netstack3_datagram

Struct ReferenceState

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pub struct ReferenceState<I: IpExt, D: WeakDeviceIdentifier, S: DatagramSocketSpec> { /* private fields */ }
Expand description

Top-level struct kept in datagram socket references.

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impl<I: IpExt, D: WeakDeviceIdentifier, S: DatagramSocketSpec> ReferenceState<I, D, S>

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pub fn external_data(&self) -> &S::ExternalData<I>

Returns the external data associated with the socket.

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impl<I: IpExt, D: WeakDeviceIdentifier, S: DatagramSocketSpec> Debug for ReferenceState<I, D, S>

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fn fmt(&self, __f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<I: IpExt, D: WeakDeviceIdentifier, S: DatagramSocketSpec> OrderedLockAccess<SocketState<I, D, S>> for ReferenceState<I, D, S>

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type Lock = RwLock<SocketState<I, D, S>>

The lock type that observes ordering. Read more
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fn ordered_lock_access(&self) -> OrderedLockRef<'_, Self::Lock>

Returns a borrow to the order-aware lock. Read more

Auto Trait Implementations§

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impl<I, D, S> !Freeze for ReferenceState<I, D, S>

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impl<I, D, S> RefUnwindSafe for ReferenceState<I, D, S>

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impl<I, D, S> Send for ReferenceState<I, D, S>

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impl<I, D, S> Sync for ReferenceState<I, D, S>

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impl<I, D, S> Unpin for ReferenceState<I, D, S>

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impl<I, D, S> UnwindSafe for ReferenceState<I, D, S>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<CC, BC, Meta> RecvFrameContext<Meta, BC> for CC
where Meta: ReceivableFrameMeta<CC, BC>,

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fn receive_frame<B>(&mut self, bindings_ctx: &mut BC, metadata: Meta, frame: B)
where B: BufferMut + Debug,

Receive a frame. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<CC, BC, Meta> SendFrameContext<BC, Meta> for CC
where Meta: SendableFrameMeta<CC, BC>,

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fn send_frame<S>( &mut self, bindings_ctx: &mut BC, metadata: Meta, frame: S, ) -> Result<(), ErrorAndSerializer<SendFrameErrorReason, S>>
where S: Serializer, <S as Serializer>::Buffer: BufferMut,

Send a frame. Read more
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impl<Id, CC, BC> TimerHandler<BC, Id> for CC
where BC: TimerBindingsTypes, Id: HandleableTimer<CC, BC>,

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fn handle_timer( &mut self, bindings_ctx: &mut BC, dispatch: Id, timer: <BC as TimerBindingsTypes>::UniqueTimerId, )

Handle a timer firing. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<L, T> UnlockedAccess<L> for T
where L: UnlockedAccessMarkerFor<T>,

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type Data = <L as UnlockedAccessMarkerFor<T>>::Data

The type of state being accessed.
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type Guard<'l> = &'l <L as UnlockedAccessMarkerFor<T>>::Data where T: 'l

A guard providing read access to the data.
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fn access(&self) -> <T as UnlockedAccess<L>>::Guard<'_>

How to access the state.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<B, A> LockBefore<B> for A
where B: LockAfter<A>,