keymaps

Struct KeyState

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pub struct KeyState { /* private fields */ }
Expand description

Tracks the current state of all the keyboard keys.

This is repetitive code, so perhaps better handle it here. You can feed the keyboard events into its KeyState::update method.

KeyState keeps track of the ordering the keys were pressed, and you can call KeyState::get_ordered_keys to get a sequence of currently pressed keys, in the order they were pressed. This is useful for emitting keyboard events that must happen in a very particular ordering.

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impl KeyState

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pub fn new() -> Self

Creates a new KeyState

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pub fn update(&mut self, event: KeyEventType, key: Key)

Updates the key tracking state with the given key event pair.

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pub fn is_pressed(&self, key: &Key) -> bool

Returns true if key is noted as pressed.

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pub fn pressed_any(&self, keys: &[Key]) -> bool

Returns true if at least one key from keys is pressed.

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pub fn pressed_all(&self, keys: &[Key]) -> bool

Returns true if all keys from keys are pressed.

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pub fn get_set(&self) -> BTreeSet<Key>

Gets all the keys from the set.

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pub fn get_ordered_keys(&self) -> Vec<Key>

Gets the list of all currently pressed keys, in the order they were pressed.

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pub fn clear(&mut self)

Clears the state of Self, and expunges any stored key presses.

Trait Implementations§

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impl Clone for KeyState

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fn clone(&self) -> KeyState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for KeyState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for KeyState

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fn default() -> KeyState

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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where T: ?Sized,

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T, D> Encode<Ambiguous1, D> for T
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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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fn from(t: T) -> T

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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unsafe fn drop(ptr: usize)

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type Owned = T

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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.