctx: &mut BC,
dispatch: Id,
timer: <BC as TimerBindingsTypes>::UniqueTimerId,
)
fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )
Handle a timer firing. Read more