Struct netstack3_device::IpLinkDeviceStateInner
source · pub struct IpLinkDeviceStateInner<T, BT: DeviceLayerTypes> {
pub ip: DualStackIpDeviceState<BT>,
pub link: T,
pub counters: DeviceCounters,
/* private fields */
}
Expand description
State for a link-device that is also an IP device.
D
is the link-specific state.
Fields§
§ip: DualStackIpDeviceState<BT>
The device’s IP state.
link: T
The device’s link state.
counters: DeviceCounters
Common device counters.
Implementations§
source§impl<T, BC: DeviceLayerTypes + TimerContext> IpLinkDeviceStateInner<T, BC>
impl<T, BC: DeviceLayerTypes + TimerContext> IpLinkDeviceStateInner<T, BC>
sourcepub fn new<D: WeakDeviceIdentifier, A: IpAddressIdSpec, CC: CoreTimerContext<IpDeviceTimerId<Ipv6, D, A>, BC> + CoreTimerContext<IpDeviceTimerId<Ipv4, D, A>, BC>>(
bindings_ctx: &mut BC,
device_id: D,
link: T,
metric: RawMetric,
origin: OriginTracker,
) -> Self
pub fn new<D: WeakDeviceIdentifier, A: IpAddressIdSpec, CC: CoreTimerContext<IpDeviceTimerId<Ipv6, D, A>, BC> + CoreTimerContext<IpDeviceTimerId<Ipv4, D, A>, BC>>( bindings_ctx: &mut BC, device_id: D, link: T, metric: RawMetric, origin: OriginTracker, ) -> Self
Create a new IpLinkDeviceState
with a link-specific state link
.
Trait Implementations§
source§impl<T, BT: DeviceLayerTypes> AsRef<DualStackIpDeviceState<BT>> for IpLinkDeviceStateInner<T, BT>
impl<T, BT: DeviceLayerTypes> AsRef<DualStackIpDeviceState<BT>> for IpLinkDeviceStateInner<T, BT>
source§impl<T, BT: DeviceLayerTypes> OrderedLockAccess<DeviceSockets<WeakDeviceId<BT>, BT>> for IpLinkDeviceStateInner<T, BT>
impl<T, BT: DeviceLayerTypes> OrderedLockAccess<DeviceSockets<WeakDeviceId<BT>, BT>> for IpLinkDeviceStateInner<T, BT>
§type Lock = RwLock<DeviceSockets<WeakDeviceId<BT>, BT>>
type Lock = RwLock<DeviceSockets<WeakDeviceId<BT>, BT>>
The lock type that observes ordering. Read more
source§fn ordered_lock_access(&self) -> OrderedLockRef<'_, Self::Lock>
fn ordered_lock_access(&self) -> OrderedLockRef<'_, Self::Lock>
Returns a borrow to the order-aware lock. Read more
Auto Trait Implementations§
impl<T, BT> !Freeze for IpLinkDeviceStateInner<T, BT>
impl<T, BT> RefUnwindSafe for IpLinkDeviceStateInner<T, BT>where
T: RefUnwindSafe,
impl<T, BT> Send for IpLinkDeviceStateInner<T, BT>where
T: Send,
impl<T, BT> Sync for IpLinkDeviceStateInner<T, BT>where
T: Sync,
impl<T, BT> Unpin for IpLinkDeviceStateInner<T, BT>where
T: Unpin,
<BT as TimerBindingsTypes>::Timer: Unpin,
<BT as InstantBindingsTypes>::Instant: Unpin,
impl<T, BT> UnwindSafe for IpLinkDeviceStateInner<T, BT>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
source§impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
source§fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>where
S: Serializer,
<S as Serializer>::Buffer: BufferMut,
Send a frame. Read more
source§impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
source§fn handle_timer(
&mut self,
bindings_ctx: &mut BC,
dispatch: Id,
timer: <BC as TimerBindingsTypes>::UniqueTimerId,
)
fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )
Handle a timer firing. Read more