pub struct BufVecU8Allocator;Expand description
An allocator of Buf<Vec<u8>> .
Trait Implementations§
Source§impl<'a> BufferAlloc<Buf<Vec<u8>>> for &'a mut BufVecU8Allocator
impl<'a> BufferAlloc<Buf<Vec<u8>>> for &'a mut BufVecU8Allocator
Source§impl Default for BufVecU8Allocator
impl Default for BufVecU8Allocator
Source§fn default() -> BufVecU8Allocator
fn default() -> BufVecU8Allocator
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for BufVecU8Allocator
impl RefUnwindSafe for BufVecU8Allocator
impl Send for BufVecU8Allocator
impl Sync for BufVecU8Allocator
impl Unpin for BufVecU8Allocator
impl UnwindSafe for BufVecU8Allocator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<O, BC> BuildableCoreContext<BC> for Owhere
O: Default,
impl<O, BC> BuildableCoreContext<BC> for Owhere
O: Default,
§impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
§impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CCwhere
Meta: ReceivableFrameMeta<CC, BC>,
Source§impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CCwhere
Meta: SendableFrameMeta<CC, BC>,
Source§fn send_frame<S>(
&mut self,
bindings_ctx: &mut BC,
metadata: Meta,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
fn send_frame<S>( &mut self, bindings_ctx: &mut BC, metadata: Meta, frame: S, ) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
Send a frame. Read more
Source§impl<BC, S, Meta, DeviceId> SendableFrameMeta<FakeCoreCtx<S, Meta, DeviceId>, BC> for Meta
impl<BC, S, Meta, DeviceId> SendableFrameMeta<FakeCoreCtx<S, Meta, DeviceId>, BC> for Meta
Source§fn send_meta<SS>(
self,
core_ctx: &mut FakeCoreCtx<S, Meta, DeviceId>,
bindings_ctx: &mut BC,
frame: SS,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, SS>>
fn send_meta<SS>( self, core_ctx: &mut FakeCoreCtx<S, Meta, DeviceId>, bindings_ctx: &mut BC, frame: SS, ) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, SS>>
Sends this frame metadata to the provided contexts.
Source§impl<Meta, BC> SendableFrameMeta<FakeFrameCtx<Meta>, BC> for Meta
impl<Meta, BC> SendableFrameMeta<FakeFrameCtx<Meta>, BC> for Meta
Source§fn send_meta<S>(
self,
core_ctx: &mut FakeFrameCtx<Meta>,
_bindings_ctx: &mut BC,
frame: S,
) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
fn send_meta<S>( self, core_ctx: &mut FakeFrameCtx<Meta>, _bindings_ctx: &mut BC, frame: S, ) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
Sends this frame metadata to the provided contexts.
Source§impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
impl<Id, CC, BC> TimerHandler<BC, Id> for CCwhere
BC: TimerBindingsTypes,
Id: HandleableTimer<CC, BC>,
Source§fn handle_timer(
&mut self,
bindings_ctx: &mut BC,
dispatch: Id,
timer: <BC as TimerBindingsTypes>::UniqueTimerId,
)
fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )
Handle a timer firing. Read more
Source§impl<L, T> UnlockedAccess<L> for Twhere
L: UnlockedAccessMarkerFor<T>,
impl<L, T> UnlockedAccess<L> for Twhere
L: UnlockedAccessMarkerFor<T>,
Source§type Data = <L as UnlockedAccessMarkerFor<T>>::Data
type Data = <L as UnlockedAccessMarkerFor<T>>::Data
The type of state being accessed.
Source§type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data
where
T: 'l
type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data where T: 'l
A guard providing read access to the data.
Source§fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>
fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>
How to access the state.