netstack3_device::socket

Struct AllSockets

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pub struct AllSockets<D, BT: DeviceSocketTypes>(/* private fields */);
Expand description

A collection of all device sockets in the system.

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impl<D, BT: DeviceSocketTypes> Default for AllSockets<D, BT>

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<D, BT> Freeze for AllSockets<D, BT>

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impl<D, BT> RefUnwindSafe for AllSockets<D, BT>

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impl<D, BT> Send for AllSockets<D, BT>
where D: Send,

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impl<D, BT> Sync for AllSockets<D, BT>
where D: Send,

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impl<D, BT> Unpin for AllSockets<D, BT>

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impl<D, BT> UnwindSafe for AllSockets<D, BT>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<O, BC> BuildableCoreContext<BC> for O
where O: Default,

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type Builder = ()

The builder type that can build this core context.
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fn build(_bindings_ctx: &mut BC, _: ()) -> O

Consumes this builder and returns the context.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CC
where Meta: ReceivableFrameMeta<CC, BC>,

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fn receive_frame<B>(&mut self, bindings_ctx: &mut BC, metadata: Meta, frame: B)
where B: BufferMut + Debug,

Receive a frame. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CC
where Meta: SendableFrameMeta<CC, BC>,

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fn send_frame<S>( &mut self, bindings_ctx: &mut BC, metadata: Meta, frame: S, ) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
where S: Serializer, <S as Serializer>::Buffer: BufferMut,

Send a frame. Read more
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impl<Id, CC, BC> TimerHandler<BC, Id> for CC
where BC: TimerBindingsTypes, Id: HandleableTimer<CC, BC>,

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fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )

Handle a timer firing. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<L, T> UnlockedAccess<L> for T
where L: UnlockedAccessMarkerFor<T>,

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type Data = <L as UnlockedAccessMarkerFor<T>>::Data

The type of state being accessed.
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type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data where T: 'l

A guard providing read access to the data.
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fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>

How to access the state.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<B, A> LockBefore<B> for A
where B: LockAfter<A>,