keymaps

Struct US_QWERTY

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pub struct US_QWERTY { /* private fields */ }
Expand description

A US QWERTY keymap.

Methods from Deref<Target = Keymap<'static>>§

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pub fn apply( &self, key: Key, modifier_state: &impl ModifierChecker, lock_state: &impl LockStateChecker, ) -> Option<KeyMeaning>

Applies the keymap to the given key.

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pub fn hid_usage_to_code_point( &self, hid_usage: u32, modifier_state: &impl ModifierChecker, lock_state: &impl LockStateChecker, ) -> Result<u32>

Converts a HID usage for a key to a Unicode code point where such a code point exists, based on a US QWERTY keyboard layout. Returns EMPTY_CODEPOINT if a code point does not exist (e.g. Alt), and an error in case the mapping somehow fails.

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pub fn hid_usage_to_code_point_for_mods( &self, hid_usage: u32, shift: bool, caps_lock: bool, ) -> Option<u32>

Trait Implementations§

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impl Deref for US_QWERTY

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type Target = Keymap<'static>

The resulting type after dereferencing.
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fn deref(&self) -> &Keymap<'static>

Dereferences the value.
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impl LazyStatic for US_QWERTY

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impl<T> Any for T
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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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fn instrument(self, span: Span) -> Instrumented<Self>

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const ALIGN: usize = _

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
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type Error = Infallible

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