Enum LockKey

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pub enum LockKey {
    Filesystem,
    Flush {
        object_id: u64,
    },
    ObjectAttribute {
        store_object_id: u64,
        object_id: u64,
        attribute_id: u64,
    },
    Object {
        store_object_id: u64,
        object_id: u64,
    },
    ProjectId {
        store_object_id: u64,
        project_id: u64,
    },
    Truncate {
        store_object_id: u64,
        object_id: u64,
    },
}
Expand description

When creating a transaction, locks typically need to be held to prevent two or more writers trying to make conflicting mutations at the same time. LockKeys are used for this. NOTE: Ordering is important here! The lock manager sorts the list of locks in a transaction to acquire them in a consistent order, but there are special cases for the Filesystem lock and the Flush lock. The Filesystem lock is taken by every transaction and is done so first, as part of the TxnGuard. The Flush lock is taken when we flush an LSM tree (e.g. an object store), and is held for several transactions. As such, it must come first in the lock acquisition ordering, so that other transactions using the Flush lock have the same ordering as in flushing.

Variants§

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Filesystem

Locks the entire filesystem.

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Flush

Used to lock flushing an object.

Fields

§object_id: u64
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ObjectAttribute

Used to lock changes to a particular object attribute (e.g. writes).

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§store_object_id: u64
§object_id: u64
§attribute_id: u64
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Object

Used to lock changes to a particular object (e.g. adding a child to a directory).

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§store_object_id: u64
§object_id: u64
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ProjectId

Fields

§store_object_id: u64
§project_id: u64
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Truncate

Used to lock any truncate operations for a file.

Fields

§store_object_id: u64
§object_id: u64

Implementations§

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impl LockKey

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pub const fn object_attribute( store_object_id: u64, object_id: u64, attribute_id: u64, ) -> Self

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pub const fn object(store_object_id: u64, object_id: u64) -> Self

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pub const fn flush(object_id: u64) -> Self

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pub const fn truncate(store_object_id: u64, object_id: u64) -> Self

Trait Implementations§

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impl Clone for LockKey

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fn clone(&self) -> LockKey

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LockKey

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for LockKey

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for LockKey

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fn cmp(&self, other: &LockKey) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for LockKey

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fn eq(&self, other: &LockKey) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for LockKey

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fn partial_cmp(&self, other: &LockKey) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for LockKey

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impl Eq for LockKey

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impl StructuralPartialEq for LockKey

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T, D> Encode<Ambiguous1, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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type Output = T

Should always be Self
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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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where V: MultiLane<T>,

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fn vzip(self) -> V